File Details
Animus v3.0.5
- R
- Dec 5, 2025
- 1.35 MB
- 27.9K
- 1.20.1
- Forge
File Name
animus-3.0.5.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Animus 3.0.5
Changes
New Content
- Sigil of the Demon Monk - A curio sigil for unarmed combat
- Equip in charm curio slot, toggle with right-click
- Increased unarmed damage
- Diamond + Efficiency V mining speed with bare hands
- On kill: grants Resistance II (5s) and Regeneration I (2s)
- Applies Soul Snare II (2s) on hit for guaranteed demon will drops
- Demon will scaling: bonus damage equal to 1-15% of target max HP (scales with 1-4096 total will)
- Execute mechanic: instant kill enemies below the damage threshold, rewards +200 LP
- Projectile catch: catch arrows, tridents, and firework rockets with empty main hand (cancels damage, gives item, costs 50 LP)
- Fall damage immunity (costs 25 LP per fall)
- Costs 5 LP per hit or block mined
- Works when placed in Sigil of Holding
- Crafted via alchemy array: Reagent of the Fist + Reinforced Slate
Recipes
- Key of Binding now crafted in Tier 1 Blood Altar with 1500 LP (was alchemy array with Simple Key + Reagent: Binding) to allow earlier game blood network sharing.
Rituals
- Ritual of Unmaking now ignores items enhanced by the Imperfect Ritual of Enhancement (configurable via
unmakingDisallowEnhanced, default: true) - Ritual of Culling now supports player-like kills when raw demon will is available
- When raw demon will is present in the area, mobs are killed as if the ritual owner killed them
- This enables player-only drops like blaze rods from blazes
- Looting bonus based on other will types: each type (corrosive, destructive, vengeful, steadfast) with >10 will adds +1 looting level
- 10% chance to consume 1 raw will per kill (configurable via
cullingWillConsumeChance)
- Ritual of Endless Greed - A new ritual that collects mob drops and XP
- When mobs die within a 15x15x5 area, their drops are transferred to a container on top of the ritual stone
- If the container is full or missing, items are destroyed
- Experience orbs are automatically collected and stored in the first Tome of Peritia found in the container
- Very low LP upkeep (5 LP per second, 1 LP per item collected by default)
- Flat rune configuration using only basic runes (no dusk runes required)
- Activation cost: 5000 LP
Bug Fixes
- Fixed client crash when throwing Bound Spear on multiplayer servers (SoulNetwork was accessed client-side)
Documentation
Patchouli Updates
- Added Key of Binding LP redirection information to Blood Apple documentation
- Updated Key of Binding entry with new crafting information
- Added Sigil of the Demon Monk entry with full mechanics documentation
- Added Ritual of Endless Greed Documentation
Internal
- Migrated alchemy array recipes to datagen
- Migrated crafting recipes (blood wood blocks, willful stone dyeing, imperfect ritual stone) to datagen
- Added
animus:willful_stonesitem tag via datagen - Added
animus:unarmed_damageplayer attribute

