File Details
teammanagement-1.0.4.jar
- R
- Oct 12, 2025
- 293.46 KB
- 19
- 1.20.1
- Forge
File Name
teammanagement-1.0.4.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
v1.0.4 - The Command Update!
Changelog:
- Leader-only orders. You must be the team’s player leader to issue orders.
- Rebinding. Find keys under
Controls > Team Management. - Orders (client -> server)
- Onslaught (default
B): Sets order to attack toward the last reported contact. If no valid contact exists, the order is ignored. - Retreat (default
R): Everyone returns to the leader. Cancels when you clear or switch orders. - Ambush (default
J): If a contact exists, ambush toward it; otherwise derives a forward direction from your look and sets a temporary ambush contact. - Lookout (default
L): Aim at a block within ~64m and press the key. AnEDGEclaims the lookout, moves to the point, orbits to scan, and immediately returns to you if it sees or is hit by an enemy. On arrival, you’ll get a HUD message: either a threat direction/distance or “No enemy found.”
- Onslaught (default
- HUD feedback. When an
EDGEreturns (report) or when orders are issued, short messages appear in the action bar. - Config toggles.
orders_enabled(on),order_contact_ttl_ticks(contact lifetime), andedge_report_*values control report behavior and arrival radius.