Explore and survive in a world of wilderness and fantasy. Encounter new mobs on your journey, build your base with new blocks, and discover items to enhance your survival skills!
Explore and survive in a world of wilderness and fantasy. Encounter new mobs on your journey, build your base with new blocks, and discover items to enhance your survival skills!
Forsaken Odyssey is an add-on that enhances your world exploration and survival experience while keeping the Vanilla style intact.
This pack combines 15 of my add-ons and includes exclusive strcutures, mobs, blocks, items, and other more features.
✧✧✧
(v1.18.8)
NEW UPDATES:
Version: 1.18.8:
✧✧
Version: 1.18.8
MOBS:
Removed the ability for custom mobs to regenerate health while resting. Most can now be healed by feeding them, making items more useful.
Golden Dandelions now work on custom baby mobs, preventing them from growing up.
Effects released by Mushlings no longer affect other Mushlings.
Skeleton Footman now shoot Copper Powder Magic Missiles when wielding a Powder Staff.
TRADING:
Crates Traders now offer the Learning Book of Crates Trading at the Apprentice level (Level 3).
ITEMS:
Removed Copper Scrap.
Added Copper Powder, crafted using Copper Nuggets in the Artifacture Table or by smelting copper items in a Blast Furnace. It can be used as ammunition for the Powder Staff or sprinkled into a Spore Pot.
Powder Staff:
Increased area damage radius.
Increased projectile particle effects; they no longer expire when hitting a block.
BLOCKS:
Added the Copper Spore Pot, created by sprinkling Copper Powder into a clear Spore Pot.
Added Trial Crate and Ominous Trial Crate. Trial Crates can be found naturally in the deepslate layer underground, and can also be obtained through trading with the Crates Trader. They can be opened using Trial Keys and drop loot similar to Trial Vaults.
Added the Block of Leaf Litter, crafted from 9 Leaf Litter and can be decrafted back into 9 Leaf Litter. Can also be composted and used as fuel.
Added the Dry Grass Bale, crafted from 9 Tall Dry Grass and can be decrafted back into 9 Tall Dry Grass. Can also be composted and used as fuel.
Added the Bush Bale, crafted from 9 Bushes and can be decrafted back into 9 Bushes. Can also be composted and used as fuel.
Added the Firefly Bush Bale, crafted from 9 Firefly Bushes and can be decrafted back into 9 Firefly Bushes. Can also be composted and used as fuel.
Added the Hanging Roots Bale, crafted from 9 Hanging Roots and can be decrafted back into 9 Hanging Roots. Can also be composted and used as fuel.
Added the Pale Hanging Moss Bale, crafted from 9 Pale Hanging Moss and can be decrafted back into 9 Pale Hanging Moss. Can also be composted and used as fuel.
Added the Pile of Cactus Flower, crafted from 9 Cactus Flower and can be decrafted back into 9 Cactus Flower. Can also be composted and used as fuel.
Added the Pile of Golden Dandelions, crafted from 9 Golden Dandelions and can be decrafted back into 9 Golden Dandelions. Can be smelted in a Furnace to produce Gold Nuggets, or in a Blast Furnace to produce Gold Powder.
Added the Pile of Wildflowers, crafted from 9 Wildflowers and can be decrafted back into 9 Wildflowers. Can also be composted and used as fuel.
Added the Pile of Wither Rose, crafted from 9 Wither Rose and can be decrafted back into 9 Wither Rose. Can also be composted and used as fuel.
Tip Grass can now be crafted into dye using two Tip Grass of the same color.
Piles of Flowers can now be used as fuel (50 seconds), smelting up to 5 items, and can be composted with a 100% chance.
Bales can now be used as fuel (50 seconds), smelting up to 5 items, and can be composted with a 100% chance.
Blocks of Charcoal can now be used as fuel (720 seconds), smelting up to 72 items.
Blocks of Blaze Powder can now be used as fuel (540 seconds), smelting up to 54 items.
Pile of Bamboo can now be used as fuel (25 seconds), smelting up to 2.5 items.
Pile of Sticks can now be used as fuel (50 seconds), smelting up to 5 items.
Double Pile of Bamboo can now be used as fuel (50 seconds), smelting up to 5 items.
Double Pile of Sticks can now be used as fuel (100 seconds), smelting up to 100 items.
Mobs can now naturally spawn on top of custom full blocks.
Fixed the incorrect texture of the Pile of Blue Orchids.
Revamped textures for custom stone-type blocks to better match vanilla stone variants:
Polished Stone
Chiseled Stone Bricks
Stone Pillar
Stone Tiles
Cracked Stone Tiles
RECIPES:
Items that can now be smelted in a Blast Furnace to produce Iron Powder:
Activator Rail
Chains
Compass
Detector Rail
Heavy Weighted Pressure Plate
Iron Bars
Iron Door
Iron Trapdoor
Lantern
Minecart
Rail
Shears
Soul Lantern
Items that can now be smelted in a Blast Furnace to produce Gold Powder:
Bell
Clock
Golden Rail
Golden Dandelion
Light Weighted Pressure Plate
Diamond Nautilus Armor can now be smelted in a Furnace to produce Diamond, or in a Blast Furnace to produce Diamond Powder.
Double Piles of Bamboo and Sticks can now be smelted in a Furnace to produce Charcoal, or in a Blast Furnace to produce Charcoal Powder.
Flint and Steel can now be smelted in a Furnace to produce Iron Nuggets.
Golden Dandelions can now be smelted in a Furnace to produce Gold Nuggets.
Piles of Flowers can now be crafted and decrafted in the Grafting Table.
Smelting Chain Links in a Blast Furnace now produces Iron Powder instead of Iron Nuggets.
Smelting Diamond Horse Armor in a Blast Furnace now yields 8 Diamond Powder instead of 1.
Added the End Stone Brick Wall recipe using Polished End Stone in the Stonecutter.
Added the Chiseled Stone Bricks recipe using Stone in the Stonecutter.
Added the Limestone Bricks recipe using Cracked Limestone Bricks and Clay in the Crafting Table.
Added the Marble Bricks recipe using Cracked Marble Bricks and Clay in the Crafting Table.
Added the Mossy Deepslate Bricks recipe using Hanging Moss in the Crafting Table.
Added the Soul Stone Bricks recipe using Cracked Soul Stone Bricks and Clay in the Crafting Table.
Added the Golden Dandelion recipes using fewer Gold Nuggets in the Grafting Table and Artifacture Table, and can also use Gold Powder instead of Gold Nuggets.
Reworked Magic Scroll recipes. They now require fewer items and more common materials, making them easier to craft.
Scroll of Acceleration no longer requires a Chocolate Bar or Lapis Lazuli Powder.
Scroll of Berserk no longer requires Diamond Powder or Iron Powder.
Scrolls of Cleansing II and III now use an Empty Scroll instead of a Scroll of Cleansing.
Scroll of Converging now uses a Honeycomb instead of a Honey Block.
Scroll of Displacement now uses a Slime Ball instead of a Slime Block.
Scroll of Field Levitation no longer requires a Wind Charge.
Scroll of Fire Blast now uses an Empty Scroll instead of a Scroll of Flame Burst, and now requires a Fire Charge.
Scrolls of Fire Protection II and III now use Empty Scrolls instead of Scrolls of Fire Protection.
Scrolls of Flame Burst II and III now use Empty Scrolls instead of Scrolls of Flame Burst.
Scrolls of Flourishing II and III now use an Empty Scroll instead of a Scroll of Flourishing.
Scroll of Hoarding no longer requires Gold Powder or Lapis Lazuli Powder.
Scroll of Invisibility now requires a Fermented Spider Eye and no longer requires Nether Quartz or Lapis Lazuli Powder.
Scroll of Lethargy now requires Rotten Flesh and no longer requires Mud Soil, Gunpowder, or Fermented Spider Eye.
Scroll of Poison Cloud no longer requires Spider Eyes or Fermented Spider Eyes.
Scroll of Protection no longer requires Diamond Powder.
Scroll of Purification no longer requires Gold Powder.
Scroll of Regeneration no longer requires Redstone.
Scroll of Resurgence no longer requires Emerald Powder or Gold Powder.
Scroll of Slowness no longer requires Mud Soil or Fermented Spider Eyes.
Scroll of Strength now requires Rotten Flesh instead of a Block of Rotten Flesh, an Iron Ingot instead of Iron Powder, and no longer requires Diamond Powder.
Scroll of Weaving Webs now requires fewer Cobwebs.
Summoning Scrolls of Skeleton and Wither Skeleton now require fewer Bones.
Summoning Scroll of Slime now requires fewer Slime Blocks.
✧✧
Version: 1.18.7:
✧✧
Version: 1.18.7
BLOCKS:
Fixed Golden Crate destruction particles.
Copper Equipment can now be obtained from Copper Crates.
Revamped the Woodcutter base texture and PBR textures.
Added 30 Woodcutter variants:
Oak Woodcutter
Stripped Oak Woodcutter
Spruce Woodcutter
Stripped Spruce Woodcutter
Birch Woodcutter
Stripped Birch Woodcutter
Jungle Woodcutter
Stripped Jungle Woodcutter
Acacia Woodcutter
Stripped Acacia Woodcutter
Dark Oak Woodcutter
Stripped Dark Oak Woodcutter
Mangrove Woodcutter
Stripped Mangrove Woodcutter
Cherry Woodcutter
Stripped Cherry Woodcutter
Pale Oak Woodcutter
Stripped Pale Oak Woodcutter
Crimson Woodcutter
Stripped Crimson Woodcutter
Warped Woodcutter
Stripped Warped Woodcutter
Corrupted Oak Woodcutter
Stripped Corrupted Oak Woodcutter
Mossy Willow Woodcutter
Stripped Mossy Willow Woodcutter
Overgrown Jungle Woodcutter
Stripped Overgrown Jungle Woodcutter
Mosshroom Woodcutter
Stripped Mosshroom Woodcutter
MOBS:
Fixed Cobbled Deepslate Golems not spawning naturally in deepslate underground areas.
RECIPES:
Added new Grass Block recipes using Bushes and Dirt.
Added recipes using Custom Woods in the Woodcutter.
Added Stick recipes using Wooden Slabs or Wooden Stairs in the Woodcutter.
Added Wooden Slab recipes using Wooden Stairs in the Woodcutter.
STRUCTURES:
Fixed an issue where Vaults inside structures would not activate.
Fixed an issue where Hobbit House chests could generate with Nether-themed loot.
Reworked all mineshaft rooms and added more new pathways.
Revamped all dungeon structures by adding more chests, vaults, trail spawners, decorated pots, and additional decorative blocks.
Tweaked loot tables for chests and barrels in custom structures.
Decreased the durability and enchantment chance of equipment items.
Spears, Horse Armor, Nautilus Armor, Harnesses, Golden Dandelions, and more items are now included in loot pools.
Improved Overworld structure generation. Most of the structures are now generated using jigsaw structures.
Structures now generate more naturally, blending better with the terrain and no longer appearing buried.
Mineshafts now generate more naturally and no longer rely on random ticks to generate extension sections.
Suspicious Sand, Suspicious Gravel, and Decorated Pots in structures may now contain different types of items.
Increased block variety in structures.
Structures can now be located using the /locate command in Creative Mode with their identifier names:
ntk:abandoned_badlands_chapel
ntk:abandoned_castle
ntk:abandoned_desert_chapel
ntk:abandoned_desert_villager_house
ntk:abandoned_horse_stable
ntk:abandoned_jungle_villager_house
ntk:abandoned_plains_chapel
ntk:abandoned_plains_lumberjack_house
ntk:abandoned_plains_villager_house
ntk:abandoned_savanna_villager_house
ntk:abandoned_stone_cave_house
ntk:abandoned_stone_cave_library
ntk:abandoned_taiga_villager_house
ntk:abandoned_tower
ntk:abandoned_tower_dungeon
ntk:ancient_castle
ntk:ancient_fort
ntk:ancient_mineshaft
ntk:ancient_nether_portal
ntk:ancient_tomb
ntk:ancient_vex_fort
ntk:badlands_scrollwright_house
ntk:birch_stump_hut
ntk:birch_wood_mineshaft
ntk:book_curserer_library
ntk:cherry_grove_villager_house
ntk:copper_vault
ntk:corrupted_shrine
ntk:crates_trader_house_desert
ntk:crates_trader_house_plains
ntk:crates_trader_house_savanna
ntk:crates_trader_house_swamp
ntk:crates_trader_house_taiga
ntk:creeper_head_statue
ntk:dark_oak_stump_hut
ntk:deepslate_catacomb
ntk:deepslate_cave_dweller_house
ntk:desert_villager_library
ntk:end_pyramid
ntk:ender_fort
ntk:endship
ntk:giant_mound
ntk:grand_ice_tower
ntk:grass_bale_hut
ntk:hobbit_house
ntk:ice_tower
ntk:igloo_house
ntk:illager_barracks
ntk:illager_camp
ntk:illager_fort
ntk:illager_tower
ntk:jungle_nether_portal
ntk:jungle_pyramid
ntk:jungle_shrine
ntk:jungle_stump_hut
ntk:lost_ship
ntk:miners_tent
ntk:oak_stump_hut
ntk:oak_wood_mineshaft
ntk:piglin_castle
ntk:piglin_dungeon
ntk:pile_of_acacia_wood_crate
ntk:pile_of_bamboo_wood_crate
ntk:pile_of_birch_wood_crate
ntk:pile_of_cherry_wood_crate
ntk:pile_of_dark_oak_wood_crate
ntk:pile_of_jungle_wood_crate
ntk:pile_of_mangrove_wood_crate
ntk:pile_of_pale_oak_wood_crate
ntk:pile_of_spruce_wood_crate
ntk:plains_scrollwright_house
ntk:plains_villager_library
ntk:rats_dungeon
ntk:ruin_column_surface
ntk:ruin_column_underground
ntk:savanna_villager_library
ntk:shulker_dungeon
ntk:skeleton_spawner_den
ntk:spruce_stump_hut
ntk:spruce_wood_mineshaft
ntk:stone_cave_dweller_house
ntk:stone_grave
ntk:stone_tomb_surface
ntk:stone_tomb_underground
ntk:swamp_scrollwright_house
ntk:taiga_scrollwright_house
ntk:taiga_villager_library
ntk:witch_hut_tower
ntk:zombie_dungeon
ntk:zombie_spawner_den
✧✧
Version: 1.18.6:
✧✧
Version: 1.18.6
TECHNICAL CHANGES:
Fixed missing textures in Vibrant Visuals and Simple graphics mode:
Sculk Walker
Birch Wood Lamp
Jar of Forest Wisp
Staff of the Sea particles
MOBS:
Scarecrow:
May now spawn with a Copper Hoe equipped.
Skeleton Infantry:
Now has a small chance to spawn with a spear equipped.
Decreased the durability and enchantment chance of equipped items.
BLOCKS:
Fixed a bug where Mossy Willow Leaves and Overgrown Jungle Leaves would drop themselves when broken without using Shears.
Fixed a bug where Giant Moa Eggs would not hatch into baby Moas.
Fixed textures for Mosshroom Block, Nether Olivine Ore, and Blaze Spore Pot.
Custom Logs, Woods, Stripped Logs, Stripped Woods, Stems, Hyphae, Stripped Stems, Stripped Hyphae, Planks, and Wooden Slabs can now be used interchangeably with their vanilla counterparts in crafting recipes. Example: Barrels can now be crafted using any Wooden Slab, including custom variants.
Custom Logs, Woods, Stripped Logs, Stripped Woods, Stems, Hyphae, Stripped Stems, Stripped Hyphae, Roots, Planks, Wooden Stairs, and Wooden Slabs can now be used as fuel, with burn times matching their vanilla counterparts.
Custom Leaves and Roots can now be composted, with composting chances matching their vanilla counterparts.
ITEMS:
Sweet Berry Pie saturation increased from 2.8 to 8.4.
TRADINGS:
Fixed Fisherman Villager trades.
Expanded trade tiers; Villager trades can now reach up to level 10 (Grandmaster).
Decreased the maximum number of trades per day to 5–10 stacks, and 1 stack per day for equipment trades.
Revamped trade tables: (See Forsaken Odyssey Documentation for full details.)
Butcher Villager trades.
Weaponsmith Villager trades:
Enchanted Spears can now be bought at levels depending on the spear type.
Blocks of Flint can now be sold at Initiate (Level 2).
Enchanted Copper Weapons can now be bought at Apprentice (Level 3).
Tin Ingots and Zinc Ingots can now be sold at Adept (Level 4).
Enchanted Tin and Zinc Weapons can now be bought at Adept (Level 4).
Bronze Ingots and Brass Ingots can now be sold at Journeyman (Level 5).
Enchanted Bronze and Brass Weapons can now be bought at Journeyman (Level 5).
Bone Daggers can now be bought and sold at Expert (Level 7).
Clubs can now be sold at Elite (Level 8).
Fisherman Villager trades:
String can no longer be sold at Novice (Level 1).
Fishing Rods can now be sold at Novice (Level 1).
Buckets of Salmon can now be bought at Apprentice (Level 3).
Buckets of Tropical Fish can now be bought at Adept (Level 4).
Buckets of Pufferfish can now be bought at Journeyman (Level 5).
Buckets of Prismarine Clams can now be bought at Veteran (Level 6).
Buckets of Tadpoles can now be bought at Expert (Level 7).
Nautilus Armor can now be bought at Master (Level 9).
Heart of the Sea can now be bought and sold at Grandmaster (Level 10).
Toolsmith Villager trades:
Blocks of Flint can now be sold at Initiate (Level 2).
Enchanted Copper Tools can now be bought at Apprentice (Level 3).
Tin Ingots and Zinc Ingots can now be sold at Adept (Level 4).
Enchanted Tin and Zinc Tools can now be bought at Adept (Level 4).
Bronze Ingots and Brass Ingots can now be sold at Journeyman (Level 5).
Enchanted Bronze and Brass Tools can now be bought at Journeyman (Level 5).
Buckets, Shears, and Flint & Steel can now be sold at Expert (Level 7).
Cleric Villager trades:
Empty Bamboo Cups can now be sold at Novice (Level 1).
Splash Potions of Weakness can now be bought at Initiate (Level 2).
Splash Potions of Instant Health can now be bought at Adept (Level 4).
Bamboo Cups with Milk can now be bought at Veteran (Level 6).
Jars of Milk (Full) can now be bought at Expert (Level 7).
Potion of Brute can now be sold at Grandmaster (Level 10).
Armorer Villager trades:
Enchanted Copper Armor can now be bought at Initiate (Level 2).
Tin Ingots and Zinc Ingots can now be sold at Apprentice (Level 3).
Enchanted Tin and Zinc Armor can now be bought at Apprentice (Level 3).
Bronze Ingots and Brass Ingots can now be sold at Journeyman (Level 5).
Enchanted Bronze and Brass Armor can now be bought at Journeyman (Level 5).
Chain Links can now be sold at Expert (Level 7).
Fletcher Villager trades:
Blocks of Flint can now be bought at Novice (Level 1) and sold at Initiate (Level 2).
Arrows can now be sold at Apprentice (Level 3).
Bows can now be sold at Journeyman (Level 5).
Crossbows can now be sold at Veteran (Level 6).
Cartographer Villager trades:
Item Frames and Glow Item Frames can now be bought and sold at Adept (Level 4).
Clocks can now be sold at Journeyman (Level 5).
Spyglasses can now be bought and sold at Veteran (Level 6).
Recovery Compasses can now be bought and sold at Expert (Level 7).
Librarian Villager trades:
Nametag can now be sold at Veteran (Level 6).
Chiseled Bookshelf can now be sold at Veteran (Level 6).
Lectern can now be sold at Expert (Level 7).
Farmer Villager trades:
Sugar Cane Bales can now be sold at Expert (Level 7).
Golden Carrots can now be sold at Master (Level 9).
Leatherworker Villager trades:
Saddles can now be sold at Journeyman (Level 5).
RECIPES:
Improved recipe unlocking: custom block recipes are now unlocked when any of their crafting ingredients are obtained.
Fixed recipes for Corrupted Oak Wood Lanterns, Mossy Willow Wood Lanterns, Overgrown Jungle Wood Lanterns, and Mosshroom Hyphae Lanterns using Custom Woods.
Wooden Club, Dripstone Club, & Magma Club can now be crafted using any type of Planks.
Copper Evaporators can now be crafted using Copper Nuggets instead of Copper Scrap.
Jar Openers can now be crafted using Copper Nuggets instead of Copper Scrap.
Prismarine Rods can now be crafted using Copper Ingots instead of Copper Scrap in the Artifacture Table.
Chiseled Bookshelves can now be crafted using any Custom Planks and Custom Wooden Slabs.
Composters can now be crafted using any Custom Wooden Slabs.
Daylight Detectors can now be crafted using any Custom Wooden Slabs.
Lecterns can now be crafted using any Custom Wooden Slabs.
Added new plank recipes:
Corrupted Oak Planks (using 2 Corrupted Oak Slabs)
Added a recipe for Pale Oak Saplings in the Grafting Table.
Copper Bars, Copper Chains, Copper Lanterns, Lightning Rods, and Spyglas can now be smelted in a Furnace or Blast Furnace to produce Copper Nuggets.
Lanterns and Soul Lanterns can now be smelted in a Furnace or Blast Furnace to produce Iron Nuggets.
Mossy Cobblestone Lantern recipes using Moss Carpets now require 1 instead of 2.
Mossy Stone Brick Lantern recipes using Moss Carpets now require 1 instead of 2.
✧✧
Version: 1.18.5:
✧✧
Version: 1.18.5
MOBS:
In Creative Mode, baby mobs can now be spawned by using their Spawn Eggs.
Increased the breeding cooldown of all custom mobs to 5:00.
Reduced the growth chance from aging items for all custom baby mobs.
Cave Wolf:
Increased the aging time of baby Cave Wolves from 50:00 to 1:00:00.
Reduced the growth chance from aging items from 5%–10% to 1.5%–5%. Rotten Brute Flesh now has a 20% chance to accelerate growth (down from 100%).
Reduced the taming chance from 20% to 15%.
Deopard:
Increased the aging time of baby Deopards from 50:00 to 1:00:00.
Reduced the growth chance from aging items.
Reduced the taming chance from 50% to 20%.
Dirt Bat:
Increased the aging time of baby Dirt Bats from 50:00 to 1:00:00.
Reduced the growth chance from aging items.
Reduced the taming chance from 35% to 25%.
Firebirds:
Increased the healing amount from healing items.
Increased the aging time of baby Firebirds from 33:33 to 1:00:00.
Reduced the growth chance from aging items.
Reduced the taming chance from 70% to 25%.
Forest Wisp:
Forest Wisps released from jars will no longer despawn.
Giant Moa:
Increased the aging time of baby Moas from 50:00 to 1:00:00.
Reduced the growth chance from aging items.
Reduced the taming chance from 100% to 50%.
Glowbird:
Increased the aging time of baby Glowbirds from 33:33 to 50:00.
Reduced the growth chance from aging items.
Reduced the taming chance from 50% to 25%.
Hummingbird:
Fixed the leash position.
Increased the healing amount from healing items.
Increased the aging time of baby Hummingbirds from 33:33 to 1:00:00.
Reduced the growth chance from aging items.
Lurknash:
Increased the aging time of baby Lurknash from 50:00 to 1:00:00.
Reduced the growth chance from aging items.
Wild Lurknash can now be tamed using Cooked Moa instead of Bones.
Increased the taming chance from 20% to 30%.
Mossheep & Pale Mossheep:
Increased the aging time of baby Mossheep from 20:00 to 40:00.
Reduced the growth chance from aging items from 15% to 5%.
Mushlings:
Improved fungus production. Tamed Mushlings now produce more than wild ones.
Increased the aging time of baby Mushlings from 50:00 to 1:00:00.
Reduced the growth chance from aging items.
Reduced the taming chance from 35% to 20%.
Myceling & Glowceling:
Increased the healing amount from healing items.
Increased the aging time of baby Mycelings and Glowcelings from 33:33 to 1:00:00.
Reduced the growth chance from aging items.
Reduced the taming chance from 50% to 30%.
Opossum:
Increased the aging time of baby Opossums from 40:00 to 45:00.
Reduced the growth chance from aging items.
Reduced the taming chance from 35% to 15%.
Rat & Giant Rat:
Increased the aging time of baby Rats from 25:00 to 1:00:00.
Reduced the taming chance from 35% to 20%.
Raven:
Fixed a bug where baby Ravens could not be fed Raw Arthropod Meat to accelerate growth.
Increased the healing amount from healing items.
Increased the aging time of baby Ravens from 33:33 to 1:00:00.
Reduced the growth chance from aging items.
Reduced the taming chance from 50% to 25%.
Selvander:
Fixed an issue where Cooked Pufferfish and Cooked Tropical Fish could be fed to baby Selvandars.
Increased max health from 14 to 16 (wild) and 28 to 32 (tamed).
Increased the aging time of baby Selvanders from 40:00 to 45:00.
Reduced the growth chance from aging items.
Reduced the taming chance from 50% to 20%.
Skeleton Infantry:
Fixed a bug where it could not shoot projectiles when wielding a Powder Staff.
Sparrow:
Increased the aging time of baby Sparrows from 33:33 to 50:00.
Reduced the growth chance from aging items.
Squirrel:
Squirrels now drop Leather Scrap instead of Squirrel Hide when killed by fire.
Increased the aging time of baby Squirrels from 25:00 to 40:00.
Reduced the growth chance from aging items.
Reduced the taming chance from 35% to 20%.
Warthog:
Increased the aging time of baby Warthogs from 25:00 to 40:00.
Reduced the growth chance from aging items.
BLOCKS:
Fixed the Rose Quartz Stairs UV texture.
Fixed a bug with potting Tall Lush Bushes.
Jars of Forest Wisp (Uncharged) can now be opened using a Jar Opener to release the Wisp.
Clumps of Mosshroom Fungus are now flammable.
Custom Saplings can now also be planted on Farmland.
Hanging Moss can now be placed beneath any type of fungus block.
ITEMS:
Fixed an issue where the Lapis Lazuli Apple did not apply status effects after consumption.
Magic Staffs, Wands and the Piglin War Hammer can now be enchanted with Silk Touch and Efficiency, and can no longer be enchanted with Curse of Binding.
Berry Cookies:
Reduced the duration of the Regeneration effect on Sweet Berry Cookies and the Night Vision effect on Glow Berry Cookies.
Increased the chance for effects to apply on consumption from 5% to 10%.
TRADINGS:
Updated Wandering Trader trades.
Copper Horse Armor can now be sold by Expert-level Armorers for Emeralds.
RECIPES:
Added all missing recipes to the Wood Cutter. (Note: Multiple error logs may appear when Creator Settings are enabled.)
Improved recipe unlocking: custom item recipes are now unlocked when any of their crafting ingredients are obtained.
Removed the Copper Scrap recipe from smelting Copper Blocks or Copper items in a Blast Furnace.
Removed the Blooming Corrupted Oak Sapling recipe from the Crafting Table. It can now only be crafted using the Grafting Table.
Glow Lichen Carpets can now also be crafted using the Grafting Table.
Reduced the amount of Hanging Moss required from 2 to 1 for Mossy Cobblestone (Stairs, Slabs, Walls) and Mossy Stone Bricks (Stairs, Slabs, Walls) recipes.
Mossy Cobblestone recipes using Moss Carpets now require 1 instead of 2.
Mossy Cobblestone Slab recipes using Seagrass now require 1 instead of 2.
Mossy Cobblestone Wall recipes using Moss Carpets now require 1 instead of 2.
Mossy Stone Brick recipes using Moss Carpets now require 1 instead of 2.
Mossy Stone Brick Slab recipes using Seagrass now require 1 instead of 2.
Mossy Stone Brick Wall recipes using Moss Carpets now require 1 instead of 2.
TECHNICAL CHANGES:
Added language translations for mob interaction text buttons.
✧✧
Version: 1.18.4:
✧✧
Version: 1.18.4
BLOCKS:
Custom stairs now have the same collision box as vanilla stairs.
MOBS:
Brute Zombies:
Increased max health from 350 to 380.
Increased the Hunger effect duration on melee attacks from 4:00 to 8:00.
Elder Golem:
Increased max health from 480 to 500.
Can now instantly break Copper Chains, Copper Lanterns, Piles of Bamboo, and Piles of Sticks.
Rat Curserer:
Fixed the summoned Cursed Rat behavior.
Increased max health from 300 to 320.
Book Curserer:
Fixed the summoned Cursed Flying Book behavior.
Book Keeper:
Fixed the summoned Virtuous Flying Book behavior.
Reduced movement speed when approaching a player while being tempted by items.
Will now hold the Learning Book in the off-hand instead of the main hand.
Cave Dweller:
Decreased the chance of dropping equipment on death.
Can now pick up and equip spears.
Now has a chance to spawn with a Stone Spear equipped.
Fixed a bug where it could not shoot projectiles when wielding a Powder Staff.
Cave Wolf:
Wild Cave Wolves can now only be tempted by Clurve Meat.
Can now be healed, bred, and aged by feeding them any type of Rotten Flesh.
Baby Cave Wolves can now grow instantly when fed Rotten Brute Flesh.
Cobbled Deepslate Golem:
Tamed Cobbled Deepslate Golems will no longer drop Emeralds on death.
Crystalmite:
Increased the melee attack damage.
Deopard:
Improved Deopard Fur production. Tamed Deopard now produce them faster than wild ones.
Flying Books:
Fixed the Cursed Flying Book loot drop on death.
Giant Rat:
Increased the max health of tamed Giant Rats from 24 to 30.
Mossheep & Pale Mossheep:
Adult Mossheep and Pale Mossheep can now breed together.
Myceling & Glowceling:
Improved Mycelium Sprout production. Tamed Mycelings now produce them faster than wild ones.
Scrollwright:
Reduced movement speed when approaching a player while being tempted by items.
Will now hold the Learning Book in the off-hand instead of the main hand.
Skeleton Miner:
Decreased the chance of dropping equipment on death.
STRUCTURES:
Fixed missing spawner blocks in both the Wooden Crimson Watchtower and the Wooden Warped Watchtower.
MINESHAFT:
Spruce Wood mineshafts will no longer generate in Cherry Groves and Meadows.
WORLD GENERATION:
Reduced Wild Cherry Grove generation chance.
Reduced Mega Tree Stump generation chance.
ITEMS:
Fixed the Piglin Fire Staff projectile facing rotation.
Fixed the Scorpion Gauntlet model position when wielding.
Increased the Book of Curses enhancement for the Curserer Staff; it now adds +2 projectile damage.
Cursed Eyes can now be equipped in the off-hand.
Cursed Eyes can now be used to repair the Curserer Staff.
RECIPES:
Changed the Curserer Staff recipe to use a Copper Ingot instead of Copper Scrap.
Changed the Powder Staff recipe to use a Copper Nugget instead of Copper Scrap.
✧✧
Version: 1.18.3:
✧✧
Version: 1.18.3
TECHNICAL CHANGES:
Removed PBR capabilities from the resource pack manifest, fixing an issue where the pack could not be imported into Realms.
MOBS:
Crates Trader:
Improved trading behavior and trading animations.
Reduced movement speed when approaching a player while being tempted by items.
Reduced the avoidance distance from Sculk Blocks and lava.
Will now hold the Learning Book in the off-hand instead of the main hand.
Mossy Skeleton:
Fixed an equipment interaction bug where valid equippable items were held in both of the player’s hands.
Increased max health from 20 to 25 for wild Mossy Skeletons, and from 30 to 40 for tamed Mossy Skeletons.
Can now use kinetic weapons, such as spears.
Wild Mossy Skeletons now have a higher chance to pick up and equip items.
Wild Mossy Skeletons can now pick up spears.
Tamed Mossy Skeletons will no longer pick up and equip items automatically; they can now be equipped only through owner interaction.
Tamed Mossy Skeletons can now equip Bows, Crossbows, and Spears through interaction.
Fixed a bug where tamed Mossy Skeletons could not equip leggings through interaction.
Equipped items on tamed Mossy Skeletons can now be removed using Shears.
Tamed Mossy Skeletons will no longer drop a Sprouted Bone on death.
Piglin Crates Trader:
Fixed a bug where it would become angry when a player opened a container without being seen.
Can now also become angry when a player breaks nearby colored Shulker Boxes or Copper Chests.
Can now use kinetic weapons, such as spears.
Increased movement speed.
Reduced the maximum amount of Gold Nuggets dropped on death.
Decreased the chance to drop a Flint Axe on death.
Decreased the trading stock of Piglin Crates and Piglin Crate Keys.
Will now also avoid Soul Firebird Eggs.
Skeleton Miner:
Will no longer be aggressive toward players’ tamed mobs, but can still retaliate if attacked.
BLOCKS:
Fixed the Pile of Sticks item drop.
Fixed the Cracked Corrupted Stone Bricks recipe in the Blast Furnace.
All Wood Crates, except Hyphae Crates, can now be used as fuel. Smelting them in a Furnace produces Charcoal, while smelting them in a Blast Furnace produces Charcoal Powder.
ITEMS:
Fixed an issue where the Arcane Staff and Blazing Staff would not shoot projectiles.
Changed the Copper Crate Key recipe; it is now crafted using 2 Copper Nuggets and 1 Copper Ingot.
Copper Crate Keys can now be smelted in a Furnace or Blast Furnace to produce Copper Nuggets.
Iron Crate Keys can now be smelted in a Furnace to produce Iron Nuggets, or in a Blast Furnace to produce Iron Powder.
Golden Crate Keys can now be smelted in a Furnace to produce Gold Nuggets, or in a Blast Furnace to produce Gold Powder.
Diamond Crate Keys can now be smelted in a Furnace or Blast Furnace to produce Diamond Powder.
✧✧
Version: 1.18.2:
✧✧
Version: 1.18.2
NOTE:
This update only works with Minecraft version 26.0 and higher.
TECHNICAL CHANGES:
All custom blocks, entities, particles, and attached item models now support PBR textures.
Fixed several incorrect block display names.
Updated several files to 1.21.130 and 26.0 version.
BIOMES:
Slimes can now spawn on the surface in the Mossy Forest.
The Corrupted Forest can now generate Dark Oak mineshafts, similar to those found in Badlands biomes.
MOBS:
All custom mob Spawn Eggs now have unique visuals.
Fixed bird mobs not being scared of or avoiding Scarecrows and mobs wearing a Farmer Hat.
Fixed some mobs being unable to be leashed to other mobs.
Fixed curse particle effects.
Cave Dweller:
Now has a high chance to pick up and equip higher-tier equipment than what it currently has.
Cave Dwellers that spawn inside structures, such as the Cave Dweller House, will no longer despawn.
Cobblestone Golem & Mossy Cobblestone Golem:
Can now be leashed.
Corrupted Raven:
Can now slowly regenerate health while sitting or sleeping.
Firebirds:
Fixed the Soul Firebird transforming into a Firebird incorrectly.
Adult Firebirds and Soul Firebirds can now breed together.
Increased spawn rate of Soul Firebird in Soulsand Valley.
Flying Books:
All types of Flying Books can now be leashed.
Increased the melee attack damage of Virtuous Flying Books.
Giant Moa:
Fixed the player riding position on the Giant Moa.
Increased movement speed when ridden by a player.
Jellyfish:
Baby Jellyfish no longer drop loot; only adult Jellyfish drop loot and XP orbs.
Can now be leashed.
Mossy Skeleton:
Can now pick up and equip copper equipment.
Tweaked the PBR texture.
Myceling & Glowceling:
Adult Mycelings and Glowcelings can now breed together.
Nether Wisps:
Increased spawn rate of Nether Soul Wisp in Soulsand Valley
Oak Tree Guardian:
Fixed a bug where it would not become angry when a player breaks nearby custom logs or stems.
Prismarine Clam:
Can now be leashed.
Scarecrow:
Scarecrows without a Carved Pumpkin on their head can now be equipped with hats other than the Farmer Hat.
Can now pick up and equip copper hoe.
Selvander:
Increased melee attack damage.
Skeleton Infantry:
Can now pick up and equip copper equipment.
Wraith:
Will now avoid nearby lava.
BLOCKS:
Improved PBR texture support for Large Copper Lanterns, Amethyst Lamps, and Quartz Lamps.
Revamped the Tip Grass foliage color to better match vanilla grass.
ITEMS:
Custom nuggets can now also be used to craft Nametag.
Fixed a bug where some custom projectiles would turn into obtainable arrows when released.
Fixed the Curse Magic Missile offset.
Fixed the Piglin Fire Staff missile impact particle.
Redesigned the Glowbird Spawn Egg.
Arcane Staff:
Reduced cooldown from 1.5 to 1.2 seconds.
Blazing Staff:
Reduced cooldown from 1.5 to 1.3 seconds.
✧✧
Version: 1.18.1:
✧✧
Version: 1.18.1
NOTE:
This update only works with Minecraft version 1.21.130 and higher.
TECHNICAL CHANGES:
Updated for compatibility with Minecraft versions 1.21.130.
Added some PBR texture support for the custom items, entities, and particles.
MOBS:
Some of custom mob Spawn Egg now has a unique visual.
Crates Trader:
Fixed an incorrect Crates Trader variant spawning inside the Crates Trader House.
Increased the health value from 26 to 30.
Crystalmite:
Can now slowly regenerate health while sitting or sleeping.
Glowbird:
Can now lay eggs on top of any custom full-cube blocks.
Mossy Skeleton:
Tamed Mossy Skeletons can now equip all types of vanilla armor, tools, melee weapons, and off-hand items such as Shields and Totems of Undying through owner interaction.
Myceling & Glowceling:
Can now lay eggs on top of any custom full-cube blocks.
Piglin Chief:
Fixed a bug where it did not avoid Soul Firebirds, and custom Soul Lanterns.
Piglin Crates Trader:
No longer displays trade items in its hand when a player is holding an Emerald, preventing a bug where its equipped weapon would disappear when showing trades.
Fixed a bug where it did not avoid Soul Firebirds, Nether Soul Wisps, and custom Soul Lanterns.
Can now pick up newly added gold items and custom gold equipment, such as Golden Nautilus Armor, Golden Spears, Gold Powder, Golden Chains, Golden Crate Keys, Golden Feathers, and Golden Wands.
Skeleton Miner:
Can now spawn equipped with a Copper Pickaxe or a Copper Helmet.
Can now also pick up and equip an Olivine Pickaxe and an Olivine Helmet.
STRUCTURES:
Fixed missing loot in the Abandoned Plains Chapel chest.
Abandoned Desert Chapel will no longer generate buried.
Revamped structure design and structures now use Trial Spawners instead of Monster Spawners:
Abandoned Badlands Chapel
Abandoned Castle
Abandoned Desert Chapel
Abandoned Tower Dungeon
Ancient Castle
Ancient Fort
Ancient Tomb
Ancient Vex Fort
Deepslate Catacomb
Enderman Barracks
Giant Mound
Grand Ice Tower
Hobbit House
Illager Barracks
Illager Fort
Illager Tower
Jungle Pyramid
Nether Skeleton Crypt
Nether Skeleton Fort
Piglin Barracks
Piglin Castle
Piglin Dungeon
Piglin Fort
Rat Dungeon
Skeleton Crypt
Tomb
Wither Skeleton Crypt
Zombie Crypt
Zombie Dungeon
BLOCKS:
Some custom blocks now support precipitation behavior.
ITEMS:
Fixed the Scorpion Gauntlet model position when wielding it.
This add-on introduces additional recipes to your survival game, allowing you to craft and recraft various items and blocks. It also adds recipes for previously uncraftable items and blocks.
This add-on enhances the wilderness of nature, making your world feel more natural and immersive. It adds more soil and rock patches to both the surface and ocean floors while increasing the generation rate of grass, flowers, and other plants.
This add-on introduces additional recipes to your survival game, allowing you to craft and recraft various items and blocks. It also adds recipes for previously uncraftable items and blocks.
This add-on enhances the wilderness of nature, making your world feel more natural and immersive. It adds more soil and rock patches to both the surface and ocean floors while increasing the generation rate of grass, flowers, and other plants.