File Details
teammanagement-1.0.5.jar
- R
- Oct 14, 2025
- 308.16 KB
- 18
- 1.20.1
- Forge
File Name
teammanagement-1.0.5.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
v1.0.5
- Bug Fix: Dead enemies no longer trigger onslaught orders (entity validity check added)
- Bug Fix: Mobs no longer follow leader after leader switches teams
- Retreat Perimeter: Mobs maintain configurable distance (default 4 blocks) around leader during retreat to prevent crowding
- Smart Flee Behavior: Fleeing mobs now prioritize running to nearby teammates (within 12 blocks) before seeking cover
- Improved Ambush AI:
- Multi-angle occlusion checking for better cover evaluation
- Preference for enclosed spaces (corners, alcoves)
- Mobs hold position and look around naturally when in good cover
- Periodic cover re-evaluation if threat moves
- Lookout Visual Indicator: Particle beam marks lookout positions for team members
- Alliance Threat Sharing: Enemy reports are now shared between all allied teams automatically
- Cross-Team Commands: Player leaders can now command allied mob-led teams
- Use TAB key to cycle through controllable teams (own team + allied mob-led teams)
- Issue orders to the selected team
- HUD shows which team you're commanding
- New Config Options: 10+ new settings for fine-tuning retreat, flee, and ambush behaviors