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TSA

Allows teleportation of players through signs, but with a few little quirks that make it interesting, like a contraband list.
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TSA-1.3.1.1

File nametsa-1.3.1.1.jar
Uploaded
Aug 29, 2012
Downloads
974
Size
48.8 KB
File ID
617652
Type
R
Release
Supported game versions
  • CB 1.3.1-R2.0

What's new

1.3.1.1:
- Currency now formats correctly for reporting costs
- Contraband list imports/exports
- No cost needs to be specified for departure signs
- All other tickets closed as declined
- At this point, TSA is considered "complete"
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1.3.1:
Built against 1.3.1-R2.0
A few non-impacting code changes to clear up warnings now that I'm using Juno.
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1.2.5.1:
Integrates with Vault instead of iConomy.
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1.2.5:
Updated for 1.2.5.
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1.0.0:
Initial release on bukkitdev

Hands must be empty (or have non-placeable bricks) in order to use departure signs.
Signs no longer can be placed atop of blocks, although previously existing signs will still work, but their destruction may cause issues.

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