A client-side performance, animation, and QOL features modpack focusing on creating an even more enjoyable experience on both vanilla servers and singleplayer without affecting game mechanics or "server-side" features.
A simple mod written in Kotlin that gives server admins several options to customize the vanilla zombie AI including with some brand new AI features. Also works in singleplayer!
Interact with a downed teammate through server-approved, non-solid blocks such as grass, tall grass, and flowers, without allowing revival through walls.
Flare guns! Survival and multiplayer friendly. Now with an innovative LOD-based renderer for seeing flare smoke from even beyond the vanilla chunk render distance :D
A basic Minecraft Forge mod written in Java that makes it so zombies ignore line-of-sight. Meaning they can target players even if there is a wall in-between blocking their view.