Demon Bloodline Ascension
Quickstart
- Travel to the Nether and hunt Demons. Demon kills grant stored Demonic Essence; they can also drop Demonic Essence items, which you can right-click to absorb for 8 stored Essence.
- Collect a Demon Core, Rare Demon Blood, and an Ancient Demon Relic. Use
/demon statusto check your stored Essence and progress. - Once you have 100 stored Essence and all three materials in your inventory, choose a bloodline with
/demon ascend <bloodline>. Options areinfernal,shadow,blood,abyssal, anddoom. - Try your starting skill with
/demon cast <skill>. For example, an infernal demon starts withfireball. Casting skills does not spend Essence; unlocking them does. - Use
/demon questto accept a contract to defeat five Demons for 35 Essence and a reputation shift.
For a quick test in a world with cheats enabled, summon a Demon with /summon demon-bloodline-ascension-3dmh6hg2:demon. The other summon IDs are demon-bloodline-ascension-3dmh6hg2:demon_lord and demon-bloodline-ascension-3dmh6hg2:demon_king.
Overview
Demon Bloodline Ascension is a Nether-hunting and character-progression mod. Defeat Demons to earn Essence, gather rare materials, and perform a bloodline ritual. As an ascended demon, unlock skills, pledge to a faction, and take on hunting contracts.
Use /demon status at any time to see your stage, stored Essence, bloodline, faction, reputation, unlocked-skill count, and any active contract.
What It Adds
| Content | What it does |
|---|---|
| Demons, Demon Lords, and Demon Kings | Hostile mobs that spawn naturally in the Nether. They do not burn in daylight. |
| Demonic Essence, Demon Cores, Rare Demon Blood, and Ancient Demon Relics | Drops used for progression and crafting. |
| Five bloodlines | Infernal, shadow, blood, abyssal, and doom; each grants a different starting skill. |
| Skills, factions, and hunter contracts | Command-based progression for ascended players. |
| Demon gear | Crafted items with effects such as flight, extra health, invisibility, and poison attacks. |
How To Use
Demons and drops
All three Demon types can appear in the Nether. Defeating one grants stored Essence: a Demon grants 10, a Demon Lord 50, and a Demon King 100.
| Drop | How to obtain it |
|---|---|
| Demonic Essence item | Any Demon has a 65% chance to drop 1–3. Right-click an item to absorb it for 8 stored Essence. |
| Demon Core | Guaranteed from a Demon Lord; other Demons have a 12% chance to drop one. |
| Rare Demon Blood | 8% chance from a Demon kill. |
| Ancient Demon Relic | Guaranteed from a Demon King. |
Ascension and bloodlines
Run /demon ascend <bloodline> while carrying a Demon Core, Rare Demon Blood, and Ancient Demon Relic and having at least 100 stored Essence. The ritual consumes the materials and 100 Essence. You become a Lesser Demon and receive a starting skill:
| Bloodline | Starting skill | Bloodline trait |
|---|---|---|
infernal |
fireball |
Your attacks set targets on fire. |
shadow |
shadow_step |
Begins with a short-range teleport skill. |
blood |
life_steal |
Increases maximum health and grants Absorption; with life_steal unlocked, your attacks also heal you. |
abyssal |
dark_vision |
Grants Slow Falling. |
doom |
fear_aura |
Your attacks knock targets back. |
All ascended players can unlock any listed skill, regardless of bloodline. /demon skill <name> unlocks a skill for its Essence cost; /demon cast <name> uses one you have unlocked.
Skills
| Skill | Unlock cost | Notable effect when cast or unlocked |
|---|---|---|
fireball |
12 | Launches a fireball. |
flame_aura |
18 | A forward flame attack; grants Fire Resistance. |
lava_walking |
22 | Grants Fire Resistance; despite its name, it does not grant a lava-walking effect. |
inferno_explosion |
40 | A forward fire attack and an explosion centered on you. |
shadow_step |
12 | Teleports about 7 blocks in the direction you are looking. |
invisibility |
18 | Grants Invisibility. |
teleportation |
28 | Teleports about 12 blocks in the direction you are looking. |
shadow_clone |
40 | Grants brief Invisibility. |
life_steal |
15 | A blood attack that damages nearby targets and heals you. |
regeneration |
20 | Grants Regeneration; also makes a blood attack. |
blood_shield |
25 | Grants Absorption; also makes a blood attack. |
blood_frenzy |
40 | Grants Regeneration and makes a blood attack. |
dark_vision |
10 | Grants Night Vision while unlocked. |
energy_blast |
18 | A forward arcane attack. |
flight |
35 | Unlocking it grants flight; casting it also grants Slow Falling. |
void_rift |
45 | A forward arcane attack followed by a teleport about 10 blocks ahead. |
demon_summoning |
30 | Spawns a Demon nearby. |
demon_commands |
20 | Grants Resistance. |
fear_aura |
25 | Grants Strength. |
faction_reputation |
15 | Casting it does not change your faction or reputation; use /demon faction to choose a faction. |
inferno_form |
60 | Grants Fire Resistance, Strength, and Speed. |
void_form |
60 | Grants Invisibility, Speed, and Night Vision. |
abyssal_ascension |
60 | Grants Slow Falling, brief Levitation, and Resistance. |
doom_form |
60 | Grants Resistance and Strength, but also Slowness. |
Except for fireball and the two direct teleport skills, casts also attack living targets in a forward cone up to 12 blocks away. The specific attack and any additional effects depend on the skill.
Factions and contracts
After ascending, choose or change your allegiance with /demon faction <name>. The choices are loyalist, rebel, neutral, and conqueror. Demon kills increase a rebel’s reputation; completing a contract grants a reputation shift (loyalists receive +2, while other factions receive +5).
Use /demon quest to accept a contract to defeat five Demons. Its 35 Essence and reputation reward are granted automatically when you complete it.
Crafting And Obtaining
The Core, Rare Blood, and Relic needed for ascension come from Demon drops; they have no crafting recipes here. The following Demon items can be crafted:
| Item | Recipe | Use |
|---|---|---|
| Demon Claws | <button class="mx-1 inline-flex h-7 items-center gap-1 border border-border bg-muted/50 px-1.5 align-middle text-muted-foreground transition hover:border-foreground/30 hover:bg-muted hover:text-foreground focus:outline-none focus:ring-2 focus:ring-ring focus:ring-offset-1" type="button" aria-label="View full recipe for Demon Claws" aria-haspopup="dialog" aria-expanded="false" aria-controls="radix-_r_1pq_" data-state="closed"> |
A sword that poisons targets it hits. |
| Demon Crown | <button class="mx-1 inline-flex h-7 items-center gap-1 border border-border bg-muted/50 px-1.5 align-middle text-muted-foreground transition hover:border-foreground/30 hover:bg-muted hover:text-foreground focus:outline-none focus:ring-2 focus:ring-ring focus:ring-offset-1" type="button" aria-label="View full recipe for Demon Crown" aria-haspopup="dialog" aria-expanded="false" aria-controls="radix-_r_1pr_" data-state="closed"> |
A craftable item with no special effect. |
| Demon Heart | <button class="mx-1 inline-flex h-7 items-center gap-1 border border-border bg-muted/50 px-1.5 align-middle text-muted-foreground transition hover:border-foreground/30 hover:bg-muted hover:text-foreground focus:outline-none focus:ring-2 focus:ring-ring focus:ring-offset-1" type="button" aria-label="View full recipe for Demon Heart" aria-haspopup="dialog" aria-expanded="false" aria-controls="radix-_r_1ps_" data-state="closed"> |
While carried, adds 4 maximum health. |
| Demon Horns | <button class="mx-1 inline-flex h-7 items-center gap-1 border border-border bg-muted/50 px-1.5 align-middle text-muted-foreground transition hover:border-foreground/30 hover:bg-muted hover:text-foreground focus:outline-none focus:ring-2 focus:ring-ring focus:ring-offset-1" type="button" aria-label="View full recipe for Demon Horns" aria-haspopup="dialog" aria-expanded="false" aria-controls="radix-_r_1pt_" data-state="closed"> |
While carried by an ascended player, grants Strength. |
| Demon Veil | <button class="mx-1 inline-flex h-7 items-center gap-1 border border-border bg-muted/50 px-1.5 align-middle text-muted-foreground transition hover:border-foreground/30 hover:bg-muted hover:text-foreground focus:outline-none focus:ring-2 focus:ring-ring focus:ring-offset-1" type="button" aria-label="View full recipe for Demon Veil" aria-haspopup="dialog" aria-expanded="false" aria-controls="radix-_r_1pu_" data-state="closed"> |
Use to toggle Invisibility and hide your demonic nature. |
| Demon Wings | <button class="mx-1 inline-flex h-7 items-center gap-1 border border-border bg-muted/50 px-1.5 align-middle text-muted-foreground transition hover:border-foreground/30 hover:bg-muted hover:text-foreground focus:outline-none focus:ring-2 focus:ring-ring focus:ring-offset-1" type="button" aria-label="View full recipe for Demon Wings" aria-haspopup="dialog" aria-expanded="false" aria-controls="radix-_r_1pv_" data-state="closed"> |
Carry them in your inventory to gain flight. |
Flight from Wings or the flight skill uses Minecraft’s normal flying controls.
Abilities And Mechanics
Stored Essence also grants benefits at certain thresholds:
| Stored Essence | Benefit |
|---|---|
| 25 | Fire Resistance |
| 75 | Strength and Night Vision |
| 150 | Regeneration |
| 250 | Stronger Fire Resistance |
These benefits depend on your current stored Essence, so spending it on skills can lower or remove threshold effects. Use /demon status to check your total.
Progression And Strategy
Hunt in the Nether for Essence and materials. Demon Lords guarantee a Core, while Demon Kings guarantee the Relic required for ascension. Rare Demon Blood is a chance drop, so you may need to hunt several Demons.
After ascending, contracts provide a repeatable source of Essence, and your starting skill is ready to cast immediately. Keep some stored Essence for threshold benefits before spending the rest on additional skills.
/demon purify abandons your pact if you have at least 32 stored Essence. It removes all your stored Essence, bloodline, and unlocked skills, and returns you to mortal status.

