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TSA

Allows teleportation of players through signs, but with a few little quirks that make it interesting, like a contraband list.

Features

TSA is a sign based teleportation system.

It is based on using two types of sign: departure and arrival.

The arrival sign is placed at a desired destination on the side of a DOUBLE_STEP block, like so:

[TSA]
ARRIVAL
TEST
(blank last line)

The departure sign is placed in another location on the side of a DOUBLE_STEP block, like so:

[TSA]
DEPARTURE
TEST
10

When a person right clicks the departure sign (generally, his hand needs to be empty in order to do so), provided he can pay the cost listed on the departure sign.

However, there is a contraband list.

Contraband is anything that a person is not allowed to travel with.

By default, this generally consists of things like weapons.

Feature Requests

I have determined that after a year and a day of existence, TSA is "mature and complete", which means that I do not intend to add any major new features, and the way it works right now is the way it is likely to work forever.

However, a minor feature request, like conveniences and niceties(like the one I just added allowing the cost line of the departure sign to be blank), can still perhaps make it in. Just file a ticket, and I'll see what I can do.

I will periodically continue to build against recommended builds as long as I maintain this project.

Bug Fixes

If you spot a bug, please file a ticket.

Specific Information Pages

The TSA Team

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