Release Date
Makes Witch Huts beautiful!
Adds a convenient list of bosses with brief information about them.
Essential features for structures: Faster locating, distance adjustments, nearby structure command, automatic structure biome compat, structure overlap prevention, random source crash prevention, debug logging and more
Economy for Create mod servers by granting weekly missions
Zombies have a small chance of spawning with a shield, and they can use it to block attacks and projectiles.
Villager become useful by making them work for you
Introducing modular jewelcrafting, featuring gems and jewelry!
Civilizational architecture mod that allows to play with more than 350 building blocks such as objects, furniture and more in the Japanese, Mayan, Roman & French culture
Vanilla and new biomes in their full glory: lush terrain, big trees and flora diversity
Explore a whole new musical world. Melomancy, animal orchestras, story, music, NPCs — and much more!
Adds a quest system designed to make info conveyance in modpacks far more intuitive!
Craft ender pearls by collecting ender shards from mob drops.
Overhauls the old advancement toast system
This is a module for Drippy Loading Screen to add support for NeoForge's early loading screen.
pause and resume breaking, across players!
Factorio research in Minecraft
Expands the game with more high quality vanilla styled mobs and new features!
🏛️ Allows the creation of buildings on initial world generation at spawn via schematic files.
Allows for providing defaults for files absent in .minecraft like configs. A quintessential modpack utility.
UnOfficial Port of MrSterner's GuardVillagers to 1.21.1 that adds GuardVillagers that can use spells!