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OldCombatMechanics

Makes combat work like before 1.9, with no weapon cooldown etc.
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OldCombatMechanics v2.4.0

File nameOldCombatMechanics.jar
Uploader
kernituskernitus
Uploaded
Mar 20, 2026
Downloads
324
Size
6.2 MB
File ID
7785509
Type
R
Release
Supported game versions
  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.4
  • 1.21.3
  • 1.21.2
  • 1.21.1
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.4
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17
  • 1.16
  • 1.15
  • 1.14
  • 1.13
  • 1.12
  • 1.11
  • 1.10
  • 1.9

What's new

2.4.0 (2026-03-08)

Features

  • togglable paper sword blocking (5d3887d)

Bug Fixes

  • don't overwrite swords on every click #843 (4323853)
  • inventory: harden stale deferred item mutation paths (a92664d)
  • reflection: tighten chooser compatibility fallback (f383340)
  • strip sword consumable component (4624ac0)
  • sword-blocking: clear sword consumable components on reload when disabled (b887a28), closes #845
  • sword-blocking: fall back to shield for pre-1.20.5 clients (388bee5), closes #842
  • sword-blocking: harden inventory fail-safes to prevent ghosting (8889bfe)
  • sword-blocking: harden legacy death shield drop reconciliation (2bb730e)
  • sword-blocking: prevent GUI click/drag item rewrites & fallback unknown clients to shield (cfc596c)
  • sword-blocking: prevent legacy fallback from cancelling unrelated shield interactions (727fa97)
  • sword-blocking: restore offhand item for pre-1.20.5 fallback clients (68073e8)
  • sword-blocking: sweep stale consumable state on join/quit/world (96d6981)

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