AmpYear

Last Updated: Feb 15, 2019 Game Version: 1.6.1

12,652

May 3, 2015

Owner: JPLRepo

The AmpYear Power Manager makes electricity more manageable and useful. Electricity can be used in some new ways.

Features:

  • Power Manager and Readout displays.
  • Reserve Power.
  • Emergency Shutdown Processing Computer (and restart)
  • Dark-side EC power usage calculations
  • Realistic EC power production simulation in the VAB/SPH
  • Part by part list of Power Consumption and Production at your fingertips.
  • NEW Highlight any and all Power Production or Power consumption parts on your vessel to see where they are.

The AmpYear Power Manager makes electricity more manageable and useful. Electricity can be used in some new ways.
This is the new Full Release Thread of the old abandoned AmpYear by SodiumEyes. SodiumEyes gave permissions a while back for anyone to continue and do what they will with his old version. 

Power Manager

The manager function is attached to all probes and command pods through the power of Module Manager.
The Power Manager must be ON for all subsystems to activate/work, this includes RCS & SAS.
The AmpYear menu can be switched on/off via integration with Stock Toolbar or Toolbar.
Saves all settings and window positions per vehicle to persistent save file.
Gives %age indicators of Current Battery capacities, Electric Charge usage and generation. You can transfer charge from reserve to main batteries. Parts that produce electric charge will fill Main batteries first and then reserve batteries.
In the Editor and in Flight you can get indications of total power production and consumption of your vessel. You can also get a full list of all power production and consumption parts.
Includes Dark-Side calculations for celestial bodies providing EC required to transit teh dark-side of a selected body.
Provides Estimated Time Remaining readouts for Main and Reserve batteries.
Functions using stock toolbar or Blizzy's Toolbar (can be changed via Settings menu from the Space center).
Includes correct power calculations if you have the following Mods installed (but not required for mod to function): Near Future Electrical/Solar, KAS, RemoteTech, ScanSat, Telemachus, TAC LS, AntennaRange.

Ability to show Electric Charge in stock EC units or SI units.

 

Emergency Shutdown Processor 

In the settings menu you can set a Power Percentage Shutdown level for High Medium and Low.
You can also set default priorities for supported modules in the settings menu.
Every part module in a vessel can be assigned a priority (High,Medium,Low), to override the default values.
You can select on an individual module level which parts you want included in ESP processing or not.
By default when power is re-gained within the vessel and the ESP was previously triggered to deactivate, then parts that were previously active will be automatically re-activated by the system progressively by priority as power returns to the vessel.
You can Execute ESP processing manually (manual override button in the GUI) which will cause all parts to be shutdown regardless of their priority setting and the current EC status.
ESP still only processes for the active vessel in flight mode. Planned future background processing is in the works.

Reserve Power

Attach special batteries to your ship to save power for emergencies. Ideal for keeping your probes from dying. Power can be transferred to and from main and reserve power resources. Electrical power generators (solar panels, etc) will re-charge main power followed by reserve power when a threshold is reached.

Auto-Hibernate
All AmpYear functions will now continue to run during timewarp up to timestep 7x. then AmpYear will hibernate. This is due to a bug in electric charge generation in KSP at high timewarp.
A Warning Pop-up will appear and stop warp if the Electric Charge falls below a set percentage (configurable via the space center window).

Show Crew
Show Crew feature -Show the crew and their roles in flight view rather than having to switch to the map view all the time.

KabinKraziness
Additional Add-on for AmpYear. Go here for the details.

 

If you like my mods and you want to show your support, then you can support me on Patreon:
ZnlLmEw.png 

 

Install Instructions

Forum Link here

Dependency: You must have Module Manager installed (included in this package).
Toolbar - OPTIONAL.
Source Code here
Completely delete AmpYear folder from gamedata before updating.

 

KabinKraziness
An additional (optional) add-on to AmpYear. Go here for the details.

 

If you are looking for the ION RCS parts that used to be part of this mod go here.

 

Supported Mods:

Along with support for all stock EC power usage modules,
Ampyear Recognises and supports Electrical Usage by parts distributed by other mods in this list below. If you would like to see your favourite mod supported drop me a line:

  • Aviation Lights
  • KAS
  • Near Future Electrical
  • Near Future Solar
  • Near Future Propulsion
  • Remote Tech
  • SCANSat
  • TAC LS
  • USI LS / USI all
  • Telemachus
  • Antenna Range
  • ToggleFuelCell
  • KPBS
  • DeepFreeze
  • ION RCS
  • KSP Interstellar
  • Kerbalism
  • Realism Overhaul

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