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AFKless

Keep iron golem traps and other farms running on a server with nobody online: place one anchor block and the chunks around it stay force-loaded and entity-ticking 24/7.
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afkless-1.0.0-forge-1.20.1.jar

File nameafkless-1.0.0-forge-1.20.1.jar
Uploader
si7sesi7se
Uploaded
Aug 26, 2026
Downloads
13
Size
49.3 KB
Mod Loaders
Forge
File ID
8735658
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:afkless-1668562:8735658")

Learn more about Curse Maven

What's new

AFKless 1.0.0 — first release (Minecraft 1.20.1, Forge 47.x — built and tested against 47.2.0)

  • AFKless Anchor block: keeps the chunks around it force-loaded and entity-ticking on an empty server, across restarts. Right-click to grow the radius, sneak-right-click to shrink, break to release.
  • /afkless status | list | add | radius | remove | clear for managing anchors without placing a block.
  • Villager golem upkeep (on by default): refreshes only the LAST_SLEPT memory inside anchored areas, so an iron golem trap does not stall after 24000 ticks. LAST_WORKED_AT_POI is left untouched.
  • Config: defaultRadius, maxRadius, maxTotalChunks (server-wide safety cap), keepGolemConditions, upkeepIntervalTicks.
  • Verified over RCON on a headless dedicated server with zero players connected: chunks stay loaded, entities keep ticking, the setup survives a restart, and an iron golem actually spawns.

Install on both server and client (this mod adds a block).


AFKless 1.0.0 — 初回リリース(Minecraft 1.20.1 / Forge 47.x・47.2.0 でビルドと検証)

  • 常駐ロード装置: 周囲のチャンクを強制ロード+エンティティtick維持のまま保持。無人でも再起動後でも継続。右クリックで半径拡大/スニーク右クリックで縮小/破壊で解放。
  • /afkless status | list | add | radius | remove | clear: ブロックを置かずにアンカーを管理。
  • 村人のゴーレム湧き条件の維持(既定ON): 常駐エリア内で LAST_SLEPT のみ更新。LAST_WORKED_AT_POI は非変更。
  • config: defaultRadius / maxRadius / maxTotalChunks / keepGolemConditions / upkeepIntervalTicks
  • プレイヤー0人のヘッドレス専用サーバーでRCON検証済み。実際にアイアンゴーレムが湧くところまで確認。

サーバーとクライアントの両方に導入してください(ブロックを追加するMODです)。

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