Combat Logic

Action combat for Bedrock 1.21.50+: stamina, roll/step dodge, shield parry (3s cooldown), combo ranks with faster regen, top-right HUD + 4-line action log, enemy HP labels, world difficulty ×1/×3/×5. Per-player toggles. English & Japanese.
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Combat Logic-1.7.0.mcaddon

File nameCombat Logic-1.7.0.mcaddon
Uploader
Aperion_HQAperion_HQ
Uploaded
Aug 28, 2026
Downloads
2.0K
Size
9.7 MB
File ID
8753527
Type
R
Release
Supported game versions
  • 26.40

What's new

 Changelog — 1.7.0
 
- Custom Mob Support & Auto-Formatting: Automatically detects custom addon mobs and formats raw identifiers (`addon:dark_knight` → `Dark Knight`).
- Nametag Preservation: Mobs given custom names with nametags keep their custom names alongside the HP display.
- Smart Hostile Detection: Improved automatic detection using type families (`monster`, `undead`, `illager`, `boss`), tags, and attack components.
- Dynamic Neutral Mob Combat Recognition: Neutral mobs with attack capabilities (iron golems, wolves, polar bears, bees) dynamically gain HP display and difficulty scaling only when engaged in combat.
- Strict Passive Mob Exclusion: Fully passive mobs and farm animals (cows, pigs, sheep, villagers, allays, etc.) are strictly excluded from HP scaling, preserving standard farming and utility.
- Requires world reload; BP + RP both required.

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