All We Need 0.2.0
Curse Maven Snippet
What's new
v0.2.0 — Packet Limits & CPS Controls
New: Packet Limits / CPS Controls
Every rule supports three modes:
- DEFAULT – keep vanilla behavior, add no AWN limit.
- CUSTOM – enforce the configured limit; excess total traffic disconnects the player, excess category actions are dropped with a throttled actionbar warning and server log.
- UNLIMITED – remove only the corresponding frequency limit; all other validity/permission/reach/signature checks stay active.
Rules: total, movement, chat, commands, command_suggestions, item_drops, custom_payloads, attack, block_break, use_interact, container_click.
exemptOperators(defaulttrue) keeps the LAN/single-player owner and operators out of CUSTOM limits.- New F10 packet category: connection, chat/commands, interaction/CPS, inventory groups.
- New console/authorized-player commands:
packet get/set/reset,packet exempt_operators,reload.
Flight improvements
- BEACON range refresh and cost calculation improvements.
- Separate hover/move costs (experience + hunger, saturation first), fall protection, actionbar feedback.
- BeaconFlight 1.3.7 soft compatibility.
Other
- New console/authorized-player commands.
- Updated en_us / zh_cn localizations.
- Rewritten README with packet rules reference.
Licensed under CC0 1.0.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

