BitsBobsV9.jar
Curse Maven Snippet
What's new
- Hotfix, fixed issue where entering the Nether crashed the game. It had something to do with mushrooms.
- Hotfix, fixed missing models for spears when dropped or placed in an item frame.
- Added the Desert Pyramid. It's very big, very sandy, and filled with a variety of explosive traps and puzzles. Watch your step.
- Added Creeplings, larval creepers to infest the desert pyramid and discourage tunneling.
- Completly overhauled the entire structure generation system. (Again, these are still in development, and disabled by default. They may be a little unbalanced in their current state.)
- Added more configuration options for structure generation.
- Added Sinking Sand, a new hazard unique to the desert and the desert temple. It drains hunger rapidly, is difficult to get out of, converts zombies to husks, and has a cool animation.
- Completely overhauled the artificery system to handle charge and durability separately. And added new textures for every single artificery object to compensate.
- All glowing textures are now built in, and should function with optifine, regardless of whether or not the resource pack is installed.
- Dungeon override is now built into the mod by default. (Apologies for anyone who liked the vanilla dungeons.)
- Added Endorite Tiles, a new endorite block that phases into non-solidity on contact, and Endorite Mesh, a selectively permeable Endorite block that is only solid from one direction.
- Added the Hookshot, a grapling hook item, and its more powerful cousin, the Warpshot.
...And lots of other random additions, tweaks, and bugfixes.
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