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Java Mob Shading

Gives most entities darker directional shading, a Java accurate hurt overlay, and removes the orange on fire overlay.
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JavaMobShading1.1.0.mcpack

File nameJavaMobShading.mcpack
Uploader
GotATrashCanGotATrashCan
Uploaded
Jul 3, 2026
Downloads
2.2K
Size
645.7 KB
File ID
8364386
Type
R
Release
Supported game versions
  • 26.30
  • 26.20

What's new

V1.1.0

- Added compatibility for Tiny Takeover and Chaos Cubed
- Sulfur Cubes and all baby mobs now have darker directional shading, a Java accurate hurt color, and no on fire overlay (Besides TNT, is not possible to give the blocks inside of Sulfur Cubes darker directional shading or a proper hurt color because they are rendered as items)
- Sulfur Cube TNT blocks can now display their exploding overlay while on fire
- Baby mob armor now has darker directional shading
- Gave baby Glow Squids directional shading
- Removed hurt overlay for Copper Golem eyes to match Java
- Added experience orb files from Java Aspects for compatibility purposes (Credit goes to AgentMindStorm)
- Experience orbs are now transparent
- Fixed an issue where mounts were being shaded too dark in the inventory screen
- Fixed an issue where baby Piglins, Hoglins, Zombified Piglins, Zoglins, and Striders looked the same as their adult versions
- Fixed an issue where many mobs reverted to using vanilla directional shading and hurt colors
- Fixed Rabbits using their old model
- Updated pack and minimum engine version

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