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Andromeda

Highly configurable, modular tweaks/additions mod!
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2.5.0 (26.2)

File nameandromeda-fabric-2.5.0+mc26.2.jar
Uploader
zenfyrzenfyr
Uploaded
Jul 7, 2026
Downloads
34
Size
847.7 KB
Mod Loaders
Fabric
File ID
8386825
Type
B
Beta
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:andromeda-639198:8386825"

Learn more about Curse Maven

What's new

What's New:

  • New Module! [items/fire_damage]!
  • More internal cleanups

[blocks/guarded_loot]

  • Moved the lockpick option to the items/lockpick module.

[entities/boats]

  • Rewrote logic to calculate collisions for the TNT Boat on the server, no longer blindly trusting the client.

[items/fire_damage]

  • New Module! Apply damage to wooden and leather items when set on fire! Also disables the shield.

[items/infinite_totem]

  • Rewrote the logic to not spam velocity updates every tick, requires update on the client!

[items/magnet]

  • GUI Particles are now controlled by the gui/gui_particles module.
  • The "progress" bar for the magnet is now hidden, it's not accurate as, unlike the bundle, tha magnet can track a basically unlimited amount items.

[items/pouches]

  • Added command loot context to loot tables.
  • Reduced the amount of dropped items.

[items/tooltips]

  • Broken tooltips, like clock outside the overworld or unlinked compasses, will now show obfuscated text instead of glitching weirdly. Should make using with gui/name_tooltips way nicer.

[misc/recipe_advancements_generation]

  • The module now skips recipes if they already have an advancement for them.

[misc/translations]

  • Moved downloads to a background executor.
  • Downloads on lang change shouldn't block the main thread.

[world/falling_beenests]

  • Added block loot context to the loot table.
  • Reduced the amount of dropped honeycombs.

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