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AFKless

Keep iron golem traps and other farms running on a server with nobody online: place one anchor block and the chunks around it stay force-loaded and entity-ticking 24/7.
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afkless-1.0.0-neoforge-1.21.1.jar

File nameafkless-1.0.0-neoforge-1.21.1.jar
Uploader
si7sesi7se
Uploaded
Aug 26, 2026
Downloads
12
Size
48.6 KB
Mod Loaders
NeoForge
File ID
8735663
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:afkless-1668562:8735663"

Learn more about Curse Maven

What's new

**AFKless 1.0.0 — first release** (Minecraft 1.21.1, NeoForge 21.1.x — built and tested against 21.1.248) - **AFKless Anchor** block: keeps the chunks around it force-loaded and entity-ticking on an empty server, across restarts. Right-click to grow the radius, sneak-right-click to shrink, break to release. - **`/afkless status | list | add | radius | remove | clear`** for managing anchors without placing a block. - **Villager golem upkeep** (on by default): refreshes only the `LAST_SLEPT` memory inside anchored areas, so an iron golem trap does not stall after 24000 ticks. `LAST_WORKED_AT_POI` is left untouched. - Config: `defaultRadius`, `maxRadius`, `maxTotalChunks` (server-wide safety cap), `keepGolemConditions`, `upkeepIntervalTicks`. - Verified over RCON on a headless dedicated server **with zero players connected**: chunks stay loaded, entities keep ticking, the setup survives a restart, and an iron golem actually spawns. Install on **both server and client** (this mod adds a block). --- **AFKless 1.0.0 — 初回リリース**(Minecraft 1.21.1 / NeoForge 21.1.x・21.1.248 でビルドと検証) - **常駐ロード装置**: 周囲のチャンクを強制ロード+エンティティtick維持のまま保持。無人でも再起動後でも継続。右クリックで半径拡大/スニーク右クリックで縮小/破壊で解放。 - **`/afkless status | list | add | radius | remove | clear`**: ブロックを置かずにアンカーを管理。 - **村人のゴーレム湧き条件の維持**(既定ON): 常駐エリア内で `LAST_SLEPT` のみ更新。`LAST_WORKED_AT_POI` は非変更。 - config: `defaultRadius` / `maxRadius` / `maxTotalChunks` / `keepGolemConditions` / `upkeepIntervalTicks`。 - **プレイヤー0人**のヘッドレス専用サーバーでRCON検証済み。実際にアイアンゴーレムが湧くところまで確認。 **サーバーとクライアントの両方**に導入してください(ブロックを追加するMODです)。

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