TSA-1.3.1.1
What's new
1.3.1.1:
- Currency now formats correctly for reporting costs
- Contraband list imports/exports
- No cost needs to be specified for departure signs
- All other tickets closed as declined
- At this point, TSA is considered "complete"
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1.3.1:
Built against 1.3.1-R2.0
A few non-impacting code changes to clear up warnings now that I'm using Juno.
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1.2.5.1:
Integrates with Vault instead of iConomy.
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1.2.5:
Updated for 1.2.5.
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1.0.0:
Initial release on bukkitdev
Hands must be empty (or have non-placeable bricks) in order to use departure signs.
Signs no longer can be placed atop of blocks, although previously existing signs will still work, but their destruction may cause issues.
This mod has no additional files

