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Combat Logic

Action combat for Bedrock 1.21.50+: stamina, roll/step dodge, shield parry (3s cooldown), combo ranks with faster regen, top-right HUD + 4-line action log, enemy HP labels, world difficulty ×1/×3/×5. Per-player toggles. English & Japanese.
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Combat Logic-1.9.3.mcaddon

File nameCombat Logic-1.9.3.mcaddon
Uploader
Aperion_HQAperion_HQ
Uploaded
Oct 17, 2026
Downloads
567
Size
9.7 MB
File ID
9222625
Type
R
Release
Supported game versions
  • 26.50

What's new

Held-guard parry

  • After the just-timing window (~0.6 s), a shield that is still up parries frontal melee and projectiles.
  • The stun is about 0.8 s of Slowness only, with no Weakness.
  • A success costs 14 stamina. If you do not have enough, the hit stays a normal shield block.
  • The action log shows “Guard”.

Just parry (unchanged)

  • Raise the shield as the hit lands, or sneak with a shield on the hit.
  • No stamina cost. The stun is about 2.5 s.
  • Either parry starts the same ~2.5 s cooldown.

Fix

  • A fully raised shield absorbed the damage before the weak parry could run, so holding block was only a normal deflect. Those blocked hits are now picked up, and holding the shield shows “Guard”.

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