Attract To Sound - Team Management

This is an supplimentary mod for Attract To Sound. This mod will let you control the team assignment, create teams to host a battle royale!

File Details

teammanagement-1.0.4.jar

  • R
  • Oct 12, 2025
  • 293.46 KB
  • 19
  • 1.20.1
  • Forge

File Name

teammanagement-1.0.4.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:attract-to-sound-team-management-1361777:7098116")
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v1.0.4 - The Command Update!

Changelog:

  • Leader-only orders. You must be the team’s player leader to issue orders.
  • Rebinding. Find keys under Controls > Team Management.
  • Orders (client -> server)
    • Onslaught (default B): Sets order to attack toward the last reported contact. If no valid contact exists, the order is ignored.
    • Retreat (default R): Everyone returns to the leader. Cancels when you clear or switch orders.
    • Ambush (default J): If a contact exists, ambush toward it; otherwise derives a forward direction from your look and sets a temporary ambush contact.
    • Lookout (default L): Aim at a block within ~64m and press the key. An EDGE claims the lookout, moves to the point, orbits to scan, and immediately returns to you if it sees or is hit by an enemy. On arrival, you’ll get a HUD message: either a threat direction/distance or “No enemy found.”
  • HUD feedback. When an EDGE returns (report) or when orders are issued, short messages appear in the action bar.
  • Config toggles. orders_enabled (on), order_contact_ttl_ticks (contact lifetime), and edge_report_* values control report behavior and arrival radius.