File Details
NPCPathmak v1.1.6 beta
- B
- Jun 20, 2026
- 1.51 MB
- 34
- 26.30+6
File Name
NPCPathmak_v1.1.6_beta.mcaddon
Supported Versions
- 26.30
- 26.20
- 26.13
- 26.12
- 26.11
- 26.10
- 1.21.60
📜 CHANGELOG (v1.1.6 – Core Migration & Smart Pathing Update)
⚙️ Engine & Core Migration
- API 1.21+ Core Migration: Replaced deprecated methods and migrated entirely to the new Script API standard.
- Custom Commands Rewrite: Rewrote NPC command execution logic to use custom runCommand patterns instead of unreliable wrappers, ensuring all commands, complex structures, and state updates trigger safely.
- Global Refactoring: Decentralized utility scripts and implemented deep try-catch wrapping across physical AI iterations and UI form elements for improved crash resistance.
🧠 Smart Pathing & Whiskers
- Whiskers System: Replaced the single direct raycast with a 'Whiskers' approach, firing multiple fan-shaped rays (direct, +45° and -45°) to detect obstacles early and compare open space.
- Corner Detection Squeeze: Improved Bounding Box abstraction over vectors. The NPC checks its left and right shoulder clearance to shift mass and slip past tight corners safely.
- Spline-Based Arc Detours: Combined intelligent raycast logic with Catmull-Rom splines to generate smooth curving bypasses instead of robotic 90-degree stops.
- Optional Gap Jumping: NPCs can now be configured to either jump over 1-block wide gaps or treat them as impassable walls, giving creators more control over parkour behaviors.
HUNTUNU Scripts — NPC Pathmaker v1.1.6 (beta) (2026). 🚀