Ok so this was created by me but the textures are from someone else except for the sins them selfs anyway theres the 7 deadly sins Pyrows Sinners SMP
Seven sins. Seven ways to play. The moment you spawn in, the realm marks you with one of the Seven Deadly Sins — and it's yours for good. Not an item, not a buff that wears off, not something a stray creeper can take from you. It's bonded to your soul the second you get it, survives death, and stays with you until you choose to change it.
Each Sin plays completely differently:
- Pride turns every kill into raw power and burns eternal with Fire Resistance
- Lust feeds off a crowd — the more players around you, the stronger you get
- Greed rewards you for hoarding ore, stack by stack
- Sloth flips your curses into blessings — the worse your debuffs, the better your buffs
- Wrath builds rage in a fight and unleashes it in one devastating burst
- Envy thrives on empty pockets, so long as you've earned your gear
- Gluttony grows stronger the more varied your pantry gets
And it doesn't stop at your starting Sin. Hunt down other Sinners and you inherit a piece of what they were — rank up your own Sin for a stronger version of your power, or collect enough different Sins and start picking up passive bonuses just for surviving out there. A little icon sits right above your hotbar at all times so you (and everyone else) always know exactly what you're dealing with.
It's not just about being strong, either. A Sin Meter tracks how deep you've fallen — rack up kills and get rewarded, but die too much and you're banished from the realm outright, cast into limbo until another player takes pity and revives you with a Repenter. Sitting comfortably at the very peak of sin has its own reward too.
Craft a Reroll if your Sin isn't working for you and get a brand new one. Trust your allies with a Sigil so your own powers won't turn on them. Everything else — who you are, what you've earned, what you've survived — stays exactly where you left it.
This is a full survival-SMP overhaul built around one idea: your Sin isn't a mechanic bolted onto Minecraft. It's who you are now.

