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Mythical Biomes

Mythical Biomes is an add-on that introduces new biomes to your world, creating a fantasy-like environment. It includes new mobs, features, and blocks.
Corrupted Forest - 01.jpg

Corrupted Forest - 01.jpg

Overgrown Jungle - 01.jpg

Overgrown Jungle - 01.jpg

Mossy Forest - 01.jpg

Mossy Forest - 01.jpg

Mythical Biomes (v1.7.0).png

Mythical Biomes (v1.7.0).png

Description

Mythical Biomes is an add-on that introduces new biomes to your world, creating a fantasy-like environment. It includes new mobs, features, and blocks. Mythical Biomes currently replaces some vanilla biomes due to a Minecraft bug (MCPE-100700) that prevents custom biomes from generating alongside vanilla ones. As a workaround, some biomes had to be replaced to ensure the new biomes generate properly.

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(v1.10.2)

NEW UPDATES:

Version: 1.10.2


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Version: 1.10.2

NOTE:

  • This version may no longer be able to update over older versions.
  • This update only works with Minecraft version 26.10 and higher.

TECHNICAL CHANGES:

  • Changed the UUID to fix importing issues on Realms. (Note: This will prevent the add-on from updating over older versions.)

BLOCKS:

  • Fixed a bug where Mossy Willow Leaves and Overgrown Jungle Leaves would drop themselves when broken without using Shears.
  • Custom Logs, Woods, Stripped Logs, Stripped Woods, Planks, and Wooden Slabs can now be used interchangeably with their vanilla counterparts in crafting recipes. Example: Barrels can now be crafted using any Wooden Slab, including custom variants.
  • Custom Logs, Woods, Stripped Logs, Stripped Woods, oots, Planks, Wooden Stairs, and Wooden Slabs can now be used as fuel, with burn times matching their vanilla counterparts.
  • Custom Leaves and Roots can now be composted, with composting chances matching their vanilla counterparts.

RECIPES:

  • Fixed recipes for Corrupted Oak Wood Lanterns, Mossy Willow Wood Lanterns, and Overgrown Jungle Wood Lanterns using Custom Woods.
  • Chiseled Bookshelves can now be crafted using any Custom Planks and Custom Wooden Slabs.
  • Composters can now be crafted using any Custom Wooden Slabs.
  • Daylight Detectors can now be crafted using any Custom Wooden Slabs.
  • Lecterns can now be crafted using any Custom Wooden Slabs.
  • Added new plank recipes:
    • Corrupted Oak Planks (using 2 Corrupted Oak Slabs)
    • Mossy Willow Planks (using 2 Mossy Willow Slabs)
    • Overgrown Jungle Planks (using 2 Overgrown Jungle Slabs)

STRUCTURES:

  • Improved structure generation. Structures are now generated using jigsaw structures.
    • Structures now generate more naturally, blending better with the terrain and no longer appearing buried.
    • Structures can now be located using the /locate command in Creative Mode with their identifier names:
      • ntk:corrupted_shrine
      • ntk:jungle_nether_portal

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Version: 1.10.1


✧✧

Version: 1.10.1

NOTE:

  • This update only works with Minecraft version 26.0 and higher.

BIOMES:

  • Slimes can now spawn on the surface in the Mossy Forest.
  • The Corrupted Forest can now generate Dark Oak mineshafts, similar to those found in Badlands biomes.

MOBS:

  • In Creative Mode, baby mobs can now be spawned by using their Spawn Eggs.
  • Deopard:
    • Improved Deopard Fur production. Tamed Deopard now produce them faster than wild ones.
    • Increased the aging time of baby Deopards from 50:00 to 1:00:00.
    • Reduced the growth chance from aging items.
    • Reduced the taming chance from 50% to 20%.
  • Mossheep & Pale Mossheep:
    • Adult Mossheep and Pale Mossheep can now breed together.
    • Increased the aging time of baby Mossheep from 20:00 to 40:00.
    • Reduced the growth chance from aging items from 15% to 5%.
  • Selvander:
    • Fixed an issue where Cooked Pufferfish and Cooked Tropical Fish could be fed to baby Selvandars.
    • Increased max health from 14 to 16 (wild) and 28 to 32 (tamed).
    • Increased the aging time of baby Selvanders from 40:00 to 45:00.
    • Reduced the growth chance from aging items.
    • Reduced the taming chance from 50% to 20%.

BLOCKS:

  • Fixed the Cracked Corrupted Stone Bricks recipe in the Blast Furnace.
  • Custom stairs now have the same collision box as vanilla stairs.
  • Custom Saplings can now also be planted on Farmland.
  • Hanging Moss can now be placed beneath any type of fungus block.

RECIPES:

  • Added new recipes for Mossy Cobblestone (Stairs, Slabs, Walls) and Mossy Stone Bricks (Stairs, Slabs, Walls) using Hanging Moss.

TECHNICAL CHANGES:

  • Updated several files to 26.0 version.
  • Added language translations for mob interaction text buttons.

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Version: 1.10


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Version: 1.10

TECHNICAL CHANGES:

  • Updated for compatibility with Minecraft versions 1.21.130.
  • Added PBR texture support for all the custom blocks, items, entities, and particles.
  • Fixed the Corrupted Oak Leaves display name.

MOBS:

  • Each custom mob Spawn Egg now has a unique visual.
  • Corrupted Raven:
    • Can now slowly regenerate health while sitting or sleeping.
  • Selvander:
    • Increased the melee attack damage.

BLOCKS:

  • Custom blocks now support precipitation behavior.

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Version: 1.9


✧✧

Version: 1.9

NOTE:

  • If you’re updating from an older version, this add-on may not work properly in existing worlds.
  • This update only works with Minecraft version 1.21.120 and higher.

TECHNICAL CHANGES:

  • Changed all identifiers.
  • Shortened several file names.
  • Rewrote all Script API event code.
  • Added language support for Spanish and Japanese.

BIOMES:

  • Fixed an issue where custom Overworld biomes were not generating after version 1.21.100.
  • Custom biomes can now be located using the /locate command.
  • Improved custom biome ambience — Corrupted Forest and Mossy Forest now have unique sky colors.

GENERATION:

  • Updated several vegetation features — Bush, Leaf Litter, Pink Petals, and Wildflowers can now be replaced during world generation.

STRUCTURES:

  • Fixed missing blocks in the Corrupted Shrine structure.

BLOCKS:

  • Adjusted the selection box, collision box, hardness, and blast resistance of most custom blocks to better match those of vanilla blocks.
  • Most solid custom blocks are now redstone conductors — buttons, levers, pressure plates, and other redstone signal emitters will now work when placed on custom blocks.
  • Custom blocks now behave correctly when pushed by pistons.
  • Custom blocks with pillar-type rotation (such as logs, bales, and pillar blocks) now have correct texture rotation based on their placement, matching their corresponding vanilla blocks.
  • Custom blocks with cross-model (such as plants and crystal clusters) now have consistent textures on all sides, similar to vanilla cross-model blocks.
  • Fixed an issue where blocks couldn’t be placed on custom slabs.
  • Custom plants now have slightly randomized positioning within a 1-block range when placed, similar to vanilla grasses.
  • Custom grass and sprouts can now be instantly removed when a block is placed over them.
  • Custom leaves now drop sticks and saplings at the same average rate as vanilla leaves when mined with any tool, with or without the Fortune enchantment.
  • Mossy Willow Sapling & Overgrown Jungle Sapling:
    • Can now also be placed on Pale Moss Blocks, Mycelium, and other Myceliated blocks.
  • Wooden Lamps:
    • Improved texture material instances.
    • Updated rendering method and added PBR texture support.
  • Stone-type Lanterns:
    • Improved texture material instances.
    • Now feature semi-emissive texture details.
  • Wooden Lanterns:
    • Improved texture material instances.
    • Updated rendering method and added PBR texture support.
    • Tweaked the extension model when placed on the side face of a block.

ITEMS:

  • All custom tree saplings can now be composted in a composter and used as fuel.

RECIPES:

  • Corrupted Bricks can now be smelted in a blast furnace to turn into Cracked Corrupted Stone Bricks.

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Version: 1.8


✧✧

Version: 1.8

NOTE:

  • This update now only works with Minecraft version 1.21.80 and higher, and may no longer support updating older versions in your existing Minecraft world.

"General"

  • Updated for compatibility with Minecraft version 1.21.93.

"Fixes & Changes"

MOBS:

  • Corrupted Raven:
    • Corrupted Ravens are now less likely to fall into the void when attempting to land in the End dimension.
    • Improved flying behavior; they can now also walk on solid surfaces.

GENERATION:

  • Fixed the missing blocks on Mossy Willow Trees that appeared when growing from Mossy Willow Saplings.

BLOCKS:

  • Fixed the double slabbing bug on custom slabs.
  • Fixed the custom log & pillar blocks texture rotation.
  • Corrupted Dirt now has isotropic or randomly rotated textures.
  • Blocks that now instantly replaceable when placing other blocks on them:
    • Corrupted Grass
    • Moss Sprouts

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CONTENTS:

 

BIOMES:


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BIOMES 

Corrupted Forest:


Corrupted Forest

 

  • Corrupted Forest currently replaces the Wooden Badland biome.


 

Mossy Forest:


Mossy Forest

 

  • Mossy Forest currently replaces the Swampland biome.


 

Overgrown Jungle:


Overgrown Jungle

 

  •  Overgrown Jungle currently replaces the Jungle biome but does not include the Sparse Jungle and Bamboo Jungle biomes.


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MOBS:


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MOBS

Mossheep:


Mossheep

 

Guide Book #51

  • Rarity: Common
  • Behavior: Passive
  • Mob type: Medium mammal, Nature-elemental, Animal.
  • Spawns in: Mossy Forest, Swampland.
  • Health: 8
  • Walk speed: 0.25
  • Breathes in: Air
  • Tempted by: Mossy Willow Sapling
  • Bred by: Mossy Willow Sapling
  • Aged by: Mossy Willow Sapling
  • Possible drops: Moss Block, Raw Mutton, XP Orbs.
  • Mossed Adult Mossheep can produce a Moss Block, when interacted with using Shears.
  • Can eat a Moss Block, Moss Carpet, Pale Moss Block, Pale Moss Carpet, and Moss Sprouts beneath them, and it will restore their sheared moss on their body.


 

Pale Mossheep:


Pale Mossheep

 

Guide Book #99

  • Rarity: Uncommon
  • Behavior: Passive
  • Mob type: Medium mammal, Nature-elemental, Animal.
  • Spawns in: Pale Garden
  • Health: 8
  • Walk speed: 0.25
  • Breathes in: Air
  • Tempted by: Mossy Willow Sapling
  • Bred by: Mossy Willow Sapling
  • Aged by: Mossy Willow Sapling
  • Possible drops: Pale Moss Block, Raw Mutton, XP Orbs.
  • Mossed Adult Pale Mossheep can produce a Pale Moss Block, when interacted with using Shears.
  • Can eat a Moss Block, Moss Carpet, Pale Moss Block, Pale Moss Carpet, and Moss Sprouts beneath them, and it will restore their sheared moss on their body.


 

Deopard:


Deopard

Guide Book #84

  • Rarity: Common
  • Behavior: Neutral
  • Mob type: Medium mammal, Animal.
  • Spawns in: Overgrown Jungle
  • Health: 16 (Wild) | 30 (Tamed)
  • Walk speed: 0.3
  • Immune to: Fall Damage.
  • Breathes in: Air
  • Tempted by: Chicken, Rabbit, Rat, Squirrel.
  • Healed by: Chicken, Rabbit, Rat, Squirrel.
  • Breeds with: Raw Chicken, Raw Rabbit, Raw Rat, Raw Squirrel.
  • Aging by: Chicken, Rabbit, Rat, Squirrel.
  • Tamed by: Cooked Chicken, Cooked Rabbit, Cooked Rat, Cooked Squirrel.
  • Possible drops: Deopard Fur, XP Orbs.
  • Avoids (Wild): Players, Illagers, Monsters.
  • Aggressive toward (Wild): Chicken, Small mammals, Small birds, Medium birds.
  • Aggressive toward (Tamed): Owner's attackers, Owner's targets.
  • Melee attack damage: 2-3
  • Wild Deopard can randomly sit.
  • Tamed Deopard can be sat down.
  • They can randomly spawn a Deopard Fur.
  • They can slowly regenerate their health when they sit or sleep.
  • Wild Deopard can pick up the food that tempts them and eat it.
  • Wild Deopard carrying food will temporarily stop being aggressive towards the mobs they are aggressive with.


 

Corrupted Raven:


Corrupted Raven

 

Guide Book #81

  • Rarity: Common
  • Behavior: Hostile
  • Mob type: Medium bird, Animal, Monster, Aerial.
  • Spawns in: Corrupted Forest
  • Health: 16
  • Fly speed: 0.35
  • Immune to: Fall Damage
  • Breathes in: Air
  • Tempted by: Arthropod Flesh, Chicken, Rabbit, Rat, Squirrel.
  • Possible drops: Black Feather, Bone, XP Orbs.
  • Aggressive toward: Players, Chickens, Small mammals, Scarecrow, Iron Golem, Snow Golem, Player's aggressive tamed mobs.
  • Melee attack damage: 2-3
  • Can pick up the food that tempts them and eat it.
  • Corrupted Raven carrying food will temporarily stop being aggressive towards the mobs they are aggressive with; they will avoid them instead. 


 

Selvander:


Selvander

Guide Book #83

  • Rarity: Common
  • Behavior: Neutral
  • Mob type: Medium amphibian, Animal.
  • Spawns in: Overgrown Jungle.
  • Health: 14 (Wild) | 28 (Tamed)
  • Walk speed: 0.22
  • Swim speed: 0.2
  • Breathe in: Air, Water.
  • Tempted by: Cod, Pufferfish, Salmon, Tropical Fish.
  • Healed by: Cod, Pufferfish, Salmon, Tropical Fish.
  • Breeds with: Cod, Pufferfish, Salmon.
  • Aging by: Cod, Pufferfish, Salmon, Tropical Fish.
  • Tamed by: Tropical Fish
  • Possible drops: Amphibian Gills, XP Orbs.
  • Aggressive toward (Wild): Cod, Pufferfish, Salmon, Squid, Tadpole, Tropical Fish, Small Fishes.
  • Aggressive toward (Tamed): Owner's attackers, Owner's targets.
  • Melee attack damage: 2
  • Wild Selvander can randomly sit.
  • Tamed Selvander can be sat down.
  • They can slowly regenerate their health when they sit or sleep.
  • Wild Selvander can pick up the food that tempts them and eat it.
  • Wild Selvender carrying food will temporarily stop being aggressive towards the mobs they are aggressive with.


 

Corrupted Oak Troot:


Corrupted Oak Troot

 

Guide Book #78

  • Rarity: Common
  • Behavior: Neutral
  • Mob type: Troot, Treant, Nature-elemental, Magical.
  • Spawns in: Corrupted Forest.
  • Health: 16 (Wild) | 26 (Tamed)
  • Walk speed: 0.25
  • Breathes in: Air, Water.
  • Tempted by: Beetroot, Beetroot Pie.
  • Healed by: Beetroot, Beetroot Stew, Beetroot Pie.
  • Tamed by: Beetroot Pie
  • Possible drops: Corrupted Oak Log, Corrupted Oak Sapling, Stick, XP Orbs.
  • Aggressive toward (Tamed): Owner's attackers, Owner's targets.
  • Melee attack damage: 2-3
  • Wild Troot can randomly sit.
  • Tamed Troot can be sat down.
  • They can slowly regenerate their health when they sit or sleep.
  • Wild Troot can pick up the food that tempts them and eat it.


 

Mossy Willow Troot:


Mossy Willow Troot

 

Guide Book #82

  • Rarity: Common
  • Behavior: Neutral
  • Mob type: Troot, Treant, Nature-elemental, Magical.
  • Spawns in: Mossy Forest
  • Health: 15 (Wild) | 25 (Tamed)
  • Walk speed: 0.25
  • Breathes in: Air, Water.
  • Tempted by: Beetroot, Beetroot Pie.
  • Healed by: Beetroot, Beetroot Stew, Beetroot Pie.
  • Tamed by: Beetroot Pie
  • Possible drops: Mossy Willow Log, Mossy Willow Sapling, Stick, XP Orbs.
  • Aggressive toward (Tamed): Owner's attackers, Owner's targets.
  • Melee attack damage: 2-3
  • Wild Troot can randomly sit.
  • Tamed Troot can be sat down.
  • They can slowly regenerate their health when they sit or sleep.
  • Wild Troot can pick up the food that tempts them and eat it.


 

Overgrown Jungle Troot:


Overgrown Jungle Troot

 

Guide Book #53

  • Rarity: Common
  • Behavior: Neutral
  • Mob type: Troot, Treant, Nature-elemental, Magical.
  • Spawns in: Overgrown Jungle
  • Health: 15 (Wild) | 25 (Tamed)
  • Walk speed: 0.25
  • Breathes in: Air, Water.
  • Tempted by: Beetroot, Beetroot Pie.
  • Healed by: Beetroot, Beetroot Stew, Beetroot Pie.
  • Tamed by: Beetroot Pie
  • Possible drops: Overgrown Jungle Log, Overgrown Jungle Sapling, Stick, XP Orbs.
  • Aggressive toward (Tamed): Owner's attackers, Owner's targets.
  • Melee attack damage: 2-3
  • Wild Troot can randomly sit.
  • Tamed Troot can be sat down.
  • They can slowly regenerate their health when they sit or sleep.
  • Wild Troot can pick up the food that tempts them and eat it.


 

Corpse Wood:


Corpse Wood

 

Guide Book #52

  • Rarity: Common
  • Behavior: Hostile
  • Mob type: Treant, Nature-elemental, Magical, Monster.
  • Spawns in: Corrupted Forest.
  • Health: 28
  • Walk speed: 0.25
  • Breathes in: Air, Water.
  • Possible drops: Corrupted Oak Log, Corrupted Oak Sapling, Stick, Bone, XP Orbs.
  • Aggressive toward: Players, Iron Golem, Snow Golem, Player's aggressive tamed mobs.
  • Melee attack damage: 7-8 


 

Mossman:


Mossman

 

Guide Book #79

  • Rarity: Common
  • Behavior: Hostile
  • Mob type: Nature-elemental, Magical, Monster.
  • Spawns in: Mossy Forest
  • Health: 28
  • Walk speed: 0.23
  • Breathes in: Air, Water.
  • Possible drops: Rotten Flesh, Moss Block, Moss Carpet, Moss Sprouts, XP Orbs.
  • Aggressive toward: Players, Iron Golem, Snow Golem, Player's aggressive tamed mobs.
  • Melee attack damage: 7-8
  • Can instantly restore its health while idling every 1 minute. 


✧✧


 

STRUCTURES:


✧✧

STRUCTURES

Corrupted Shrine:


Corrupted Shrine

 

  • Generate in: Corrupted Forest surfaces.


 

Jungle Nether Portal:


Jungle Nether Portal

 

  • Generate in: Jungle, & Overgrown Jungle surfaces.


 

Pile of Corrupted Grass:


Pile of Corrupted Grass

 

  • Variants: 3
  • Generate in: Corrupted Forest surfaces.


 

Pile of Moss Sprouts:


Pile of Mossy Sprouts

 

  • Variants: 3
  • Generate in: Mossy Forest surfaces.


✧✧


 

ITEMS:


✧✧

ITEMS

Amphibian Gills:


Amphibian Gills

  • Rarity: Common
  • Dropped by: Selvander
  • Craftable: NO
  • Stackable: 64
  • Tradable with: Cleric Villager
  • User to craft: Scroll of Invisibility


 

Deopard Fur:


Deopard Fur

  • Rarity: Common
  • Dropped by: Deopard
  • Craftable: NO
  • Stackable: 64
  • Tradable with: Cleric Villager
  • Used to craft: Scroll of Acceleration


 

Beetroot Pie:


Beetroot Pie

 

 

Recipe:


Recipe


Guide Book #27

  • Rarity: Common
  • Craftable on: Crafting Table
  • Stackable: 64
  • Composting chance: 100
  • Eatable: YES
  • Food nutrition: 5
  • Can tempt: Rats, Troots.
  • Can heal: Rats, Troots.
  • Can breed: Rats
  • Can age: Rats
  • Can tame: Troots


✧✧


 

 

See more information here:

ModBay - Mythical Biomes

 

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Known Issues/Bugs

  • Stripping wood sound:
    • Custom axe doesn't make a sound when stripping wood.
  • Can't place directly on some of the blocks:
    • Some custom blocks always act like interactable blocks and can't place a block on them.
    • The only way to place a block on them is when the player is sneaking.
    • To help resolve this issue, please vote on the bug on Mojang: MCPE-179928
  • Custom leaves won't decay:
    • The custom leaves are not decaying after breaking all the logs or wood on the tree.
  • Non-solid custom blocks:
    • Vanilla fences and walls are connected to a non-solid custom block.
    • Grass block will transform into dirt when non-solid custom block is placed at the top of it.
    • Some of the non-solid blocks won't break when the supporting blocks are broken.
  • Missing vanilla biomes:
    • Some of the vanilla biomes were removed to generate the new biome.
    • Currently, the removed biomes are Swampland, Jungle, and Wooded Badlands.
    • To help resolve this issue, please vote on the bug on Mojang: MCPE-100700

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Add-on Notes

  • Add-on may only be compatible with Minecraft version 1.26.10 or higher.
  • This add-on is NOT using a 'player.json' file.
  • This add-on is mostly compatible with other add-ons.
  • Add-on will work on the realm or server; just make sure you install the correct files.
  • Add-on is not tested yet on the beta and preview versions of Minecraft, so expect some bugs if you are using those versions.
  • Remove the old packs before installing the new version of the packs.
  • If you create a review, gameplay video, or showcase of this add-on, please remember to give credit and include the original link to this webpage.
  • Do not provide any other download links.

✧✧✧


Installation!

  • Download the 'Mythical Biomes (v1.10.2).mcaddon', or the seperated packs (Behavior Pack & Resource Pack).
  • Import the packs into Minecraft and wait until the both behavior pack and resource pack are successfully imported.
  • Make sure to install both the behavior pack and resource pack before entering you world.

✧✧✧


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Donation to keep me working on my add-ons:
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Discord server for all my add-ons:
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