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Mindthemood's Bits, Bobs, & Buildings (Amazing Archeology)

Relics, Gadgets, Golems, and quite a lot of other stuff besides!

File Details

AmazingArcheologyV5.3.jar

  • B
  • Jan 31, 2023
  • 29.07 MB
  • 216
  • 1.19.2
  • Forge

File Name

AmazingArcheologyV5.3.jar

Supported Versions

  • 1.19.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:amazing-archeology-mindthemoods-bits-bobs-653179:4373389")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Added Tundra Villages and ruined Tundra Villages. Villages are now, (barring any more random bugfixes), complete! Thank goodness this chapter of my life is over!
  • Added four variants of Shipwreck; with three different sizes and procedural states of ruin based on the biome.
  • Added Poison Ivy in forests, jungles, and dark forests, and around ruined villages.
  • Added Lichen in lush caves, jungles, and old growth taigas, as well as dungeons and shipwrecks.
  • Added Wall variants of all four mushroom types. Nether fungus can be found in their respective biomes; and overworld fungus can be found in Old taigas, Old Birch Forests, Jungles, and Mushroom fields.
  • Added Suspisious Endstone; Endorite; Strange Machinery and various new items to the Artificery System.
  • Added End Iron and Endorite materials with various unique properties. (See Changelog)
  • Added Enderporters and an assosiated teleportation system. (See Changelog) 
  • Tweaked Igloos; which can now have powdered snow replace snow blocks.
  • Tweaked Village generation; (Again), to try to fix those blasted archways.
  • Added Phase Armor via. the Artificery table.
  • Added Transponders and Transceivers, (for a cliche but possible slightly more interesting wireless redstone system; and for sending signals between players.)