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Old Raid Mechanics

Paper 26.2 plugin that brings the Minecraft 1.20.1 raid mechanics back.

# OldRaidMechanics

A Paper **26.2** plugin that brings the **raid behaviour of Minecraft 1.20.1** back to modern servers.

Raid mechanics changed twice in a row and broke the old raid farm designs:

* **1.21** (`24w13a`): killing a raid captain no longer hands out Bad Omen — you have to drink an
  Ominous Bottle.
* **1.21.2** (`24w33a`, `24w35a`): a Bad Omen in a village only becomes a Raid Omen with a 30 second
  countdown, the spawn ranges became countdown driven instead of attempt driven, and a raid does not
  start at all if the raiders cannot find a spawn position within 96 blocks vertically of the village
  centre.

This plugin restores the 1.20.1 behaviour for those three points and leaves everything else — wave
counts, raider counts, enchanted gear, raid win/loss and celebration flow — exactly as vanilla has it.

- Java 25, built against `io.papermc.paper:paper-api:26.2.build.124-stable`
- Server side only, single jar, no dependencies
- English comments, config driven, `/oldraid reload|status`

Old Raid Mechanics Team

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