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HyperEdit

HyperScript addon for WorldEdit: save and paste schematics, fill and replace large areas, build spheres and walls, and undo, from a script.

HyperEdit

WorldEdit, in your HyperScript scripts. Reset an arena after every round, build a plot's house where a player stands, or clear a mine, without anybody typing a WorldEdit command.

command /resetarena:
    permission: "arena.admin"
    trigger:
        paste schematic "arena" at {arena.corner}
        broadcast "&aThe arena has been reset."

What it adds

  • Schematics: save schematic "arena" from ... to ..., paste schematic "arena" at ..., rotated 90, skipping air. They are WorldEdit's own files, so //schem save and scripts share them
  • Large edits: edit fill, edit replace, edit walls, edit outline, edit sphere, edit cylinder
  • Undo: undo last edit, redo last edit, up to fifteen steps
  • Asking: all schematics, schematic exists "arena", size of schematic "arena", blocks changed by last edit
  • A safety limit: no single line may touch more than max-blocks blocks

Requirements

  • HyperScript 1.7.4 or newer
  • WorldEdit 7.2 or newer, or FastAsyncWorldEdit
  • Paper or Spigot 1.16.5+, Java 8+

Documentation

Every statement, with examples that are checked to load: https://hyperscript.monoforge.net/addons.html

HyperEdit is an addon for HyperScript, a scripting language for Paper and Spigot servers. MIT licence.

HyperEdit Team

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