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Manhunt Vanilla

Dream-style Manhunt in 100% vanilla Minecraft. One speedrunner, a compass that never lies.

Manhunt

Dream-style Manhunt in 100% vanilla Minecraft. One speedrunner. A compass that never lies.

What is this?

Manhunt is a vanilla datapack for Minecraft: Java Edition 26.3. No mods, no plugins, no resource pack. One player is the speedrunner — everyone else are hunters, armed with a compass that automatically tracks the runner's position, refreshing every 5 seconds.

How it works

  1. Tag your speedrunner: /tag <player> add mh_runner
  2. Start the hunt: /function manhunt:start
  3. Every hunter gets a Hunter Compass — its needle points straight at the runner, wherever they hide.
  4. Runner wins by slaying the Ender Dragon. Hunters win by taking the runner down.

Features

  • Auto-tracking compass — lodestone target rewritten every 5 seconds; hold it in main hand or off hand
  • Cross-dimension hint — when the runner slips into the Nether or the End, hunters see their dimension in the actionbar
  • Colored teams — red runner vs aqua hunters
  • Fair wins — the dragon advancement is revoked at start, so only a fresh kill counts
  • Multiplayer-safe — works on vanilla servers and Paper/Purpur
  • Simple controls — /function manhunt:setup, /function manhunt:start, /function manhunt:stop

Installation

  1. Download the .zip.
  2. Drop it into your world's datapacks/ folder.
  3. Run /reload. Done — tag a runner and start the hunt.

FAQ

How many players do I need? At least 2 (1 runner + 1 hunter). More hunters = more chaos = more fun.

Does the compass work in the Nether/End? The needle spins when the target is in another dimension (vanilla behavior) — that's why hunters get an actionbar dimension hint.

Does it work on servers? Yes — it's pure vanilla datapack mechanics.

Credit

Inspired by Dream's Minecraft Manhunt. Made with vanilla commands. Run.

Manhunt Vanilla Team

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