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OldCombatMechanics

Makes combat work like before 1.9, with no weapon cooldown etc.

File Details

OldCombatMechanics v1.8.0

  • R
  • May 19, 2020
  • 218.40 KB
  • 1.7K
  • 1.15+6

File Name

OldCombatMechanics.jar

Supported Versions

  • 1.15
  • 1.14
  • 1.13
  • 1.12
  • 1.11
  • 1.10
  • 1.9

New modules:

  • OldArmourDurability module
  • OldBurnDelay module

Changes:

  • Added configurable gapple cooldown
  • Added configurable enderpearl cooldown
  • Made cancelDraggingIn for FishingKnockback module (for compatibility with WorldGuard PVP regions)
  • Added configurable option for fishing rod knockback on mobs
  • Updated Bukkit dependency to 1.15.2
  • Updated bStats version to 1.7
  • Removed MCStats metrics
  • Added barrel to list of interactive blocks
  • Lowered default damage for projectile & fishing rod knockback

Fixes:

  • Eating gapples didn't increment statistics or advancements
  • Plugin now respects gapple consume event cancellation (for compatibility with other plugins)
  • NPE with PlayerCollisions module when using PaperMC
  • Players were getting kicked when using ProtolSupport
  • Memory leak in PlayerCollisions module
  • Memory leak in PlayerRegen module
  • Memory leak in SwordBlocking module
  • ProjectileKnockback was not working with absorption effect
  • DisableProjectileRandomness wasn't working with multishot enchantment