promotional bannermobile promotional banner

Agrarian Reform

The goal is not just "faster farming" or "easier automation," but **pastoral immersion**. Returning from a week-long expedition to find your fields overgrown and ready for harvest creates a sense of time passing and a world that lives on its own.
Back to Files

VO: Agrarian Reform 2.2.22+26.2

File nameagrarian-reform-2.2.22+26.2.jar
Uploader
DasikIgaijinDasikIgaijin
Uploaded
Oct 4, 2026
Downloads
9
Size
581.6 KB
Mod Loaders
Fabric
File ID
9063719
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:agrarian-reform-1512657:9063719"

Learn more about Curse Maven

What's new

[2.2.22+26.2]

Fixed

  • Thread Stall / DOS Prevention in Farmland Hydration: Added strict .range(0, 32) bounds to HYDRATION_SOURCE_RANGE and HYDRATION_FLOWING_RANGE, preventing server tick thread hangs from extreme concentric Chebyshev search radii.
  • GameRule Bounds Clamping: Added .range(0, 1000) clamping to RAIN_GROWTH_ACCELERATION and GLOBAL_GROWTH_MULTIPLIER.
  • API Modernization: Migrated all integer GameRule declarations to DynamicGameRuleManager builder syntax.

Links & Resources: