AbyssalCraft

Explore the world of the dead, along with Dark arts and Lovecraftian horrors. Surpass the boundaries of sanity!

File Details

AbyssalCraft-1.12.2-1.9.6.jar

  • R
  • Mar 24, 2019
  • 13.20 MB
  • 625.1K
  • 1.12.2

File Name

AbyssalCraft-1.12.2-1.9.6.jar

Supported Versions

  • 1.12.2
  • Demon Animals no longer ignite if they come into contact with fire while "Demon Animal burning" is disabled (unless Hardcore Mode is enabled)
  • Burning Demon Animals can be extinguished by coming into contact with water, stopping the fire spread
  • Split the Shoggoth Lair Generation Chance into two options, one for rivers and one for swamps
  • Crystallizing Container Items (like filled bottles and filled buckets) leaves the container
  • The Place of Power multiblock structure block now has hardness
  • Biome transformation handling has been streamlined for easier support in JEID (courtesy of sk2048)
  • Fixed a bug where shift-clicking the second output slot of the Crystallizer dupes the output
  • Fixed the crafting recipe for turning an ODB into a Sacthoth spawn egg
  • Fixed a bug where the Crystallizer and Transmutator wouldn't re-evaluate the output if the input changed during processing
  • Remnant librarians now sell Basic, Lesser and Moderate Scrolls, and Remnant priests can upgrade Greater Scrolls into the various unique scrolls
  • AbyssalCraft bosses drop Greater Scrolls on death
  • Moved all trades for different kinds of flesh from the Remnant librarian to the Remnant priest
  • Added rituals for creating Basic, Lesser and Moderate Scrolls
  • Added Shub-Niggurath's Dark Offspring (model and texture made by Cybercat5555)
  • Spiders and Cave Spiders are now considered Shoggoth food
  • Lesser Shoggoths now attack Skeletons and Zombies
  • Only a single Spectral Dragon can spawn at any time when one spawns (instead of it rarely being several at once)