Agrarian Reform

The goal is not just "faster farming" or "easier automation," but **pastoral immersion**. Returning from a week-long expedition to find your fields overgrown and ready for harvest creates a sense of time passing and a world that lives on its own.

Requires Fabric API Java License Minecraft 26.1+

โš’๏ธ Agrarian Reform

No Backports: This mod targets Minecraft 26.1+ (Snapshot 10). Older versions are unsupported.

"The world should not wait for you to watch it."

Agrarian Reform is a pastoral immersion mod that transforms Minecraft's agriculture from a proximity-based machine into a living, breathing ecosystem. It ensures that your hard work persists and grows even when you aren't there to witness it, while adding depth to soil management, irrigation, and biodiversity.

Part of the Vanilla Outsider Collection โ€” mods that refine the vanilla experience with modern standards.


โœจ Features

๐Ÿ•ฐ๏ธ The Continuum (Offline Persistence)

Stop waiting for chunks to load for your crops to grow. The Continuum introduces true offline persistence:

  • Timestamped State: When a chunk unloads, the exact state of every crop is saved.
  • Time Delta Simulation: Upon re-entering the area, the mod calculates exactly how much time has passed and simulates growth stages accordingly.
  • Performance Optimized: Uses a throttled, distributed update system to ensure no lag spikes upon returning to a large farm.

๐Ÿงค Soil Resilience (Smart Trample Logic)

Protect your fields without sacrificing immersion:

  • Soft Step: Wearing Leather Boots or having the Feather Falling enchantment prevents crops from being trampled.
  • Total Immunity: A dedicated GameRule allows admins to disable trampling entirely for a more relaxed experience.

๐Ÿ’ง Hydro-Dynamics (Advanced Irrigation)

Water behaves more logically, rewarding strategic placement and natural weather:

  • Deep Reach: Hydration sources now reach up to 8 blocks away (configurable).
  • Rainfall Celebration: Natural rain hydrates all exposed farmland and provides a slight growth acceleration.

๐Ÿ€ Polyculture (Biodiversity Bonus)

Nature thrives in variety. Planting different types of crops adjacent to each other provides a Biodiversity Bonus, speeding up growth rates and rewarding organic farm designs over monoculture grids.


โš™๏ธ Configuration (Native Game Rules)

No messy config files. Everything lives in the Edit Game Rules screen or via standard commands.

  • agrarian_reform:hydration_source_range: How far still water hydrates farmland. (Default: 8)
  • agrarian_reform:hydration_flowing_range: How far flowing water hydrates farmland. (Default: 4)
  • agrarian_reform:total_trample_immunity: Toggle whether trampling is disabled entirely.
  • agrarian_reform:growth_biodiversity_bonus: Adjust the speed bonus from mixed crop planting.
  • agrarian_reform:rain_growth_acceleration: Adjust the growth boost during rainy weather.

โ˜• Support

If you enjoy the Vanilla Outsider collection, consider fueling the next update!

Ko-fi SocioBuzz

[!NOTE] Indonesian Users: SocioBuzz supports local payment methods (Gopay, OVO, Dana, etc.) if you want to support me without using PayPal/Ko-fi!


๐Ÿ“œ Credits

Role Author
Creator Rifaditya (Dasik)
Collection Vanilla Outsider
License GPLv3

Made with โค๏ธ for the Minecraft community

Part of the Vanilla Outsider Collection

The Agrarian Reform Team

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