Combat Logic-1.7.0.mcaddon
What's new
Changelog — 1.7.0
- Custom Mob Support & Auto-Formatting: Automatically detects custom addon mobs and formats raw identifiers (`addon:dark_knight` → `Dark Knight`).
- Nametag Preservation: Mobs given custom names with nametags keep their custom names alongside the HP display.
- Smart Hostile Detection: Improved automatic detection using type families (`monster`, `undead`, `illager`, `boss`), tags, and attack components.
- Dynamic Neutral Mob Combat Recognition: Neutral mobs with attack capabilities (iron golems, wolves, polar bears, bees) dynamically gain HP display and difficulty scaling only when engaged in combat.
- Strict Passive Mob Exclusion: Fully passive mobs and farm animals (cows, pigs, sheep, villagers, allays, etc.) are strictly excluded from HP scaling, preserving standard farming and utility.
- Requires world reload; BP + RP both required.
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