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Animus

Bloodmagic addon with rituals and more

File Details

Animus v3.0.12

  • R
  • Dec 24, 2025
  • 1.41 MB
  • 548
  • 1.21.1
  • Forge

File Name

animus-3.0.12.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Forge

implementation "curse.maven:animus-229664:7372416"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Animus 3.0.12 Changelog

Bug Fixes

Block Drops

  • Rune of Unleashed Nature: Fixed not dropping when broken in survival mode
  • Arcane Rune: Fixed not dropping when broken in survival mode
  • Diabolical Fungi: Fixed not dropping when broken in survival mode
  • Added proper loot tables for all compat blocks (Botania and Ars Nouveau integration blocks)

Willful Stone

  • Fixed Willful Stone not being breakable by the player who placed it in survival mode

Iron's Spells Integration

  • Blood-Infused Spellbook LP Casting: Fixed LP not being used when mana is low - Rewrote LP casting system to intercept spells BEFORE mana validation
    • Previously the handler fired after mana validation, causing "not enough mana" error - Now properly checks main hand, offhand, curios slots, and inventory for the spellbook

Rituals

  • Ritual of Nature's Leech: Fixed radius modification not working with Ritual Diviner
    • Fixed range calculation to properly create symmetric effect area

Botania Integration

  • Ritual of Floral Supremacy: Refactored to properly isolate Botania-specific code - Created FloralSupremacyHelper class to handle Botania API calls - Prevents class loading issues when Botania is not present