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Mob Far Scaling [Achievement Friendly]

This addon makes mobs stronger the further they are from the world spawn point! Now mobs can scale based on their horizontal and vertical distance, making cave mobs more dangerous! They'll gain more Health, Strength, and Speed!
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Description

What is Mob Far Scaling?

If you enjoy exploring vast landscapes or digging deep into the caves, you'll love this addon!

The farther you travel from the world's origin (0,0), the stronger mobs become. Every 1,000 blocks you venture out, enemies gain permanent power-ups. The deeper you dig below Y=48, every 12 blocks adds another level of difficulty to the creatures you face.

You'll need to prepare carefully, as mobs deep in the wilderness or far from home will have increased health, strength, and speed. What was once an easy enemy can become a deadly threat the farther you go!

Even monsters added by other addons will gain these scaling effects when spawned far from the world's center!


Key Features

• Dual scaling system - Mobs get stronger based on horizontal distance from (0,0) and vertical depth below Y=48

• Progressive difficulty - Higher levels require exponentially more distance (the stronger the mob, the farther you need to go)

• Progressive XP rewards - Bonus orbs scale with mob level (1 orb per level up to level 10, then progressively slower)

• Three mob categories - Monster, Animal, and Creature, each toggleable independently

• Bilingual interface - Full support for English and Spanish with per-player language persistence

• No cheats required - Works perfectly with achievements enabled


How Scaling Works?

Every time a mob spawns, its level is determined by how far you are from the world's center. The further you go, the higher the level!

Effect Max Level How It Increases
Health Boost 252 Increases every level (faster at low levels, slower at high levels)
Strength 7 Increases every few levels (gets slower as you progress)
Speed 5 Increases every few levels (gets slower as you progress)
Bonus XP Progressive More XP orbs drop as mobs get stronger

 


All Commands

Command Permission Description
/mobfarscaling:help Any player Show all available commands
/mobfarscaling:config Any player Display current configuration
/mobfarscaling:level Any player Show current scaling level in your area
/mobfarscaling:language es/en Any player Change display language
/mobfarscaling:enable Admin only Activate the scaling system
/mobfarscaling:disable Admin only Deactivate the scaling system
/mobfarscaling:reset Admin only Restore default settings
/mobfarscaling:distance <10-5000> Admin only Set blocks per horizontal level
/mobfarscaling:heightbase <0-256> Admin only Set Y level where scaling starts
/mobfarscaling:heightstep <1-50> Admin only Set blocks per vertical level
/mobfarscaling:monster enable/disable Admin only Toggle monster scaling
/mobfarscaling:animal enable/disable Admin only Toggle animal scaling
/mobfarscaling:creature enable/disable Admin only Toggle creature scaling

 


Scaling Examples

Horizontal Distance

Distance (X/Z) Level Health Boost Strength Speed Bonus XP
1,000 1 1 0 0 1
5,000 5 5 0 0 5
6,000 6 6 1 0 6
10,000 10 10 1 0 10
12,000 12 11 2 1 11

 

Vertical Depth

Depth (Y) Level Health Boost Strength Speed
48 0 0 0 0
36 1 1 0 0
24 2 2 0 0
12 3 3 0 0
0 4 4 0 0
-12 5 5 0 0
-24 6 6 1 0
-36 7 7 1 0
-48 8 8 1 0
-60 9 9 1 0

Default Configuration

  • System Status: Enabled
  • Distance Step: 1,000 blocks per level
  • Height Base: Y=48 (scaling starts below this)
  • Height Step: 12 blocks per level
  • Monster Scaling: Enabled
  • Animal Scaling: Disabled
  • Creature Scaling: Disabled
  • Default Language: English

Compatibility

  • Works with vanilla Minecraft mobs across all categories
  • Fully compatible with monster family mobs from external addons
  • Functions without requiring "Allow Cheats" to be enabled

Known bugs

  • The config resets when the world closes.

The Mob Far Scaling [Achievement Friendly] Team

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