File Details
Alterlands 1.2 P1 - [Beta#01]
- B
- Jun 29, 2021
- 31.46 MB
- 225
- 1.16.5
- Forge
File Name
Alterlands 1.2 Beta v1.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
v1.2 - Expansive Accesories Update:
> Accesory System Reworked: Now you don't need to hold the Accesory Bag in your off-hand, instead now you need to put
the bag in your last hotbar slot (counting from left to right). Meaning you now can use shields and totems in your off-hand
while having active accesory effects. Accesories only work if the bag is placed in the 8th inventory slot
+ Added New Support Block - Technical purposes only, can be acquired only thru commands
> Shield Resistance procedure reworked
> Heavy Shield Resistance procedure reworked
- Removed Axios Axe
> Buffed Obsidian Magnet: Now it gives 15 seconds of Fire Resistance instead of 10
> Now the explosions generated when using Sulfur accesories don't break blocks
> Now opening the Accesory Menu will pause the game on singleplayer
- Removed the sound played when placing items in the accesory bag because of a bug that dispawned your items inside when switching slots
> Tweaked Onyx Crystal and Onyx Necklace accesories: Now they only work on Alterlands ores
> Tweaked Dragon Eye: Now has limited fire rate, a 10 second cooldown, increased damage, increased knockback and decreased power. The accesory
no longer receives damage when shooting. Added new particle effects
> Nerfed Netherite Core: Now it doesn't increases max health, but instead gives immunity to the Wither and Soul Flame effects
> [BugFix]: The Wet effect doesn't increases your gravity when is active - Fixed
+++ Added Expansion for the mod: Tea Kettle
+ Added New Item (Expansion): Cut Tea Leaves
+ Added New Item (Expansion): Toasted Tea Leaves
~ New Accesory (Expansion): Cocoa Flower
~ New Accesory (Expansion): White Cocoa Flower
+ Added New Item (Expansion): Dryed Tea Leaves
+ Added New Item (Expansion): Cut Bamboo Leaves
~ New Accesory (Expansion): Shrivelled Flower
~ New Accesory (Expansion): Bamboo Flower
+ Added New Block: Sunken Stone (with Stairs, Slabs and Walls)
+ Added New Block: Polished Sunken Stone (with Stairs, Slabs and Walls)
+ Added New Item: Silk Rope - Crafted with Strings like a Grass Rope. Used now for creating accesories that required string previously
> Increased the crafting/upgrading cost of all accesories containing Gold Ingots or Gold Nuggets
> Now Golden Armlets can be found in the Ocean Shrine Loot chests, with a very low chance.
> Now Upgrading a Plated Shield to a Cosmic Shield uses Iron Blocks instead of Ingots
> Now Upgrading a Golden Armlet to a Plutonite Armlet uses 2 Extra Plutonite Blocks replacing 2 Ingots
> Now Upgrading a Shield Reinforcement to a Obsidian Shield Reinforcement uses 2 Diamond Blocks replacing 2 Diamonds
> Now Upgrading Day Orb and Night Orb to a Cycling Orb requires 2 Blightstone Blocks instead of 2 Dust
> Now Upgrading an Emerald Pendant and a Plutonite Armlet to a Fortune Armlet requires 2 Plutonite Blocks instead of 2 Ingots
> Now Creepers can drop a Creeper Pendant when killed, with 7% chance. Increased to 12.5% with Looting III
> Now Accesory drops are affected by the Looting enchantment
> Now Magma Cubes can drop a Nether Flare Stone when killed, with 5% chance. Increased to 10% with Looting III
> Tweaked chances of drop for the Skeletal Spider Amulet and Spider Amulet accesories
> Reduced the chance of getting a Skeletal Spider Amulet when killing Skeletal Spiders
> Increased the chance of getting a Wither Crawler Amulet when killing Wither Crawlers
> Changed texture for Shadow Log and Shadow Wood
> Changed texture for Stripped Shadow Log and Stripped Shadow Wood
+ Added New Item: Shadow Wooden Plate
> Now Wooden Plates can be crafted also using Wood blocks instead of Log Blocks
> [BugFix]: The Pink Gemstone gives Regeneration to your enemy instead of you - Fixed
~ New Accesory: Ranged String
> Netherite String is now a tier 2 Accesory
~ New Accesory: Handmade Sight
> Now Pillagers can drop a Handmade Sight upon death with 6.5% chance, 16% with Looting III
~ New Accesory: Freezed Bone
> Now Strays can drop a Freezed Bone when killed with 5% chance, 12% with Looting III
> Reinforcement and Bypass damage mechanics reworked. Now you only receive damage in your shield when blocking a Bypassing attack
> Tridents no longer deal bypass damage
> Buffed Phantom bypassing damage - 3 > 4 damage per hit
> Ravagers now deal some bypassing damage (Hard difficulty only)
> Now the Wet debuff II increases your gravity, x2 as level I (previously wasn't working)
> Now you always get an Arrow when killing Pillagers, also you can get more arrows from them
~ New Accesory: Ringed Vortex
~ New Accesory: Plutonite Handmade Sight
~ New Accesory: Plutonite Ring
> Now Netherite Strings can be crafted from upgrading Ranged Strings
> Slightly increased duration time of secondary effects inflicted by the Freezed effect
> Decreased the Solar Eruption debuff duration when in contact with Volcanic blocks
> Nerfed Skeletal Spider: Spider Bite debuff changed from 10 seconds to 8 seconds
~ New Accesory: Tactical Scope
+ Added New Loot Table: Desert Shrine
> Now Desert Shrines use the new Desert loot table
~ New Accesory: Netherite Fusion
> Now hitting an enemy with the Ringed Vortex Equipped will spread new glowing particles
> Now the Desert Topaz accesory can be found in Desert Shrines
> Now the Royal Ruby accesory can be found in Shrines and Alterlands Shrines
> Now the Arctic Sapphire accesory can be found in Ice Cave Structures
> Now the Endergetic Amethyst can be dropped from Shulkers (this will be changed later), with a 5% chance and 9% chance with Looting III
> Now the Kyanite Gem can be found in Aquatic Shrines
> Now the Aether Gem can be found in Aerial Shrines
> Slightly changed accesory spawn rate on the Ice Spaced Cave structures
~ New Accesory: Basic Scarf
> Now the Basic Scarf can be found in Aerial Shrines
> [BugFix]: Solar Eruption, Freezed and Atmospheric Pressure effects removed themselves each tick - Fixed
~ New Accesory: Life Scarf
+ Added New Flowering variants of all Cortex Leaves
> Now the Ultralight Feather can be found in Aerial Shrines
~ New Accesory: Cortex Wood Core
~ New Accesory: Volcanic Wood Core
~ New Accesory: Shadow Wood Core
~ New Accesory: Flux Wood Core
+ Added New Status Effect: Acidic Burn - Deals damage to you, your armor and the items in both of your hands. It has 5 amplifiers
Level I: Deals 1 damage to the entity and 1 damage to the items in its hands
Level II: Deals 2 damage to the entity and 2 damage to the items in its hands. Deals 1 damage to the equipped armor
Level III: Deals 2 damage to the entity and 4 damage to the items in its hands. Deals 3 damage to the equipped armor
Level IV: Deals 4 damage to the entity and 8 damage to the items in its hands. Deals 6 damage to the equipped armor
Level V: Deals 5 damage to the entity and 12 damage to the items in its hands. Deals 10 damage to the equipped armor
> Now all Alterlands Leaves have complete transparency such as glass
+ Added New Status Effect: Life Steal - Dealing damage heals the player. The amount healed depends on the accesory that
gives the effect. This effects doesn't have amplifiers, but instead the accesories control how much healing you get. Created mainly for technical
purposes.
> Now being under the effects of the Acidic Burn debuff generates green flame particles
> Now eating Gold food grants more Blessed Immunity time in general
> Hatchets now have their own tag (alterlands_3:hatchet)
> Now you cannot disarm enemies that don't have anything on their hands
> Creepers are no longer immune to the Bleeding effect
> Now creepers spread green blood when affected by Bleeding
> Now Ravagers drop extra XP if on Hard Difficulty
> The Shallow Kelp block no longer appears in the Creative inventory
> Now pushing Tube Cactus will always break the block
> Blue Colossal Glowshrooms now can be found generating in Blue Shroom Forest biomes
> Now Tube Cactus can be found generating in Cortex Desert biomes
> Changed Bounding Box for Tube Cactus and Blue Colossal Glowshroom
+ Added New Structure: Waymarker - They can be found in pretty much every biome in the Overworld and Alterlands. Offer mid-tier loot and
can be found even underground
+ Added 7 New Loot Tables for the new Waymarker Structure
> Now the Green Gemstone can be found in Common Waymarkers and Alterlands Waymarkers
> Now the Orange Gemstone can be found in Desert Waymarkers
> Now the Black Gemstone and the Red Gemstone can be found in Underground Waymarkers
> Now the Pink Gemstone can be found in Underground Alterlands Waymarkers
> Now the Blue Gemstone can be dropped by the Elder Guardian with a 50% chance (100% with Looting III)
> Increased chance of getting an Elder Guardian Eye when defeating the Elder Guardian to 50% (80% with Looting III)
> Now the Nether Gem can be found in Nether Waymarkers
> Now using a Daylight Star, Water Drop and Torrential Water Drop notifies all players with a global message
+ Added New Block: Cobbled Alterstone (with Stairs, Slabs and Walls)
> [BugFix]: The Cortex Flower Plains biome generates in the Overworld - Fixed
+ Added New Work Station: Blueprint Synthesizer - Can be used to synthesize any blueprint if you have one of that type
of accesory. Uses paper and can't be used with all of the accesories
+ Added New Interface: Blueprint Synthesizer GUI
> Now Cactus Needle can be obtained on Desert Shrines
+ Added New Item: Flux Wooden Plate
> Now being under the effects of the Soul Flame debuff generates soul fire flame particles
> Now the Tea Kettle Expansion Blueprints can be crafted in the Crafting Table (they will not be dropped by Blueprint Bags)
(Use JEI for more info)
> Now Dormant Meteorites can spawn on Alterlands. Their spawn chance has been increased by 100%
- Removed Cortex Crust Armor set
- Removed Logic Tag: Accesory
+ Now each accesory type has its own tag. Example: Shield accesories have the alterlands_3:accesory_shield tag
~ New Accesory: Endoflame Shield
> Buffed Heavysteel Shield and its upgrades: Now they provide 2 defense points when worn
> Defense Attribute Modifier reworked
> Now combining Turtle Shells and Heavy Shields grants you extra defense
+ Added New Gamerule (the first one): AttributeAccesoriesFunction - It controls the function of accesories that use attributes to provide
bonuses to the player. When true, those accesories work but the attribute modifier command cannot
be used. When false, they don't work and the attribute command can be used
> Now all attribute modifying accesories can be deactivated using the new game rule. Their functions will still work, except the ones that
modify the attributes of the player
> Tweaked Aether Gem function: Now it only decreases your gravity. Gravity is now decreased by 25% instead of 12%
> Tweaked Arctic Sapphire function: Now grants the ability to shoot an Ice Block, with a 30 second cooldown
> Reduced spawn rate of Overworld and Alterlands upperground Waymarkers
> [BugFix]: Nebulite and Plutonite Hatchets cannot be crafted due to a missing item - Fixed
+ Added New Tool: Flux Hatchet - a missing tool part of the Flux Wooden tool set
> Now the High Tier Alterlands Blueprint Bag can be opened to obtain some of the new Tier 3 Blueprints
> Now being under the effects of Ichor Burning spreads out new ichor flame particles
~ New Accesory: Metal Spike
~ New Accesory: The Penetrator
~ New Accesory: Smelted Spike
~ New Accesory: Molten Penetrator
> Now having the Wet effect active puts out flames if the player is burning
+ Added New Item: Floral Moss
> Now you can create different versions of the Plated Shield based on the Wood that you use
> You now can craft a Shield using Heavysteel Shards as the Iron Ingot and any Wood Plank
~ New Accesory: Cortex Plated Shield
~ New Accesory: Volcanic Plated Shield
~ New Accesory: Shadow Plated Shield
~ New Accesory: Flux Plated Shield
> You now can make Sticks out of Fungal Wood
> You now can make dies using Crust items
> Changed texture of the Ichor Burn effect icon
+ Added New Status Effect: Frostburn - Deals damage over time and constantly applies Slowness while active. It has 6 amplifiers
Level I: Deals 1 damage, doesn't apply secondary effects
Level II: Deals 2 damage, applies Slowness I
Level III: Deals 3 damage, applies Slowness II
Level IV: Deals 4 damage, applies Slowness III
Level V: Deals 4 damage, applies Slowness III and Mining Fatigue I
Level VI: Deals 5 damage, applies Slowness IV and Mining Fatigue II
> Changed texture for Shadow Patched Wood
> Changed texture for Shadow Crust
~ New Accesory: Biome Shield
~ New Accesory: Floral Shield
~ New Accesory: The Tank
~ New Accesory: Astral Aegis Pearls
~ New Accesory: Astral Aegis Plate
~ New Accesory: Astral Aegis Heart
~ New Accesory: Cosmic Reinforcement
> Now the Cosmic Pearl can be used to teleport you between 8 and 15 blocks up. Doing this the item enters in a 60 tick cooldown and
gets consumed if not in creative mode
> Now the Cosmic Pearl Cluster and Cosmic Shield have functionalities applied
- Removed the Advancement: Heavier Upgrade
+ Added New Advancement: Call of the Sentients
+ Added New Advancement: Fully Geared
> Now the Turtle Shell and Blue Turtle Shell are Shield-type accesories (before Special)
> Now Prickeled Chalice plants don't deal damage to entities that have the Natural Shielding effect active
+ Added New Status Effect: Singularity Flames - Deal high damage over time. None a single entity (except bosses) is immune to this debuff.
It has 6 amplifiers and can be only inflicted by high-tier accesories
Level I: Deals 3 damage per second
Level II: Deals 5 damage per second
Level III: Deals 8 damage per second
Level IV: Deals 12 damage per second
Level V: Deals 14 damage per second
Level VI: Deals 18 damage per second
> Now Cosmic Pearls can be enchanted with Infinity. That makes the pearl not consuming during its use
> You now can block with a Shield and you don't get the Infected debuff
> [BugFix]: The Light Orb only works in the first day of your world - Fixed
> [BugFix]: The Night Orb only works in the first day of your world - Fixed
> [BugFix]: The Cycling Orb only gave Strength and Resistance in the first day of your world - Fixed
~ New Accesory: Enderman Medallion
~ New Accesory: Endermite Pendant
~ New Accesory: Undying Talisman
~ New Accesory: Crimson Talisman
~ New Accesory: Ender Watcher
> Now Enderman can drop the Ender Medallion accesory with 3% chance (7% with Looting III)
> Now Endermites can drop the Endermite Pendant accesory with 25% chance (75% with Looting III)
+ Added New Enchantment: Acid Protection - Protects against the Acid debuff's damage dealt to items and armor. Any tool that has
durability can be enchanted with this. It has one level that completely removes the damage dealt by the acid to your items. Can't be obtained
thru the Enchanting Table
> Now Evokers can drop the Undying Talisman accesory with 10% chance (25% with Looting III)
~ New Accesory: Golden Pearl
~ New Accesory: Ashen Feather
~ New Accesory: Sea Pearl
~ New Accesory: Shulker Feather
> Now Shulkers can drop the Shulker Feather accesory with 10% chance (25% with Looting III)