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Old Raid Mechanics

Paper 26.2 plugin that brings the Minecraft 1.20.1 raid mechanics back.
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OldRaidMechanics-1.0.0.jar

File nameOldRaidMechanics-1.0.0.jar
Uploader
BEGINWITHFBEGINWITHF
Uploaded
Nov 4, 2026
Downloads
7
Size
23.9 KB
File ID
9436604
Type
R
Release
Supported game versions
  • 26.2

What's new

## Requirements

* Paper **26.2** (built and tested against build 124)
* Java **25**
* Single jar, no dependencies, server side only

## Install

1. Drop `OldRaidMechanics-1.0.0.jar` into `plugins/`.
2. Start the server (or `/reload confirm`).
3. Edit `plugins/OldRaidMechanics/config.yml`, then `/oldraid reload`.

## Commands and permissions

| Command           | Description                                                  |
| ----------------- | ------------------------------------------------------------ |
| `/oldraid reload` | re-reads `config.yml` and `messages.yml`                     |
| `/oldraid status` | enabled features, NMS bridge state, spawn settings and the build stamp |

Permission `oldraid.admin` (default: op).

## Configuration (defaults)

```yaml
enabled: true
features:
  bad-omen-triggers-raid: true        # cut the Raid Omen countdown
  captain-gives-bad-omen: true        # captains hand out Bad Omen (pre-1.21 behaviour)
  remove-ominous-bottle-drop: false   # also strip the Ominous Bottle drop
  old-spawn-positions: true           # move each wave to the pre-1.21.2 spawn position
trigger:
  raid-omen-ticks: 2                  # Raid Omen duration used (min 2, vanilla 600)
spawn:
  radius-factor: 2                    # highest range of the old ladder (2 = ~64 blocks)
  teleport-delay-ticks: 1
debug: false
```

This mod has no additional files