File Details
Animus v3.0.20
- R
- Feb 24, 2026
- 1.48 MB
- 283
- 1.20.1
- Forge + 1
File Name
animus-3.0.20.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Animus 3.0.20
New Features
Malum Scythe Integration for Runic Sentient Scythe (#115)
- Added the Runic Sentient Scythe to the
malum:scytheitem tag, enabling full Malum integration:- Spirit harvesting: Killing mobs now properly triggers Malum's spirit drops (Warp Flux, etc.)
- Scythe enchantments: Rebound, Ascension, and Animated enchantments can now be applied
- Rebound/Ascension functionality: These enchantments now work when used (throw scythe / trigger ascension)
- Removed redundant reflection-based spirit harvest call that would have caused double spirit spawning
Bug Fixes
Fixed Sigils Draining LP from Wrong Player (#116)
- All Animus sigils now correctly drain LP from the sigil owner's soul network instead of the using player's network
- Previously, if Player A bound a sigil and gave it to Player B, LP would incorrectly drain from Player B's network
- Now LP correctly drains from Player A (the binding owner), matching Blood Magic's own sigil behavior
- Fixed across all 15 sigils: Temporal Dominance, Equivalency, Transposition, Builder, Chains, Consumption, Free Soul, Heavenly Wrath, Leach, Monk, Remedium, Reparare, Storm, Boundless Nature, and Crimson Will
- Also fixed the Bound Spear using the wrong network for LP consumption
- Added missing binding checks to Temporal Dominance, Equivalency, and Transposition's entity teleport
Removed Debug Log Spam
- Removed verbose
[LP-DEBUG]info-level logging from the Iron's Spells LP casting integration- The SpellCastingHandler was logging every curios slot inspection at INFO level, producing 30+ log lines per spell cast event
- Kept only meaningful debug-level logging for actual LP casting actions

