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Ars Fusion

Fuse Ars Nouveau casting abilities with your favorite equipment. Combine armor bonuses, bind spells to weapons, bows and crossbows, and add staff traits to Ars casting tools.
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Ars Fusion 0.1.6 — MC 1.21.1 / NeoForge

File namears-fusion-0.1.6-mc1.21.1-neoforge.jar
Uploaded
Oct 30, 2026
Downloads
24
Size
77.8 KB
Mod Loaders
NeoForge
File ID
9376828
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:ars-fusion-1773676:9376828"

Learn more about Curse Maven

What's new

Ars Fusion 0.1.6

Available for Minecraft 1.21.1 NeoForge and 1.20.1 Forge.

  • Preserve the native Enchanter's Sword spell-damage attribute on supported sword-fusion recipients, in addition to their existing casting ability.
  • Read the native amount and operation instead of hardcoding a bonus: the checked Ars 5 sword contributes its native +4 spell damage. Ars 4 has no corresponding attribute, so no extra synthetic +4 is added on top of its existing implicit Amplify behavior.
  • Existing fused weapons benefit after re-equipping, without crafting them again or migrating stored data.
  • Keep the recipient's original physical attributes intact; the transferred spell attribute remains main-hand-only and does not accumulate on repeated queries.

Targeted equipped-attribute and real native-casting tests passed on NeoForge. Both platforms compile and package; Forge reobfuscation and release mapping checks passed. Client visuals were not manually rechecked.