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HyperVelocity

Connects HyperScript servers behind a Velocity or BungeeCord proxy: move players between servers, share variables and events, and message the whole network.

HyperVelocity

HyperVelocity is an addon for HyperScript that lets your scripts work across a whole network instead of one server.

command /lobby:
    trigger:
        if server "lobby" is offline:
            send "&cThe lobby is down right now."
            stop
        send player to server "lobby"

What you can do

  • Move players between servers: send player to server "lobby"
  • See who is where: players on server "pvp", all proxy players
  • Check a server first: if server "pvp" is online:
  • Share data: send variable {%player%.coins} to server "pvp"
  • Fire events on other servers: send event "ban" to all servers, handled with on receive event "ban":
  • Talk to everyone: broadcast "Restart in 5 minutes" to network
  • Remove someone everywhere: kick "Alex" from network because "..."

Requirements

HyperScript 1.5.9 or newer, on every server that uses it
Proxy Velocity or BungeeCord
Server Paper or Spigot 1.16.5+, Java 8+

Installation

  1. Put the jar in the plugins/ folder of each server, next to HyperScript.
  2. On Velocity, make sure bungee-plugin-message-channel is true in velocity.toml.
  3. Restart the servers.

Nothing is installed on the proxy itself.

Good to know

  • Messages to the proxy travel with a player, so nothing is sent while a server is empty.
  • Player counts for every server are tracked from the start; turn that off with track-all-servers: false.
  • This addon collects no data.

Full syntax and examples: hyperscript.monoforge.net/addons.html

HyperVelocity Team

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