File Details
Alterlands 1.16.5 - v1.2
- R
- Dec 25, 2021
- 39.74 MB
- 2.0K
- 1.16.5
- Forge
File Name
Alterlands 1.16.5 - v1.2 Part 2.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
v1.2 - Expansive Accesories Update [Part 2]
> Changed texture for Plutonite Block
> Changed texture for Onyx Block
> Changed texture for Soul Stone
> Changed texture for Soul Quartz Ore
> Changed texture for Polished Soul Stone
- Removed Chiseled Soul Stone Bricks
+ Added New Block: Chiseled Soul Stone - crafted using Polished Soul Stone in replacement of the Chiseled Soul Stone Bricks
> Changed all recipes related to the previous block variant
- Removed Accesory: Leather Gloves
- Removed Accesory: Wool Gloves
- Removed Accesory: Insulated Gloves
- Removed Accesory: Gilded Gloves
- Removed Accesory: Mining Gloves
- Removed Accesory: Reinforced Gloves
> The Accesory GUI has received a change. Now the Slot "Gloves" has been replaced by a new one called "Feet", so all the Glove slot
accesories and their blueprints have been deleted
> Changed texture for Void Cyst
> The Void Cyst now has Emissive Glowing
> Changed texture for Cobbled Alterstone
> Changed texture for Zero Blaze Rod
> Changed some Advancement descriptions
> Updated the Accesory Bag description
> Now the Accesory Bag has an Animated Texture
+ Added New Block: Industrial Metal Block
> Buffed Arctic Sapphire: Ability cooldown reduced from 30 to 15 seconds
+ Added New Projectile: Ice Cube (First one with Custom 3D Model)
> Buffed Snow Stone: Now it gives "Weakness I" instead of "Weakness II"
> [BugFix]: The Galaxian Core gave "Ichor Burn I" instead of "Regeneration I" when equipped - Fixed
> Buffed Netherite Ring: Now it grants the disarming ability outside the Nether too
> [BugFix]: Disarming sound missing when using the Netherite Ring - Fixed
> Tweaked Nebulite Core: Now the projectiles shot no longer inflict Void Flames and now apply Plasmatic Burn
- Removed all Spheric Containers and they crafting recipes
- Removed all Blocks, Plants and Items related to the Cosmic Sector (except for the Gamma Stone, that will stay). Some
of those items were incorporated to the Void Sector instead
+ Added New Overlay: Fractal Blade Projectile Cooldown - It will display the cooldown when shooting a Fractal Blade
+ Added New Particle: Fractal Drip - Generated on trails from the Fractal Blade projectile
> Now the Acidic Burn debuff no longer deals damage to your equipment when in Creative Mode or Spectator
- Removed Block: Polished Soul Stone Tile
> Changed texture for Soul Stone Brick Pillar
+ Added New Item: Magnetite
> Updated the Credits GUI
> Changed some properties related to the Tank State granted by the Galaxian Core
> [BugFix]: The Galaxian Core's Tank state doesn't heal the player when executed - Fixed
> Now the Invincibility effect no longer works if the affected entity is in either Creative or Spectator mode (This will prevent some
bugs allowing players to take damage when in these modes)
> Now the Ender Boots accesory needs to be equipped in the Feet slot instead of Special slot
~ New Accesory: Leather Boot
~ New Accesory: Reinforced Boot
~ New Accesory: Crying Obsidian Plate
~ New Accesory: Rupture Heart
> The Bamboo Flower from the Tea Kettle expansion no longer can be upgraded further
> Changed some properties of the Plasmatic Burn debuff: Slightly decreased the damage per second and added support for infinite amplifiers
(like vanilla effects). Now you can have 256 levels of Plasmatic Burn and they will work
+ Added New Status Effect: Fiery - Entities affected by it will set on fire all the blocks that walk on (even cold ones). It has
one base amplifier and its the first Neutral Efect (good and bad at the same time)
Level I: Sets blocks on fire when walking over them
+ Added New Projectile: Magma Charge
+ Added 3 New Magma Shard particles
+ Added the new Soul Stone blocks to the "SoulFireBaseBlocks" Tag
> Slightly reduced buff duration when using the Cocoa and White Cocoa Flower accesories
> Changed texture for Plutonite Ingot
+ Added Drops for the Magnetite Ore. Also Fortune, Silk Touch and Onyx Accesory compatibility
~ New Accesory: Spark Boot
~ New Accesory: Matter Atractor
~ New Accesory: Sky Walker
> The accesory tier clasification no longer depends on the upgrade path and is now centered around the accesory function mainly
~ New Accesory: Crimson Repulsor
> The Draining Effect now has infinite Amplifiers
> Now the Dash ability of certain accesories doesn't work when the player is either on Water or Lava
> Removed the VII and VIII amplifiers from the Atmospheric Pressure debuff
> [BugFix]: The secondary effects and damage applied by the Atmospheric Pressure effect were present if the player had the Speed buff
active - Fixed
> [BugFix]: The Atmospheric Pressure ignored the damage reduction provided by the Barometer accesory - Fixed
> Changed Y values when applying the Atmos Pressure debuff
> Changed texture for Blazing Ingot and Blazing Metal Block
> Reworked Endergetic Amethyst: Now it weakens Endermen and Endermites that attack you and they drop more XP. Also grants the ability
to shoot an Enderpearl if in inventory (consumes it)
> Now Endermen have a small chance (modified by Looting) to drop the Endergetic Amethyst accesory when in the End dimension
> Introduction of support for Spanish language. This will take a while to be fully implemented, but it's on the way
> Accesories that used the attribute modifier of "Movement Speed" in the slot Special, now don't modify that attribute anymore. Instead
this will be done by the Feet slot with the addition of the Boot accesories. The accesories that used to modify the movement value will
be Tweaked or Buffed to ensure they can be used even if this attribute changed slots
> Minor description fixes for some accesories
~ New Accesory: Ancient Emerald
~ New Accesory: Ringed Amalgam
> Changed texture for all the Gemstone accesories
> Greatly buffed crafting cost of the Astral Aegis accesory. Now it recipe requires a Cosmic Reinforcement and a Rupture Heart instead of
a Netherite Reinforcement and a Shadow Plated Shield
> Buffed Astral Aegis: Now it reduces 5 seconds of the Fractal Blade attack provided by the Galaxian Core
- Removed Accesory: Molten Penetrator
> Changed Blaze Ingot crafting recipe
> Changed Cryonite Ingot crafting recipe
> Greatly increased XP drops from Morphed Olivine Ore
> Changed Frosted Snowball crafting result
+ Added New Tags for each slot of the accesory menu. 2 Examples for use: forge:accesories/shields - forge:accesories/feet
> Now the Kyanite Gem accesory is immune to be burned (Netherite Properties)
> Changed texture for all the items and blocks related to the Prismite Metal, including and not limited to the Ingot, Block, Key and Accesories
that use the material as main visuals
> Buffed Blue Turtle Shell: Now it gives "Resistance II" when sneaking
> Changed texture for Zephyr Crystal
> Changed texture for Zephyr Crystal Shard
> Renamed "Zephyr Crystal Shard" to "Zephyr Shard"
> Renamed "Nydron Crystal Shard" to "Nydron Shard"
> Renamed "Cerberium Crystal Shard" to "Cerberium Shard"
> Changed texture for Nydron Crystal
> Changed texture for Cerberium Crystal
> Buffed Ravaging Chain: Now it grants a Resistance buff if you're mounting an entity
> Buffed Hunter Gauntlet: Now allows the player to shoot a Gauntlet Hook when rightclicking and shifting, wich slows down targets and has its own cooldown
+ Added New Overlay: Gauntlet Hook Cooldown
> Changed some icons from the Creative Tab menu
> Changed the Slot type for Alterpearl Necklace from "Special" to "Amulet"
> Tweaked all Speed values of the Boot accesories
~ New Accesory: Orxon Marauder
~ New Accesory: Golden Boot
~ New Accesory: Light Stomper
~ New Accesory: Glowshroom Boot
+ Added New Particle: Golden Bubble
> Now the Wet effect extinguishes any entity on Fire, including the player
- Removed all the Infused Onyx blocks and their crafting recipes
> Reworked Smelted Pickaxe: Now it grants more XP when mining non-metallic ores
> Now Olivine Ore doesn't need the Smelted Pickaxe accesory equipped to be picked up
> Applied functionallity to the Lapis Fused Onyx Necklace accesory
> All the Olivine and Peridot stuff now has Netherite Properties and no longer burn in lava
> Renamed the accesory "Nether Gem" to "Gem of the Forces"
> Reworked the previous Nether Gem accesory. Now it combines the 2 functions of the Royal Ruby and the Kyanite Gem in a single accesory
> The Gem of the Forces no longer can be found in Nether Waymarker chests, in its place you can now found a Blackstone Pendant
> Changed all the tiers of the Precious Gem accesories, including Royal Ruby, Kyanite Gem, Endergetic Amethyst, Desert Topaz
and Arctic Sapphire
> Buffed Aether Gem: Now it gives Slow Falling when below half health constantly
> Reduced the luminance level of all the Crystal Clusters
+ Added New Block: Conicox Crystal
+ Added New Block: Orxon Crystal
+ Added New Block: Primex Crystal
+ Added New Item: Conicox Shard
+ Added New Item: Orxon Shard
+ Added New Item: Primex Shard
> Changed all the drops from the Crystal Clusters, now the Fortune enchantment works also for them
> Now having the Wet effect active whill neutralize the Fiery debuff completely
~ New Accesory: Electrified Orxon Fragment
~ New Accesory: Desert Roamer
~ New Accesory: Shadowstep
+ Added New Particle: Spectral Bubble
> Nerfed Royal Ruby: Decreased regeneration power
> Changed texture for Force Gem
~ New Accesory: Galaxy Gem
- Removed the Accesory Station Note item, its GUI and all the crafting recipes linked to it
> Changed the crafting recipe for the Emerald Pendant accesory
> Buffed Emerald Pendant: Now it also grants an XP boost when fishing and doubles the Luck buff when in a Jungle-tagged biome
~ New Accesory: Ancient Talisman
~ New Accesory: Ancient Rock Chunk
- Removed Item: Acidic Shard (its recipes got replaced by the Conicox Shard)
+ Added New Status Effect: Frigid Waters - Acquired when swimming in cold environments like Tundra biomes or Cold Oceans, deals damage
over time and the damage increases the more time the effect is active. It has no amplifiers and if combined with Freezed and Wet the player
can die almost instantly
Level I: Deals low damage initially, mid damage over 20 seconds and high damage over 60 seconds. Deals incredibly high damage if applied
alongside Wet and Freezed
+ Added New Status Effect: Terrified - Currently unobtainable in survival, this debuff will be applied by some creatures.
It causes the player's head to freeze in place (locks yaw rotation). Has no amplifiers as the effect cannot be incremented
- Level I: Locks player yaw rotation movement
> [BugFix]: The increased drop chances from the Cryodot magnet didn't work at all - Fixed
> Modified some values to balance the drop rates of almost all Treasure Bags
> Ore Treasure Bags are no longer a Hard Difficulty-exclusive feature. They can now be obtained in any difficulty, however Dimension
Treasure Bags will stay exclusive
> Reduced drop multipliers of the Matter Atractor and the Crimson Repulsor accesories from x3 and x4 to x2 and x3 respectively
> Changed some values mentioned in the description of the previous-mentioned accesories
> Now both Arctic and Fire Reinforced Crystals gain the abilities of their previous versions
> The Olivine Ore is now a tile entity block, meaning that it can store NBT
+ Added New Mechanic: Lava Smelting - A new type of smelting process that involves increasing the temperature of the Ore to incredibly
high levels covering the entire block with lava. This mechanic is currently used only by the Olivine Ore. The cooking process depends on
the ore itself. For the olivine, its approximately 5 minecraft days (it can vary as the process time is randomized)
> Buffed Ringed Vortex: Now it increases Armor Toughness by 2 points
> Hugely increased crafting cost for creating the Ringed Amalgam Accesory
+ Added New Particle: Silver Bonus Damage
+++ Added Expansion for the mod: Ice and Fire
~ New Accesory (Expansion): Silver Ring
~ New Accesory (Expansion): Sapphire Ring
~ New Accesory (Expansion): Amethyst Crystal Shard
~ New Accesory (Expansion): True Cockatrice Eye
~ New Accesory (Expansion): Troll Tusk Necklace
~ New Accesory (Expansion): Dragon Rebreather
+ Added New Item (Expansion): Amethyst Fragment
+ Added New Item (Expansion): Sapphire Fragment
+ Added New Item (Expansion): Silver Plate
> Fixed Ringed Vortex' damage boost not working with items tagged as Hatchets or Tridents
> Changed texture for Cocoa Flower
> Changed registry name of the Alterlands Dimension: from "alterlands_dimension" to "alterlands"
> Added Crystal Shards to the Alterlands Underground Waymarker Loot Table
+ Added New Item (Expansion): Copper Plate
> The Bamboo Flower accesory is upgradeable... Again.
> Changed texture for Cut Bamboo Leaves
+ Added New Item (Expansion): Dragonbone Fragment
+ Added New Item (Expansion): Ectoplasmatic Energy
+ Added New Tag - forge:bones/wither - This enables compatibility to use my Wither Bone on other mods' recipes, such Ice and Fire ones
~ New Accesory (Expansion): Bracelet of the Fallen Souls
> Now the Wither Bonemeal can be crafted using any Bone tagged with the "bones/wither" tag
> Now the Fireball projectiles of the mod are no longer affected by gravity (doesn't include all the projectiles)
> Now the Fractal Blade projectile is not affected by gravity anymore
> Buffed Skeleton Bracelet: Reduced cooldown when firing arrows - 10s > 6s
> Added the Nimbus Cloud and Storm's Eye accesories to the Aerial Shrine main treasure Loot Table. Now they're obtainable in survival
> Fixed some wrong upgrade recipes from the Accesor Stations
> Changed texture for Life Gemstones
> Added the Soul Sphere Pendant and Soulblaze Necklace accesories to the Nether Waymarker's Loot Chest
> Changed texture for the Blaze Talisman and it's respective talisman fragment
> Changed texture for the Netherite Fusion
+ Added New Advancement (Task): What are these symbols? - Completed when reading any blueprint
+ Added New Blueprint tags:
>>> forge:items/blueprints - Tags all the blueprints in the mod
>>> forge:items/basic_blueprints - Tags all Basic Blueprint items
>>> forge:items/medium_blueprints - Tags all Medium Tier Blueprint items
>>> forge:items/high_blueprints - Tags all High Tier Blueprint items
> The "Blueprint Reading" mechanic has now been finished. Now every blueprint in the mod can be read, even the ones from the expansions. So
the players can now upgrade accesories in survival mode
~ New Accesory (Expansion): Mechanical Fire Dragon Heart
~ New Accesory (Expansion): Mechanical Ice Dragon Heart
~ New Accesory (Expansion): Mechanical Lightning Dragon Heart
~ New Accesory (Expansion): Luma Heart
+++ Added Expansion for the mod: Buzzier Bees
+ Added New Item (Expansion): Cristallized Honeycomb
~ New Accesory (Expansion): Cryonic Clover
~ New Accesory (Expansion): Sun Medallion
~ New Accesory (Expansion): Honey Medallion
> Now secondary debuffs like Slowness in Paralysis or Weakness on Ichor Burn cannot be removed if you equip an accesory that only provides
immunity against the secondary debuff instead of protecting from both
+ Added New Status Effect: Sweeting - This buff will be applied when eating sweet food types such candies or certain fruits. It gives
Strength I always and when it's active time runs out, it turns into Mellow. It has 2 Amplifiers.
- Level I: Grants Strenght I and turns into Mellow I
- Level II: Grants Strenght II and turns into Mellow II
> Changed texture for the Shine particle. Also it was renamed to Sparkle
> Slightly modified the Advancement Tree. Some advancements now have been relocated into other zones and with different roots
+ Added New Advancement (Task): The Cave's Bounty - Obtained when collecting any of the 7 Cave Crystals
+ Added New Advancement (Challenge): Prismatic Explorer - Collect all the Cave Crystals
+ Added New Advancement (Goal): This Is Not From Alterlands! - Obtain an Accesory from a mod expansion
> Re-Added the Mellow mechanic. Now consuming only sweet food will affect your Health over time. This mechanic is avaiable only in
Hard Difficulty
> Now the Mellow Effect has 2 amplifiers instead of 3
+ Added New command to reset the Crystal variables used for granting the new Advancements - alterlands_crystal_variables_reset
- Removed Block: Nydron Block
+ Added New Composite Structure: Mining Site - As the future compound structures, it may cause generation bugs sometimes
+ Added 2 New Loot Tables for the new Mining Site Structure
+ Added Gamerules to disable almost all of the Alterlands' effects (excluding some
minor ones, like Blessed Immunity, Infected, and some more)
> Buffed Golden Armshield: Slightly increased Dash distance
> Now the Cortex and Solar Music Discs can be found in the new Mining Site structure, being this the first
structure that can contain the Alterlands Music Discs
> Tweaked Alterpearl Necklace: Now it provides immunity to Mining Fatigue instead of increasing damage dealt
+ Added New set of Structure Generator blocks. This will be unobtainable in survival and only accesible thru commands.
This blocks will help with structure generation tasks, creating components and dissapearing in the process
> Changed textures for the Structure Generators. They now look like vanilla Structure Blocks and each category of structure
will have a different colour to distinguish them
> Changed back the ID of the dimension to prevent generation issues with structures and plants
> Updated Music Disc descriptions
+ Added New Particle: Singularity Flame
> Replaced particles for the Singularity Flame debuff
> Now having the Wet debuff emits more water particles
+ Added 4 Placeholder effects. They will be developed in the next update, this isn't a priority right now
>>> Beta Released
~ New Accesory: Reactive 7
~ New Accesory: Phaseshifting Eye
~ New Accesory: Bundled Feathers
> Added all the Ore Blocks to the "forge:storage_blocks" tag, including a tag to each block material
> Added all the Ores to the "forge:ores" tag, including a tag to each ore block
> Added Nebulite, Onyx, Sulfur and the Aqua, Valix, Crimson, Chorus and Nova Gems to the "forge:gems" tag, including a tag for each material
> Added Plutonite, Heavysteel, Prismite, Cryonite and Blazing Ingots to the "forge:ingots" tag, including a tag for each ingot
> Added the Blightstone Dust to the tags "forge:dusts" and created "forge:dusts/blightstone"
> Added some plants to the tag "forge:mushrooms"
> Added the Heavysteel Nugget to the tag "forge:nuggets" and created "forge:nuggets/heavysteel"
- Removed Tag: "alterlands_3:metal_rods"
> Added the Iron and Heavysteel Rods to the tag "forge:rods" and created two specific tags for each item
> Heavysteel tools no longer can be crafted using Heavysteel Rods
> Heavysteel Rods and Tools can now be crafted using any item tagged as "forge:rods/iron"
> Added the Plasmatic Dye to the tag "forge:dyes" and created "forge:dyes/plasma"
+ Added New Tag: alterlands_3:alloys - This tags contains the Prismite, Cryonite and Blazing Ingots. Will be used in the future for grouping
recipes
> Added the Cortex, Oblivion, Void Sand and Ash Block to the "forge:sand" tag
> Added the Alterlands' Bookshelves to the "forge:bookshelves" tag. The storage bookshelves were included too
> Added all the fruits to the "forge:fruits" tag, including a tag for each fruit type
> Added all the Raw Fish to the "forge:raw_fishes" tag, including a tag for each fish type
> Added all the Doors to the "minecraft:doors" tag
> Added all the Wooden Doors to the "minecraft:wooden_doors" tag
> Added all the Trapdoos (including Carved and Simple ones) to the "minecraft:trapdoors" tag
> Included some modded shields to the "forge:defensive/shields" tag
~ New Accesory: Purified Blood Sample
~ New Accesory: Elder Pearl
~ New Accesory: Paradox Antibiotics
+ Added a temporarily crafting recipe to turn Blueprints into their respective paper type, to recycle those
unused blueprints
> Added all the Glass blocks to the "forge:glass" tag, excluding Glass Panes
> Added all the Glass Panes to the "forge:glass_panes" tag.
> Added the Cooked Jungle Eater and the Cooked Moonlight Fish to the tag "forge:cooked_fishes"
+++ Added Expansion for the mod: Buzzier Bees
~ New Accesory (Expansion): Cryonic Clover
~ New Accesory (Expansion): Sun Medallion
~ New Accesory (Expansion): Honey Medallion
+ Added New Tag: forge:accesory/expansion - This contains all the accesories that only work with other mods loaded
~ New Accesory: Aberrant Watcher
> Tweaked Dragon Eye: Now it no longer gives the previous buffs and instead it grants immunity to Ender Force. Also is now an Immunizer
accesory (previously Special)
> Now Keybind functions are linked separated in various groups, so that is more easy for me to manipulate accesories
with keybinded abilities
~ New Accesory: Stimulants
~ New Accesory: Biostimulants
~ New Accesory: Frigid Feather
> Now the Stimulants accesory can be found in Mining Site (medium chance) and Underground Waymarker structures (low chance)
> Now the Frigid Feather
> Slightly tweaked spawn chances of the accesory pool in the Tundra Treasure Loot Table
> Added Raw Moonlight Fish to the "minecraft:fishes" tag
> Added the Soul Quartz to the tag "forge:gems" and created a new category "forge:gems/soul_quartz"
> Tweaked Aberrant Watcher. Now it protects against Atmospheric Pressure and its recipe now requires a Barometer
> [BugFix]: The Ichor Burn effect had wrong ID - Fixed
> Slightly reduced the tick duration of the Sparkle particle
+ Added New Item (Expansion): Crystallized Honeycomb
+++ Added Expansion for the mod: Upgrade Aquatic
~ New Accesory (Expansion): Thrasher Tail (WIP)
~ New Accesory (Expansion): Thrasher Tooth Necklace
~ New Accesory (Expansion): Phantom Eye
~ New Accesory (Expansion): Blazing Eye
~ New Accesory (Expansion): Biolumenous Sack
~ New Accesory (Expansion): Charm of the Depths
> The following accesories were moved to the In Development category due to missing functions (they'll be finished in the next update):
Luma Heart, Fire Dragon Mechanical Heart, Lightning Dragon Mechanical Heart, Ice Dragon Mechanical Heart
+ Added New Item (Expansion): Lumen Fragment
+ Added New Item (Expansion): Prismarine Shell
> Changed the tag "accesory/expansions" to "accesories/expansion"
> Added the Icy Cobblestone and Kelpy Cobblestone to the "forge:cobblestone" tag
~ New Accesory (Expansion): Marine Blocker
> Fixed some crafting issues with the accesory stations not allowing different shaped upgrade recipes for external accesories
> Some of the new expansion accesories were moved to the "In Dev" category in the creative tab. This is because the functions of these
accesories need more work. I plan to add new mechanics for them, that are more polished and also interesting, such as organic damage
reduction and increase. They'll be updated in the next version
+++ Added Expansion for the mod: Atmospheric
~ New Accesory (Expansion): Aloe Mixture
~ New Accesory (Expansion): Life Fluid
> Removed some unused textures from the mod files
- Removed all the Galactic Wood related content
+ Added New Block: Plasmatic Shadow Log - This comes to replace the Galactic Log and allows the player to collect Plasma using
Obsidian Bottles
> Changed texture for: Plasma Bottle
> Now you can use Obsidian Bottles to collect the Plasma from the new Plasmatic Shadow Logs
> Now the Plasmatic Logs can be obtained using Silk Touch only, and if not they'll break and drop an empty log instead
> The Plasmatic Log is now compatible with the Auto Smelt enchantment, but will not be strippable
+ Added new set of gamerules to control if the Accesory expansions for other mods work or not (logic gamerules)
> Increased stack size of Ichor Bottles and Plasma Bottles: 1 > 16
> Reworked the procedures that are used to extract and deposit fluids on blocks like Solar Lamps and Shadow Logs. They got slightly optimized
> [BugFix]: The "minecraft:logs" tag was not in the item for Alterlands' blocks, resulting in the logs being in the tag but not being
usable in crafting recipes - Fixed
+ Added missing crafting recipes for sticks using Bark items
- Removed a lot of recipes including Alterlands' items. They'll get replaced by recipes that use new item tags to optimize the number
of crafting entries added
+ Added New tag: "alterlands_3:bark" used for smelting recipes with the Crust items
+ Added New tag: "alterlands_3:bark_that_burns" used also for recipe managing
+ Re-added the Alterlands' Planks to the "minecraft:planks" tag
> Updated the "alterlands_3:blueprints" tag and its sub-tags to include all the new blueprints
+ Added New tag: "alterlands_3:sticks" - Used for crafting recipes that require any of the alterlands' sticks
> Added the Heavysteel Shard to the "forge:ingots/iron" tag, meaning that you can now use heavysteel to craft all the stuff
that normally uses Iron
> Added the Dark Hide to the "forge:leather" tag. It now can be used in Leather recipes
> Fixed a bug with the "minecraft:wool" tag not including the Plasmatic Wool
> Changed the "forge:rods" tag to "alterlands_3:metal_rods". This tag will now be used for crafting Plutonite and Nebulite tools
> Changed texture for all the Nebulite Tools
> Changed texture for Nebulite Blade
> Now the Olivine Ore only needs one block of lava per face (meaning that if all the faces are covered with lava, it will get smelted)
> [BugFix] The "Advanced Jeweler" advancement could not be obtained when morphing olivine - Fixed
+ Added New Item: Criphalium Controller - WIP item that allows the player to see special information about certain blocks that contain
NBTs or other values hidden, such as the Olivine Ore. This will get expanded in future versions
> Now the Lifesteal effect officially stacks when you have multiple Lifestealing accesories together. Because of this the Lifesteal from
the Devourer of Power was slightly nerfed, but you can now have multiple accesories with this mechanic, increasing the effectiveness of the
effect
> Buffed Marine Blocker: Now it gives 25% Knockback Resistance to the wearer
> [BugFix]: The Skeleton Bracelet can be used while in Cooldown - Fixed
> Changed upgrade recipe for: Passion Cocktail
> Changed the category of the "alterlands_3:sticks" tag > now its localized as "forge:sticks" and allows for compatibility on crafting recipes
> Changed sounds for all the Soul Stone Brick blocks, including slabs, stairs and walls
> Changed texture for the Charm of the Depths accesory
- Removed Coin items
> [BugFix]: The blueprint for the Enchanted Red Bandage does not show the upgrade recipe texture when opening it - Fixed
> [BugFix]: The upgrade recipe of the Infernal Wither Skull blueprint uses the old Blazing Ingot sprite - Fixed
> [BugFix]: Various plutonite-related blueprints use the old textures for Plutonite Ingot and Plutonite Block - Fixed
> [BugFix]: The Life Gemstone blueprint had a different display name in its description - Fixed
> [BugFix]: The Gray Balloon blueprint had a different main display name - Fixed
> [BugFix]: The Atmos Pressure effect some times gives "Ichor Burn" to the player instead of Nausea or Weakness - Fixed
> Increased the height requirement to obtain the Atmos Pressure effect. Now you need to go further up to gain this effect. Before
you would get Atmos Pressure 1 when above Y100, now this limit was increased to Y140 and same with all the next levels.
> Increased damage interval of the Atmos Pressure effect by 100%. Now the effect takes longer to damage you, exactly twice as long. The last
level has a small tweak and it will now take 150% of its normal damage time to hit you. This should reduce the dangers
of being affected with this debuff in the early game as it now allows for more efficient and safe exploration of the floating islands
> Tweaked damage values of every level with damage value > 1 in the Atmospheric Pressure properties. Now it deals
slightly less damage in higher levels and much less in lower ones.
> Slightly increased the effectiveness of the Barometer accesory. It now reduces more damage from the Atmos Pressure debuff
> Now Normal Shrine Chests can spawn Silver and Copper Ingots from the Ice and Fire mod if installed
> Now Ocean Shrine chests can spawn Glowing Ink Sacs and Thrasher Tooths from the Upgrade Aquatic Mod if installed
> Updated some outdated sprites in the Credits GUI
> Changed crafting recipe for Passion Cocktail Blueprint
> [BugFix]: Some blueprints don't show the texture of the gui - Fixed
> Changed textures for all the Accesory Stations except the T3 variant
> Buffed Nether Depths: Now grants immunity to burning and Soul Flame
> Buffed Triaflame Stone: Now grants immunity to burning
> Buffed The Penetrator: Now the spike damage can be scaled to 1.25x if in the Nether and 1.5x if in the End

