
Action Bar by Karl Karlmann
- 290
- Mods
A utility mod that intercepts key state queries from other mods, routing them into three centralized action slots. It reduces keybind conflicts and provides a clean inventory UI to assign, bypass, or hide captured abilities.
- 290
- June 30, 2026
- Mods

Stealth by Karl Karlmann
- 1.5K
- Mods
Replaces the fixed mob detection radius with vision and hearing. Also: stabby stab stab.
- 1.5K
- June 29, 2026
- Mods
- +3
![[TaCZ] Timeless and Classics Zero Guns Stealth by Karl Karlmann Bridge by Karl Karlmann project image](https://media.forgecdn.net/avatars/thumbnails/1882/19/256/256/639178300130263977.png)
[TaCZ] Timeless and Classics Zero Guns Stealth by Karl Karlmann Bridge by Karl Karlmann
- 248
- Mods
Fixes some compatibility issues with the two mods, makes mobs react to gunshots.
- 248
- June 23, 2026
- Mods

Action Bar by Karl Karlmann
- 290
- Mods
A utility mod that intercepts key state queries from other mods, routing them into three centralized action slots. It reduces keybind conflicts and provides a clean inventory UI to assign, bypass, or hide captured abilities.
- 290
- June 30, 2026
- Mods

Stealth by Karl Karlmann
- 1.5K
- Mods
Replaces the fixed mob detection radius with vision and hearing. Also: stabby stab stab.
- 1.5K
- June 29, 2026
- Mods
- +3
![[TaCZ] Timeless and Classics Zero Guns Stealth by Karl Karlmann Bridge by Karl Karlmann project image](https://media.forgecdn.net/avatars/thumbnails/1882/19/256/256/639178300130263977.png)
[TaCZ] Timeless and Classics Zero Guns Stealth by Karl Karlmann Bridge by Karl Karlmann
- 248
- Mods
Fixes some compatibility issues with the two mods, makes mobs react to gunshots.
- 248
- June 23, 2026
- Mods