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Anima: Total Movement

Slide under beams, roll out of falls, and bring your Minecraft character to life with new movement, combat, and facial animations.

Anima

Slide under a low beam, roll out of a fall, or land sword-first in a cloud of dust. Anima gives your Minecraft character new ways to move, fight, and express themselves, alongside new animations for the things you do every day.

Find your footing

Press Caps Lock to cycle through stroll, walk, and brisk walk. Left Ctrl toggles sprinting. Press G to crawl, or press it while sprinting to slide under a low opening. Use R to roll in the direction you're moving; time a forward roll as you land to soften a fall. Charged jumps, ledge grabs, and low vaults give you more ways to get around.

You'll also see new animations when you swim, dive, eat, drink, inspect held items, or get on and off mounts. Footstep sounds follow your steps, and can use material sounds from Presence Footsteps if installed. Creative flight has its own animations and a fast flight mode.

See your character from a new angle

Anima's first-person view lets you look down and see your body, armor, and equipment. Your body can fade when it gets in the way of interacting with a block. Press V to switch views; draw a bow in third person and the camera shifts over your shoulder so you can aim with the crosshair. You can turn off the first-person camera rotation during rolls in Mod Menu.

Fight with the weapon in your hand

Swords, axes, spears, and tridents each have their own attack animations. Wield two swords or two axes to use paired attacks. A sword-first landing can damage and knock back nearby enemies. Land fully charged sword hits to learn new sword strikes, and look for skill books to learn active moves like Whirlwind and Throwing Axe. Use the matching weapon and press X to perform an active skill; Call Lightning needs a trident with Channeling. A Fire Aspect sword leaves pixel flames in its wake.

Give your character some personality

Hold Y to open the action wheel. Pick a gesture and release the key to wave, sit, lie down, or adjust your cape. In the face editor, mark the eyes, eyebrows, and mouth on your skin so your character can look around, blink, and change expression. You can also choose a voice for sounds such as greetings and yawns. With Hindsight installed, human NPCs can use Anima's movement animations and facial expressions.

Spare weapons and tools can show up on your back. A bundle can appear as a backpack, and a banner can become a cape that swings as you move. With Eugene's Tents installed, a carried tent or tent kit can show as a rolled bundle on top of your backpack.

Hold up a torch and you'll see flame and smoke at its tip. Carry a lantern and it swings as you walk.

Copyright

The author reserves all rights to this work (All Rights Reserved). Without permission, please do not re-upload or distribute the mod files, including through group chats or file-sharing services, publish modified versions, or use this work for commercial purposes.

You are welcome to include this mod in modpacks without redistributing its files, or to make videos featuring it. I would be grateful if you credited the mod and linked to the project page and my Bilibili profile.


灵动

滑铲穿过横木,落地前顺势翻滚,或者举剑从高处落下,扬起一圈尘土。灵动给 Minecraft 的角色带来了新的移动、战斗和表情,也重做了许多你每天都会用到的动作。

换一种方式移动

按 Caps Lock 切换散步、走路和快步走,按左 Ctrl 切换奔跑。按 G 可以匍匐,奔跑时按 G 则能滑铲穿过低矮的空隙。按 R 朝移动方向翻滚;落地时把握好时机向前翻滚,可以减轻摔落伤害。你还可以蓄力跳、抓住边缘爬上去,或直接翻过矮障碍。

游泳、跳水、吃喝、端详手里的物品,以及上下坐骑都有新的动作。脚步声跟着落脚的时机响起;装了 Presence Footsteps 后,还可以用它提供的材质脚步声。创造模式也有自己的飞行动画和速飞模式。

从另一个角度看角色

开启灵动第一人称后,低头就能看到自己的身体、盔甲和装备。身体挡住方块交互时会淡出。按 V 切换视角;第三人称拉弓时,镜头会挪到角色肩后,用准星瞄准。翻滚时的第一人称视角旋转可以在 Mod Menu 中关闭。

手里的武器不同,动作也不同

剑、斧、长矛和三叉戟各有自己的攻击动作,双持剑或双持斧也有专门的招式。插剑落地可以打伤并震退附近的敌人。等攻击冷却回满再用剑命中,可以练出新的剑招;找到技能书还能学会旋风斩、飞斧等主动武技。学会后,拿着对应武器按 X 施展;召雷需要附有引雷的三叉戟。带火焰附加的剑挥过时会留下像素火焰。

让角色有自己的表情

按住 Y 打开动作轮盘,选中动作再松开,就能挥手打招呼、坐下、躺下或整理披风。在五官编辑器里标记皮肤上的眼睛、眉毛和嘴,角色就会转动视线、眨眼和变换表情。打招呼、打哈欠等声音也可以选择声线。安装《故地》后,人类 NPC 也可以用上灵动的动作和表情。

备用的武器和工具可以背在身后;收纳袋可以显示成背包,旗帜可以当披风,随着动作飘动。安装《张帐篷》后,携带帐篷或帐篷套件还能在背包上显示一个布卷。

举起火把,能看到顶端的火焰和烟;拎着灯笼走动,它会跟着脚步摆动。

版权声明

作者保留本作品的所有权利(All Rights Reserved)。未经许可,请勿重新上传或分发模组文件(包括在群聊、网盘等平台分享),也请勿发布修改版或将本作品用于商业用途。

欢迎在不二次分发模组文件的前提下,将本模组收录进整合包,或用它制作视频。如果你能注明出处,并附上项目页面和我的哔哩哔哩主页的链接,我将不胜感激。

Anima: Total Movement Team

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