XR’s Maleficent Bestiary is a Souls-like Minecraft Bedrock expansion focused on horrifying, mythic, and war-borne creatures from a corrupted realm called Emberfall. Crafted with heavy influence from games like Dark Souls, Bloodborne, and Elden Ring, this bestiary introduces complex boss battles, custom AI, and powerful factions rooted in "rich" lore.
This add-on is made to terrify, challenge, and immerse. Welcome to the Dark World of Embers.
Currently, there is only 1 boss in this bestiary due to it being alpha. I'll continue to work with it though, but it won't consistently receive updates reason being its only a hobby project of mine. Thanks for understanding, and Happy Soulslike!
Requires these experimental toggles to be turned on in order to work properly:

Be aware that this add-on is only tested in the version 26.1 of Minecraft Bedrock Edition. Other less or higher versions might break crucial features of the add-on. Playing it in 26.1 is recommended but not necessarily needed. Minimum version is 1.21.130.
Current Mobs:
• I.G.R.I.S. — The Emperor and The Knightlord of Cataclysm [Titles]

Full Name:
The Incinerator and the God-like Revenant of the Immortal Star
BOSS STATUS: W.I.P
Thr name "Igris" is an acronym, not a true name. He also has no basis and connections with Solo Leveling either, he is an original creation and the most formidable knight boss you'll ever see. He is the current strongest competitor when it comes to being the strongest knight in Minecraft.
Short Summary:
The Incinerator and the God-like Revenant of the Immortal Star or I.G.R.I.S. has the appearance of an 8-block tall metallically dark armored knight. He has a long and huge dark red layered cape on his back, a long dark red plume, a dark red tabard, and a long dark red waist cloth that is attached to his huge waist armor plates. He has a helmet that has 8 visor gaps vertically and alternating on a pointed tent-like shape that bursts outs bright red glowing lightning energy when at second phase and above, his armor plates have visually large nails embedded either on the corners or in the middle, while having massive shoulder armor blades that spikes up on his shoulder. His weapons are the Emperor's Sanguine Cataclysmic Greatsword wielded on his right hand, and on Phase 2 and 2.5; he uses the same weapon alongside his long unobtainable disproportionate-sized Hadean Sanguine Lightning Spear on his right hand. His attacks in general are plenty, often spectacle and disrespectful. They are heavily varied, from the lowest range singular entity attacks to a massive AOE lunge or sweep attack. He is viewed as a master or very experienced Dual-Weapon Handed Knight, and technically a God inside a Knight.
•—• ⟩ Documentation:
Lore Description:
A primordial avatar born from the core-essence of the cosmic entity Dark Sun, it transcends mortality and emotion, existing purely as an unyielding principle of destruction and order that warps reality around him. He is not a being of hatred or vengeance, but a living embodiment of cosmic authority, inevitability made flesh, and the unavoidable end of fear itself. Igris had unimaginable amounts of identities, phases, and forms. Made from relentless and unstoppable timeless training, he managed to gain trillions of identities throughout trillions of years until the rift opened and the invasion started. Takes identity as a knight, a small titan and a king at the same time, for he is the sole commander of the race, called Demons, and the leader of the sovereign, Demonaria, the dark mirrored nation of Sanguine Sovereign of Overworld. His name is artificially made by humanity during the the invasion.
Occupation:
- The Seventh General of the Abyss
- The Emperor of Demonaria
Knight Type: Slaughterknight
Magic Capabilities:
- Quantum Tearing: The ability to rupture and go back in time.
- Sanguine Electric: The ability to store drained blood from corpses and used to produce unfathomably high voltage lightning power.
- Presence of Anima: The ability to detect living entities through walls.
- Gravitum Fabrication: The ability to defy gravity and to step into air.
- Marrow Leeching: The ability to gain life from nearby living in contact.
Lore Records:
- Date of Birth: Primordial Era
- Date of Death: 1785th Century
- Transported to (Died and Traveled to): Back to the Dark World
- Cause of Transportation: Wither Storm, Lack of Space to Transform
- Labeled as a War Criminal.
- War Commander of The Invasion of the Overworld.
- Responsible of Rift being opened in the Overworld at 1158th Century.
- Responsible of Creations of Dark World Entities
- Father of Immortality
- Son of Darkness
those are a part of his lore, lemme tell u that u're fighting him in a weakened state lol.
Current Mechanics:
• Global and Majors:
- Soulless Machina, Sanguine Electric, and Morningstar: Two and a half phases that make the boss way harder and more lore-accurate.
- Soulless Machina has 5 delayed basic attacks.
- Sanguine Electric.
- Time Skip: The world's time moves 2x faster than usual when near him.
- Life On Hit (LoH): A healing-on-hit mechanic where he restores his health whenever his attack connects to his target, even if it deals no damage.
- Automata Dodges: Instantaneously dodges with two sidesteps moveset and a backflip, activates whenever its target is within its 3-block radius within a specific time that is randomized or by chance.
- Demon Incarnate: Powerful damage reduction and prevention to register environmental and contact damage sources. As health points reduce, damage redundancy increases which is measured up to 95%.
- Thunderkin: Can be healed by lightning bolts, retrieves large amount of health.
- Swarm: A fixed strong gravitational pull of near XP orbs, items, and any mobs or bosses listed as one of the undead family towards him.
- Lunge: Horizontally leaps forward when doing certain attacks.
- Damage Scaling: 57PD to 1755PD, stacked up based on the variant of chosen attack with 1TD up to 4000+TD. (PD = Physical Damage, TD = True Damage)
SECOND PHASE (Sanguine Electric):

- Cataclysmic Force: Boosts damage output significantly and adds 1,500 health points to its first phase's 1,000, resulting in 2,500 health points. Resets its health into max health points and activates the other mechanics.
- The Immortal Armor: Ignores all damage sources, takes 128 hits from an entity or a block to crack the armor. The damage scale doesn't matter.
- Overkiller LoH: Drastically and unfairly increases the health per attack when Igris is at the brink of death, specifically equal to or lower than 40% of his max health.
- Own Blessing: Enhanced first phase delayed attacks and 6 newly added delayed basic attacks and 2 combos.
- Bolt of Cataclysm: Leaping mechanic that has one dash and velocity-based passive attack during airborne and two slam attacks that differentiate between unleashing lightning bolt power and slam density power.
- Singularity Breach: The ability to rewind everything with transporting the entity caller into a rift of wormhole using dark matter, activates after hitting 30% of its second phase's health. The benchmark triggers a transformation towards the Morningstar phase.
Second and A Half Phase (2.5) — (The Morningstar):

- Rewinded: Inherits all previous phases and their abilities broken by the player all back and resets the target of attackers.
- Last Stand: All attacks now have been amplified and significantly intensified with durability-shredding damage and an extremely rare potential to one shot with true damage.
- Omnipresence: All living within a 10 block radius will have their life drained out 1 heart true damage per 7 seconds, other than its target. Doesn't give a healing effect but gives more chances to amplify movement speed for 4 seconds.
- Fallen Angel: The ability to fly and float around its target while only attacking. Uses in-world gravity time fabrics or floors instead of wings.
Families:
- Archdemonite Race
- Dark Sun
Targets:
- Overworld Entities
- The Undead
Armor Material Type:
- True Steel: Unbreakable shellplates used to produce resistance with the amplifier of five when combined with another type of high-graded steel and worn as an equipment.
- Damascus Steel: A type of steel that exceeds beyond netherite tiered materials which produces resistance III Amplifiers when combined with one another and worn as an equipment.
Summoned Using:
- Demonarian Flag: Spawns at Cataclysm Amphitheater, calls the Knightlord when Icon of Chaos (currently just right click it) is embedded within the tablet beneath it.
Drops: 500,000xp [629 Player Levels] and The Sealed Core of The Damned.
FEATURES 3 CUSTOM OST BOSS MUSIC IN-GAME.
[Spawns on Cataclysmic Amphitheater, a towering 64x64 sky-level arena made out of oxidized copper, blackstone, mud, and basalt.]
IGRIS is NOT inspired by the Solo Leveling Character whatsoever in any point.
Future Mobs:
• Hand of Ruin — A giant moving hand colossi that wrecks whatever it sees, even its own kind. A boss type of mob.
• Detonimp — A dwarf and nimp that is disgustingly in-love with blood and carries a chest containing dynamites and tnts.
• Heavy Archdemon and Light Archdemon — The two deadly servants of Igris. Heavy variants carries a giant zweihänder and absolutely annihilates enemies with AOE, while light variant carries a giant scythe and skids on land with their rapid legs and feet. A boss type of mob.
• The Failed Knight: Insentient — A soulless boss that slaughters what it sees, even if it's own kind.
• Archdracanrax — An armored black-scaled drake with gleaming red radiating eyes release dark energy. Can be mounted freely, neutral, but can be mounted by light variants of archdemons.
Important Info & Warnings:
> 🔧 Early Access (Alpha/Beta):
This bestiary is still under development. Some mobs, mechanics, or visuals may be unpolished or placeholder.
> 🎮 Not fully survival-friendly (yet):
Natural spawning, progression integration, and survival balancing are not fully implemented. Testing is best done in Creative mode.
> 🧨 Heavy on performance:
These are complex entities with advanced behaviors. Lag may occur on lower-end devices.

©2025-2026 SalletXR All rights reserved.
THIS IS PURE HARDWORK.
I do allow this for commercial purposes, but any use, modification, duplication, and creation of unauthorized files nor links illegally without my consent that includes my works will be counted as infringement.»
Leaving the original submission's link(s) is a must when creating a video or/and talking about this work.
My permission will always be needed when modifying my works.
The original credit (me) is a must to be provided within any circumstances.
Created by SalletXR — All models, textures, stories, and mechanics are original.
Please do not reupload to any unofficial sites. The original submission link of this add-on are: mcpedl.com, curseforge.com and planetminecraft.com but files must only be here at Curseforge. Modified files of this add-on must be kept privately, do not share without my permission. Additionally, do not upload or include my work that are affiliated with profit and monetization without my explicit permission.