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OldCombatMechanics

Makes combat work like before 1.9, with no weapon cooldown etc.

OCM Banner

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https://raw.githubusercontent.com/kernitus/BukkitOldCombatMechanics/master/res/github.png

 

A performant Bukkit plugin to configure combat-related mechanics for Minecraft 1.9 onwards.

 

Development Builds

Oftentimes a particular bug fix or feature has already been implemented but a new version of OCM has not been released yet. You can find the most up-to-date version of the plugin on Hangar.

 

Modesets
Modesets can be configured for your players to choose from. Each modeset can have any combination of the below features enabled, with examples provided to replicate 1.9 vs 1.8 combat. Players can switch between modesets via command, choosing from the modesets allowed for the world they are in.

Configurable Features
Features are grouped in modules as listed below and can be individually configured and disabled. Modules that are fully disabled will have no impact on server performance.

Combat

  • Attack cooldown
  • Attack frequency
  • Tool damage
  • Critical hits
  • Player regen

Armour

  • Armour strength
  • Armour durability

Swords & Shields

  • Sword blocking
  • Shield damage reduction
  • Sword sweep

Knockback

  • Player knockback
  • Fishing knockback
  • Fishing rod velocity
  • Projectile knockback

Gapples & Potions

  • Golden apple crafting & effects
  • Potion effects & duration
  • Chorus fruit

New feature disabling

  • Item crafting
  • Offhand
  • Elytra
  • Bow boost
  • New attack sounds
  • Enderpearl cooldown
  • Brewing stand refuel
  • Enchantment table auto-lapis
  • Burn delay
  • Projectile randomness

Plugin Compatibility
Most plugins will work fine with OCM. Some that are explicitly supported include:

  • Placeholder API (see wiki for details)

This plugin requires Java 17 or above and Minecraft version 1.9 or above.

 

bStats

This plugin uses bStats metrics. You can disable it in the bStats plugin folder.

 

PROBLEM REPORTS AND FEATURE SUGGESTIONS WILL ONLY BE TAKEN INTO CONSIDERATION ON GITHUB.

The OldCombatMechanics Team

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