NPC Pathmaker: Bring NPCs to Life

Create complex NPC routes with built-in obstacle avoidance, realistic gravity, and customizable waypoint events.

File Details

NPCPathmak v1.1.6 beta

  • B
  • Jun 20, 2026
  • 1.51 MB
  • 34
  • 26.30+6

File Name

NPCPathmak_v1.1.6_beta.mcaddon

Supported Versions

  • 26.30
  • 26.20
  • 26.13
  • 26.12
  • 26.11
  • 26.10
  • 1.21.60

📜 CHANGELOG (v1.1.6 – Core Migration & Smart Pathing Update)

⚙️ Engine & Core Migration

  • API 1.21+ Core Migration: Replaced deprecated methods and migrated entirely to the new Script API standard.
  • Custom Commands Rewrite: Rewrote NPC command execution logic to use custom runCommand patterns instead of unreliable wrappers, ensuring all commands, complex structures, and state updates trigger safely.
  • Global Refactoring: Decentralized utility scripts and implemented deep try-catch wrapping across physical AI iterations and UI form elements for improved crash resistance.

🧠 Smart Pathing & Whiskers

  • Whiskers System: Replaced the single direct raycast with a 'Whiskers' approach, firing multiple fan-shaped rays (direct, +45° and -45°) to detect obstacles early and compare open space.
  • Corner Detection Squeeze: Improved Bounding Box abstraction over vectors. The NPC checks its left and right shoulder clearance to shift mass and slip past tight corners safely.
  • Spline-Based Arc Detours: Combined intelligent raycast logic with Catmull-Rom splines to generate smooth curving bypasses instead of robotic 90-degree stops.
  • Optional Gap Jumping: NPCs can now be configured to either jump over 1-block wide gaps or treat them as impassable walls, giving creators more control over parkour behaviors.

HUNTUNU Scripts — NPC Pathmaker v1.1.6 (beta) (2026). 🚀