AbyssalCraft

Explore the world of the dead, along with Dark arts and Lovecraftian horrors. Surpass the boundaries of sanity!

File Details

AbyssalCraft-1.12.2-1.9.12-api.jar

  • R
  • Sep 16, 2019
  • 251.24 KB
  • 514
  • 1.12.2

File Name

AbyssalCraft-1.12.2-1.9.12-api.jar

Supported Versions

  • 1.12.2
  • Added a config option to toggle whether or not food items are added (courtesy of Mike-U5)
  • Added a config option to toggle whether or not the dimension terrain will be affected by the Amplified world type
  • Improved the generation code for the random Abyssal Wasteland structures (they're no longer height dependent, so they're more likely to generate in an amplified world)
  • Attempting to use any bonemeal-esque items in a Purged biome won't consume the item if it's not stackable
  • Added a config option to toggle whether or not statues can generate inside Shoggoth Lairs
  • The "Dark Resurrection" Ritual can now resurrect any named mob that has died (and any player can resurrect any named dead mob)
  • Adjusted the rotation of Remnant leg tentacles when riding something
  • Added a JSON file with previously hardcoded colors (for resource packs to override) named "clientvars.json"
  • Dread Spawn, Greater Dread Spawn, Lesser Dreadbeast and Spawn of Cha'garoth now have their own textures (rather than using the Dreadguard texture)