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Ambient Additions

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Description

 

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 ᠎᠎ 

 🐌 AMBIENT ADDITIONS 🦀

This mod adds ambient life to your world and utilities to catch them. The mod includes various fully-animated animals, ranging from adorable corgis to radially-symmetric starfish, shy crabs, and miniature armadillos. The aim is to introduce more fauna into your world, in order to fuel players' zoos and critter-catching habits!  

 

🐾 Fauna!

The following section details all the animals added by the mod, and information such as spawns, breeding, taming, and extra features.

- WORK IN PROGRESS -

🐕 MAMMALS:

Pembroke / Cardigan Corgi

White Fruit Bat

Nine-Banded Armadillo

Pink-Fairy Armadillo

Naked Mole-Rat

Moustached Tamarin

Mole

Aye-Aye

Ring-Tailed Lemur

Siamang Gibbon

Pine Marten

Red River-Hog
Sloth Bear

 

🐦 BIRDS: 

Scarlet Honeycreeper

 

🐍 REPTILES & AMPHIBIANS:

Veiled Chameleon

Pinnichio Anole

Spider-Tailed Adder

Mata-Mata

Blunthead Tree-Snake

Leaf-Frog

 

🐠 FISH:

Longhorn Cowfish

Napoleon Wrasse
Ribbontail Ray

Blue-Spottted Stingray

Opah

 

 🐌 TERRESTRIAL INVERTEBRATES:

Stag Beetle

Rubber-Ducky Isopod

Giant Land Snail
Pancake Slug

 

 🦐 AQUATIC INVERTEBRATES:

 Yeti Crab

Shame-Faced Crab

Harlequin Shrimp

Rabbit Snail

Chocolate-Chip Starfish

 

 

🎯 Critter-Catching: Blowguns, Darts, and Crates! 

In order to aid you in collecting and transporting animals, a multitude of the mod's animals are able to be put in buckets, pots, bottles, or bowls. Along with this, we have also added a set of items to sedate and crate any animal in general, especially those that cannot be caught by other means. 

 

 

Crates are a new form of animal transport.

  • Empty Crates can be used on sedated entities by right-clicking on them to capture them.
  • Entities can be placed from crates by right-clicking again.
  • Crates will gain a new texture and enchantment glint when containing a mob and will state the mob contained as a tooltip.

 

Blowguns & Darts allow you to sedate mobs for capture.

  • Blowguns are ranged weapons that use darts as ammunition.
  • They can be charged similarly to a bow, and fire a single dart projectile accordingly.
  • Darts inflict a single level of "stun" on a mob. 
  • After a certain number of stuns, a mob will enter a sedated mode for 30 seconds, during which it will display sleepy particles.
    • The number of stuns required to sedate a mob scales with it's health, where:

    2.5 hearts = 1 stun
    5 hearts = 2 stuns
    10 hearts = 3 stuns
    25 hearts = 4 stuns
    25+ hearts = 5 stuns


 

 

CREDITS

NinniH for assetwork, code and sounds

OmayPaty for assetwork

GRAUS for assetwork

magmastrider#3837 ( from our discord ) for screenshots

fool#1369 ( from our discord ) for screenshots 

&

 Special Thanks to BisectHosting for sponsoring us!