Game Versions: 1.8.0, 1.9
Current Plugin Version 2.1 alpha
All versions download list
Functions:
This plugin replace defaul pumpkin and melon grow system with it's own. Now these plants are not infinity-growing (it is a king of game balance) and grows in 3 stages (default time between stages are 120sec, it can be changed in the config).

Known Bugs:
- After server reastarting all plants stop growng,
will be fixed in next version (added non-corect fix, must be remaded)
- If you are standing in non-solig blocks (fnother plants) you can spend seeds, trying to plant pumkins/melons, but nothing happens
Its hard to select growing plant for destruction (maybe it's feature?) Feature
Fern is not best plant for vine-simulation, will be configurable in next release Now configurable
Destruction of soil will not remove pumpkin Fixed in 2.1
- (Theoretical bug) If soil will be destroyed by non-player the pumkin will be not dropped
Config file options:
- Write log commands into chat (default: false)
- Grow time in seconds (default: 120)
- Vine type (default: 1; 1 = fern ,2 = Azure Bluet)
- Reload pumpkins on start (default: false)
Requirements
- Java 8 (plugin couldn't work on old versions)
TODO
- Create 1.8.7 and/or 1.8.9 version
- Remake plant growing on startup
Add branches to repository and update code (added)
- Add non-player destruction
- Add comans for permanent grow and destruction (with radius)
Changelog
It is here