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Wizard Villagers!

UnOfficial Port of MrSterner's GuardVillagers to 1.21.1 that adds GuardVillagers that can use spells!
This is an unofficial fork and 1.21.1 port of MrSterner's GuardVillagers. Find the original Fabric port here and the original Forge version here.


Fixes & New Features

  • Guards can now shoot normally using the crossbow (no more glitching out and not firing)
  • Guards can now use the bow goal from MrSterner's code
  • Spell Engine, Wizards, Spellblades and Such compat!
    • Guards can use Wands & Spellblades
    • Basic Wands allow guards to use basic spells (e.g., Fireball)
    • Netherite Wands allow guards to use enhanced spells (e.g., Meteor)
    • No friendly fire for spells!
    • Fire, Frost, and Arcane Wands & Staffs are considered basic, while their Netherite and Tier 4 versions are advanced

Spells

Wizards

Fire, Frost, Arcane wand / staff for Basic
Netherite wand / staff, Ruby Fire, Smaragdant Frost, Crystal Arcane staff for Advanced
  • Basic: Fireball, Frost Shard, Arcane Bolt
  • Advanced: Meteor, Blizzard, Arcane Missles

Spellblades and Such

Fire, Frost, Arcane Spellblade for Basic
Fire, Frost, Arcane Claymore for Advanced
  • Basic: Fire, Frost, Arcane Spellstrike
  • Advanced: Fire, Frost, Arcane Burst

Elemental Wizards RPG (OPTIONAL)

Air, Aqua, Terra wand / staff for Basic
Netherite wand / staff, Aeternium Wind, Crystal Aqua, Ruby Terra staff for Advanced
  • Basic: Air Cutter, Water Whip, Stone Spear
  • Advanced: Aeroburst, Explosive Bubbles, Shattering Stone

Archers (OPTIONAL)

  • New guards will have a chance to get this skill -> Magic Arrow
  • Base 5% to trigger and scales up with Ranged Damage up to 15%

Archers Expansion (OPTIONAL)

  • New guards will have a chance to get this skill -> Fan of Fire, Artic Volley, Enchanted Crystal Arrow
  • Base 5% to trigger and scales up with Ranged Damage up to 15%

Paladins & Priests || LnE Paladins (OPTIONAL)

  • New guards will have a chance to get holy skills like holy prevention (LnE), circle of healing, barrier

By default, the config sets the base drop-chance of equipment to 0.


Dependencies


Support

Need help or want to report a bug?


Showcase

Here's a video of around 30 guards fighting a Wither:

The Wizard Villagers! Team

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