File Details
Animus v3.0.6
- R
- Dec 12, 2025
- 1.38 MB
- 25.4K
- 1.20.1
- Forge
File Name
animus-3.0.6.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Animus 3.0.6
New Content
New Imperfect Rituals
Ritual of Neptune's Blessing (Prismarine Block, 2000 LP)
- Grants Water Breathing and Dolphin's Grace for 15 minutes
Ritual of the Warden (Sculk Block, 3000 LP)
- Grants Obsidian Cloak for 15 minutes
- Provides significant damage reduction
Ritual of the Manasteel Soul (Manasteel Block, 2500 LP) - Requires Botania
- Grants Emptiness and Speed for 15 minutes
Ritual of Soul Stained Blood (Block of Hallowed Gold, 2000 LP) - Requires Malum
- Grants Gaia's Bulwark for 15 minutes
Ritual of the Magi (Source Gem Block, 2500 LP) - Requires Ars Nouveau
- Grants Mana Regen for 15 minutes
Ritual of the Iron Heart (Arcane Anvil, 3500 LP) - Requires Iron's Spellbooks
- Grants Echoing Strikes III for 15 minutes
JEI Integration
- Added comprehensive JEI support for all Imperfect Rituals
- New "Imperfect Rituals" recipe category with custom display
- Shows ritual name, LP cost, effect description, and activation instructions
- Renders catalyst block over ritual stone for visual clarity
- Click on Imperfect Ritual Stone to see all available rituals
- Click on any catalyst block to see its specific ritual
- Mod-dependent rituals only shown when the required mod is loaded
Changes
Artwork
- Changed Transcendent Orb to match Bloodmagic's orb styles
- New Artwork added for the Runic Sentient Scythe
- Model and Scaling adjustments to the Hand of Death Scythe
Balance
Standardized all effect-granting imperfect rituals to 15 minutes
- Boundless Skies increased from 10 minutes to 15 minutes
- All other effect rituals already at 15 minutes
Runic Sentient Scythe rune bonuses increased by 35%
- Enhanced damage scaling from rune effects
Ritual of Clear Skies catalyst changed from Lapis Block to Glowstone
Runic Sentient Scythe
- Added dual-texture model support for better visual appearance
Sigil of the Demon Monk
- Projectile catching now works while holding catchable projectiles (arrows, spectral arrows, tridents, firework rockets)
- Previously required an empty main hand
- Caught projectiles stack with held items of the same type
- Different projectile types or full stacks go to inventory
- Falls back to dropping at player's feet if inventory is full
Bug Fixes
- Fixed Malum spirits not dropping correctly from Runic Sentient Scythe kills
- Fixed a potential crash if a villager converted to a zombie within the range of a Serenity Ritual
Documentation
Patchouli Updates
- Added entries for all new imperfect rituals
Localization
- Added localization strings for all new rituals and JEI integration
- Added JEI category and ritual description translations

