Air Support is a mod originally made for the Invasion Mod-pack by Darkosto available on the Curse Launcher.
Air Support is a mod that players can use to call Air Drop Crates that float down on parachutes for adventure packs and alternative survival gameplay styles. There are 3 different Drops that can be called down using Remote Controls, Utility, Health and Live Stock. There are configuration options for custom drops, custom mob spawning and some special surprises.
Screen Shots
Recipes
There are 4 Items available to craft. The Circuit Board and the 3 different remotes.
Circuit Boards
Circuit Boards are used as a crafting ingredient for all 3 of the different remotes. They are crafted as below.
Livestock Crate Air Drop Request Remote
The Livestock Crate Air Drop Request Remote is used to call down Live Stock in crates. When a Live Stock Crate is broken it will spawn a mob that is contained in the configuration file. You will need to edit the configuration file to add mobs you want to spawn (Please see the custom functions section).
The Livestock Crate Air Drop Request Remote is crafted as below.
Medical Crate Air Drop Request Remote
The Medical Crate Air Drop Request Remote is used to call healing resources crates. By default this crate will only drop Golden apples and Enchanted Golden Apples. If the Mod "Rough Tweaks" is installed the drops will change to Med Kits and Enchanted Med kits from the mod and also vanilla healing potions. The Medical Crate Air Drop Request Remote is crafted as below.
Utility Crate Air Drop Request Remote
The Utility Crate Air Drop Request Remote is used to call Utility Crates down that can contain any item you specify in the configuration file (Please see the custom functions section).
By default these crates will drop redstone dust, iron ingots and circuit boards from this mod.
The Utility Crate Air Drop Request Remote is crafted as below.
**Custom Functions (Please Only use these if you know how to edit configs)**
Adding to the Configuration files for custom Mob Spawning From Livestock Crates
To add custom entities to the Live Stock Crates you will have to edit the configuration file. This can be done using the in game 'Mods' menu in the came and adding entities. The format is as follows:
1.10.2 Version
For Standard Minecraft Mobs use:
EntityName:weightedProbablility
and for modded entities use:
modName.EntityName:weightedProbablility
The 'weightedProbability' is a number that you add to increase the chance of the mob added relative to all the other mob's weights, bigger numbers mean more chance generally.
1.11.2 Version
Old configuration files from 1.10.2 will not be compatible with this version.
You will need to change any Livestock crate mobs to follow this format:
modName:entityName,weightedProbablility
Modded mobs example:
animalium:rat,10
Vanilla mobs example:
cow,10
Sorry about that, but entities are registered a little different in 1.11.2.
Adding to the Configuration files for custom Items From Utility Crates
To add custom items to the Utility Crates you will have to edit the configuration file. This can be done using the in game 'Mods' menu in the came and adding items. The format is as follows:
modName:itemName,amount,metaData,itemWeight
'itemName' is the registry name of the item
'amount' is the amount of this item you would like to drop
'metaData' is the metadata of the item
'itemWeight' is a number that you add to increase the chance of the item relative to all the other items' weights, bigger numbers mean more chance generally.
Extra Features
Advanced World Spawning Removal
In the configuration file there is an option to remove Vanilla Mobs from spawning in the world. This has been added to implement the function of the livestock crates in survival and hardcore worlds. All Vanilla mobs can be removed from all biomes (works with BOP). Mobs spawned from blocks, spawners and structures will still spawn. This function only removes natural spawns from biomes.
Grief Drops
If this option is enabled there is a chance when a player uses a remote that either TNT or Zombies on Parachutes will spawn. The chance of this is configurable with lower numbers making it more likely. If the Player Raiders mod By GenDeathrow is installed then the Zombies are replaced by mobs from the Player Raiders mod.
there isnt even a single air supply mod on recent versions forge/fabric. how i wish the legend come back to live
I'm gonna see if I can make a 1.19 mod similar to this cuz the concept is pretty interesting!
Anyone else having trouble using modded items in their crates? I'm trying to add items from Vic's Modern Warfare, but every time I added any of the items I tested the crates just stopped dropping anything? It works perfectly fine with vanilla items though.
My Config File is Below:
# Configuration file# Configuration file
########################################################################################################### entities in crate drops#--------------------------------------------------------------------------------------------------------## For modded mobs syntax is: modName:entityName,weight##########################################################################################################
"entities in crate drops" { # Must Have a weight. [default: [Cow,10]] S:"Mobs contained in crate drops" < Pig,1 >}
########################################################################################################### items in utility crate drops#--------------------------------------------------------------------------------------------------------## syntax is: modName:itemName,amount,metaData,itemWeight##########################################################################################################
"items in utility crate drops" { # Happy Birthday! [default: [minecraft:redstone,5,0,1], [air_support:circuit_board,2,0,1]] S:"Items contained in utility crate drops" < minecraft:redstone,5,0,1 air_support:circuit_board,2,0,1 mw:m4a1,1,0,2 mw:vss_vintorez,1,0,2 mw:stanag60,1,0,1 mw:ak75mag,1,0,1 mw:vssvintorezmag_2,1,0,1 mw:bullet9x39mm,64,0,3 mw:silencer556x45,1,0,2 mw:bullet45acp,64,0,3 mw:stubbygrip,1,0,1 mw:kriss_vector,1,0,2 mw:vectormag,1,0,1 mw:juggernaut_chest,1,0,0.5 mw:juggernaut_helmet,1,0,0.5 minecraft:diamond_axe,1,0,3 >}
"random grief drops" { I:"Amount of Grief Drops"=8
# Good Luck. B:"Enable Random Grief Drops"=false
# Because of Kehaan. B:"Only Drop TNT When Griefing"=false I:"Random Chance of Grief Drops lower numbers = more chance."=5}
########################################################################################################### vanilla mob spawn control#--------------------------------------------------------------------------------------------------------## If normal spawning is required set option to true and a re-start is required##########################################################################################################
"vanilla mob spawn control" { # Bats etc. B:"AMBIENT Mobs can spawn in the world"=false
# Cows, Pigs etc. B:"CREATURE Mobs can spawn in the world"=false
# Zombies, Skeletons etc. B:"MONSTER Mobs can spawn in the world"=false
# Squids etc. B:"WATER_CREATURE Mobs can spawn in the world"=false}
In reply to coolkid3822:
Pastebin: https://pastebin.com/d3fp4KQW
I'm loving this mod in my new modpack Rotten Economy! I just discovered a way to fully customize drops including multiple items, NBT tags, multiple entities in livestock crate. You can see it working in the modpack, or if you want to modify it for your own use here you go: Rotten Economy Github Air Supply CraftTweaker Zen Script
The example script shows a variety of possible loot including a horde of monsters, a herd of cattle, a pet horse along with a nametag, and even how to "make it rain" tons of little items like coal/redstone etc... Even some potion examples for NBT as well as a damaged pickaxe. Cheers feel free to use the script for personal use or if you use in your public modpack just credit and link my modpack! Thanks and have fun!
In reply to ubergarm:
Man, what a great job! Just wanted to say that!
Thanks so much, hauffman!
Side note, some folks were asking me in DMs how to get it to work, just remember this airsupport.zs script above is for CraftTweaker mod (install that mod too along with air support)! Then put the airsupport.zs in "minecraft\scripts\crafttweaker\airsupport.zs"! Also you must test in Survival Mode, it will not trigger the block-break event properly in Creative Mode psure.
Cheers!
how can i make it drop multiple items at once?
Check out the script I just posted, you can drop as much stuff as you want including NBT tags if you install CraftTweaker and put the
airsupport.zs
file into your scripts directory likeminecraft/scripts/crafttweaker/airsupport.zs
then restart to pickup changes.1.16.5 please and thank you :D
Can i make this to spawns randomly on map?
damn i still remember how much fun i had using this mod alongside techguns back in 1.12.2
And now with work on techguns being updated (in the near future!) for 1.16.5 - it kinda makes me wish this was available for 1.16.5 as well. XD
not sure if this is fully this mod but the animal crates can be broken with a pickaxe, which also doubles the mobs that come out. this also happens with some axes as well. gold and diamond ax work correctly but stone and wood double as well. some modded axes work but then some axes from the same mod also double the mobs. how would I go around fixing this?
I set all the crates to be harvested by axe and gave them slightly higher resistance too in the craft tweaker script above.
Please make a 1.7.10 version thanks
can ya make it a little easy to configure in 1.12.2
Hey I made a Video about your Mod I hope this is ok
If you can, add in the config the medical crates.
Good mod.
I linked a craft tweaker script above that lets you configure medical crate drops however you want now including NBT tags. (though i don't know how to remove the default configured item drops)